Player Matchup

Merlin
Merlin
GoldEmpress387
Merlin
Level 126
God Stats
64W - 60L
1,534 SR
Queue Stats
443W - 463L
1,481 Elo+
Solo
Nu Wa
Nu Wa
Jblo1108
Nu Wa
Level 89
God Stats
34W - 23L
1,665 SR
Queue Stats
147W - 116L
1,576 Elo+
Solo
Chang'e
Chang'e
Sokyo
Chang'e
Level 158
God Stats
27W - 16L
1,709 SR
Queue Stats
138W - 139L
1,566 Elo+
Party 1
Neith
Neith
manyulaj
Neith
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
necrotique
Mercury
Level 157
God Stats
2W - 8L
1,371 SR
Queue Stats
386W - 316L
1,599 Elo+
Party 1
Team Averages
Level 116
1,556 SR
1,544 Elo+

VS

Team Averages
Level 78
1,573 SR
1,508 Elo+
Neith
Neith
Diinnoouuss
Neith
Level 18
God Stats
36W - 24L
1,587 SR
Queue Stats
52W - 51L
1,420 Elo+
Party 2
Achilles
Achilles
Kvatch2
Achilles
Level 154
God Stats
6W - 9L
1,748 SR
Queue Stats
181W - 176L
1,553 Elo+
Solo
Kali
Kali
LadyMaravilha
Kali
Level 129
God Stats
0W - 1L
1,546 SR
Queue Stats
21W - 10L
1,616 Elo+
Solo
Ah Puch
Ah Puch
NovisCZ
Ah Puch
Level 48
God Stats
5W - 5L
1,483 SR
Queue Stats
76W - 87L
1,368 Elo+
Party 2
Kuzenbo
Kuzenbo
Recklesdestoyer
Kuzenbo
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 10L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 9
12,055
927
14,835
5,631
2,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Jblo1108
Nu Wa
20
9 / 4 / 15
14,295
1,100
29,049
15,303
6,817
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Sokyo
Chang'e
20
6 / 0 / 10
13,041
1,003
15,175
14,776
9,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
manyulaj
Neith
18
1 / 1 / 8
11,574
890
9,833
7,432
3,411
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
necrotique
Mercury
20
11 / 5 / 12
13,727
1,056
16,085
16,248
7,787
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

168

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 8
11,686
899
8,066
16,912
4,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Kvatch2
Achilles
19
10 / 4 / 1
14,279
1,098
20,788
23,395
28,435
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
0 / 9 / 7
11,145
857
3,160
18,063
6,116
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
NovisCZ
Ah Puch
18
0 / 8 / 6
11,427
879
14,058
16,370
4,336
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
0 / 1 / 7
11,426
879
9,836
17,444
24,646
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
40
29
Kills
11
11
Deaths
29
54
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
7
8
0.71
W
2
1
9
6.5
W
Nu Wa
Jblo1108
Nu Wa
9
4
15
4.13
L
Achilles
Kvatch2
Achilles
10
4
1
2.63
L
0
9
7
0.39
L
Ah Puch
NovisCZ
Ah Puch
0
8
6
0.38
L
0
1
7
3.5
W
Chang'e
Sokyo
Chang'e
6
0
10
11
W
Neith
manyulaj
Neith
1
1
8
5
W
Mercury
necrotique
Mercury
11
5
12
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,977
Damage
55,908
59,390
Taken
92,184
30,466
Mitigated
68,528
14,088
Healing
8,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,066
4,001
0
2,539
16,912
4,995
0
12,651
4,261
0
31,969
W
14,835
695
0
0
5,631
2,676
0
1,768
3,763
37,456
0
W
Nu Wa
Jblo1108
Nu Wa
29,049
4,943
0
35
15,303
6,817
0
5,480
9,473
67,836
0
L
Achilles
Kvatch2
Achilles
20,788
7,025
0
1,726
23,395
28,435
0
14,839
8,556
813
31,386
L
3,160
1,170
0
367
18,063
6,116
0
9,078
8,985
0
28,286
L
Ah Puch
NovisCZ
Ah Puch
14,058
244
1,564
1,607
16,370
4,336
0
11,448
4,922
63,768
0
L
9,836
3,206
177
460
17,444
24,646
0
11,043
6,401
27,006
0
W
Chang'e
Sokyo
Chang'e
15,175
1,426
5,141
6,544
14,776
9,775
0
7,235
7,366
39,756
0
W
Neith
manyulaj
Neith
9,833
4,404
510
1,858
7,432
3,411
0
3,341
3,941
0
27,372
W
Mercury
necrotique
Mercury
16,085
5,961
0
0
16,248
7,787
0
6,383
9,590
0
34,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,692
Gold Earned
59,963
331
Minions Killed
271
11
Camps Cleared
6
1,237,450
Distance Traveled
1,206,932
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,686
899
42
3
0
211,394
0
W
Merlin
12,055
927
68
5
1
252,057
0
W
Nu Wa
14,295
1,100
121
9
2
234,722
0
L
Achilles
14,279
1,098
23
2
2
229,517
1
L
Kali
11,145
857
56
4
0
243,959
0
L
Ah Puch
11,427
879
116
9
2
236,688
0
L
Kuzenbo
11,426
879
34
3
2
285,374
0
W
Chang'e
13,041
1,003
59
5
2
275,652
0
W
Neith
11,574
890
53
4
2
184,435
0
W
Mercury
13,727
1,056
30
2
4
290,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role