Player Matchup

Jing Wei
Jing Wei
AlphaKerMom
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,387 Elo+
Solo
Ymir
Ymir
Kaelillidan
Ymir
Level 17
God Stats
39W - 26L
1,688 SR
Queue Stats
95W - 93L
1,250 Elo+
Solo
Kali
Kali
Trixterz99
Kali
Level 21
God Stats
3W - 6L
1,322 SR
Queue Stats
23W - 33L
1,277 Elo+
Solo
Kukulkan
Kukulkan
Ujxl
Kukulkan
Level 29
God Stats
3W - 7L
1,456 SR
Queue Stats
153W - 168L
1,516 Elo+
Solo
Jormungandr
Jormungandr
初昼未明
Jormungandr
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 20L
1,356 Elo+
Solo
Team Averages
Level 21
1,493 SR
1,357 Elo+

VS

Team Averages
Level 19
1,622 SR
1,438 Elo+
Arachne
Arachne
Floofkins
Arachne
Level 23
God Stats
11W - 5L
1,598 SR
Queue Stats
42W - 31L
1,440 Elo+
Solo
Hel
Hel
MissShamedust
Hel
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Snuus
Pele
Level 8
God Stats
3W - 0L
1,697 SR
Queue Stats
3W - 1L
1,294 Elo+
Party 1
Artemis
Artemis
dzarholic
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,651 Elo+
Solo
Erlang Shen
Erlang Shen
xcRonin
Erlang Shen
Level 17
God Stats
3W - 2L
1,814 SR
Queue Stats
65W - 55L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlphaKerMom
Jing Wei
1
0 / 0 / 0
2,851
407
0
0
0
4
1 / 3 / 0
3,623
518
1,502
4,481
2,017
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
1 / 0 / 0
3,972
567
976
5,047
1,121
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Ujxl
Kukulkan
9
1 / 0 / 0
4,865
695
1,455
2,692
810
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
初昼未明
Jormungandr
6
0 / 3 / 1
3,926
561
1,169
3,438
1,129
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Floofkins
Arachne
6
4 / 0 / 1
4,578
654
2,927
2,593
617
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

7
0 / 1 / 0
4,250
607
1,180
2,673
787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Snuus
Pele
3
0 / 2 / 0
3,252
465
178
2,850
564
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
dzarholic
Artemis
8
2 / 0 / 3
4,691
670
3,590
2,901
892
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
xcRonin
Erlang Shen
7
0 / 0 / 1
4,326
618
0
1,383
625
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
3
Kills
6
6
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AlphaKerMom
Jing Wei
0
0
0
0
W
Arachne
Floofkins
Arachne
4
0
1
4.5
L
1
3
0
0.33
W
0
1
0
0
W
Pele
Snuus
Pele
0
2
0
0
L
1
0
0
1
L
Kukulkan
Ujxl
Kukulkan
1
0
0
1
W
Artemis
dzarholic
Artemis
2
0
3
3.5
W
Erlang Shen
xcRonin
Erlang Shen
0
0
1
0.5
L
Jormungandr
初昼未明
Jormungandr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,102
Damage
7,875
15,658
Taken
12,400
5,077
Mitigated
3,485
4,076
Healing
3,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AlphaKerMom
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
Floofkins
Arachne
2,927
2,622
210
1,357
2,593
617
0
617
1,976
0
11,227
L
1,502
805
0
700
4,481
2,017
364
0
4,481
5,436
0
W
1,180
119
0
929
2,673
787
259
1,363
1,310
18,151
0
W
Pele
Snuus
Pele
178
178
0
276
2,850
564
0
417
2,433
0
5,729
L
976
574
0
2,546
5,047
1,121
0
83
4,964
0
16,574
L
Kukulkan
Ujxl
Kukulkan
1,455
120
0
520
2,692
810
0
1,097
1,595
28,120
0
W
Artemis
dzarholic
Artemis
3,590
1,944
0
87
2,901
892
0
1,729
1,172
0
17,124
W
Erlang Shen
xcRonin
Erlang Shen
0
0
0
275
1,383
625
438
0
1,383
0
12,312
L
Jormungandr
初昼未明
Jormungandr
1,169
14
0
310
3,438
1,129
252
0
3,438
17,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,237
Gold Earned
21,097
133
Minions Killed
128
0
Camps Cleared
0
470,025
Distance Traveled
588,888
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
2,851
407
0
0
0
3,942
0
W
Arachne
4,578
654
19
3
0
143,680
3
L
Ymir
3,623
518
10
1
0
100,355
1
W
Hel
4,250
607
45
6
0
127,732
0
W
Pele
3,252
465
6
1
0
82,797
1
L
Kali
3,972
567
32
5
0
118,985
0
L
Kukulkan
4,865
695
57
8
0
124,991
4
W
Artemis
4,691
670
28
4
0
130,754
1
W
Erlang Shen
4,326
618
30
4
0
103,925
3
L
Jormungandr
3,926
561
34
5
0
121,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role