Player Matchup

Ra
Ra
ITz Dat R3aL Og
Ra
Level 119
God Stats
1W - 2L
1,537 SR
Queue Stats
29W - 22L
1,511 Elo+
Party 2
Sun Wukong
Sun Wukong
Krextive IV
Sun Wukong
Level 61
God Stats
2W - 2L
1,644 SR
Queue Stats
32W - 29L
1,380 Elo+
Solo
Tsukuyomi
Tsukuyomi
Slikfang
Tsukuyomi
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,319 Elo+
Party 2
Team Averages
Level 83
1,560 SR
1,403 Elo+

VS

Team Averages
Level 74
1,370 SR
1,420 Elo+
Fenrir
Fenrir
BIGCOC666
Fenrir
Level 41
God Stats
2W - 5L
1,013 SR
Queue Stats
140W - 169L
1,391 Elo+
Solo
Hades
Hades
OathKeeperRoxes
Hades
Level 112
God Stats
20W - 14L
1,526 SR
Queue Stats
255W - 259L
1,383 Elo+
Party 1
King Arthur
King Arthur
ThatsSirNick
King Arthur
Level 69
God Stats
2W - 1L
1,569 SR
Queue Stats
72W - 73L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 9 / 4
16,612
692
25,871
20,148
8,527
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Krextive IV
Sun Wukong
19
3 / 6 / 10
15,174
632
12,823
24,392
24,577
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Slikfang
Tsukuyomi
17
3 / 8 / 10
15,177
632
14,456
18,438
7,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BIGCOC666
Fenrir
19
11 / 5 / 8
16,380
683
14,780
21,721
10,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 7 / 14
16,172
674
25,845
27,674
16,253
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
ThatsSirNick
King Arthur
19
5 / 5 / 17
15,769
657
13,959
26,059
32,364
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
62
17
Kills
23
23
Deaths
17
24
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BIGCOC666
Fenrir
11
5
8
3
L
11
9
4
1.44
L
Sun Wukong
Krextive IV
Sun Wukong
3
6
10
1.33
W
7
7
14
2
L
Tsukuyomi
Slikfang
Tsukuyomi
3
8
10
1
W
King Arthur
ThatsSirNick
King Arthur
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,150
Damage
54,584
62,978
Taken
75,454
40,753
Mitigated
59,586
14,698
Healing
15,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BIGCOC666
Fenrir
14,780
3,018
0
1,642
21,721
10,969
822
8,231
13,340
0
64,026
L
25,871
1,642
3,991
4,333
20,148
8,527
827
9,128
10,845
110,206
0
L
Sun Wukong
Krextive IV
Sun Wukong
12,823
3,747
0
4,396
24,392
24,577
1,497
10,609
12,968
0
45,931
W
25,845
411
2,839
9,610
27,674
16,253
1,320
9,536
17,841
118,466
0
L
Tsukuyomi
Slikfang
Tsukuyomi
14,456
3,716
0
1,978
18,438
7,649
875
7,118
11,184
0
47,623
W
King Arthur
ThatsSirNick
King Arthur
13,959
911
0
1,503
26,059
32,364
0
8,748
17,045
789
44,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,963
Gold Earned
48,321
223
Minions Killed
240
0
Camps Cleared
0
1,189,592
Distance Traveled
1,152,660
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,380
683
67
3
0
400,612
3
L
Ra
16,612
692
149
6
0
368,949
0
L
Sun Wukong
15,174
632
32
1
0
396,906
2
W
Hades
16,172
674
136
6
0
344,929
0
L
Tsukuyomi
15,177
632
42
2
0
423,737
0
W
King Arthur
15,769
657
37
2
0
407,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role