Player Matchup

King Arthur
King Arthur
Bunnysura
King Arthur
Level 100
God Stats
11W - 6L
1,722 SR
Queue Stats
62W - 42L
1,567 Elo+
Party 1
Scylla
Scylla
ByPolarBear
Scylla
Level 81
God Stats
7W - 7L
1,571 SR
Queue Stats
43W - 28L
1,559 Elo+
Party 1
Raijin
Raijin
DeathEternal
Raijin
Level 25
God Stats
3W - 1L
1,760 SR
Queue Stats
11W - 7L
1,555 Elo+
Party 1
Da Ji
Da Ji
Odinala
Da Ji
Level 91
God Stats
4W - 1L
1,693 SR
Queue Stats
39W - 40L
1,367 Elo+
Solo
Neith
Neith
TypicalNobody
Neith
Level 116
God Stats
1W - 1L
1,618 SR
Queue Stats
27W - 20L
1,597 Elo+
Party 1
Team Averages
Level 83
1,673 SR
1,529 Elo+

VS

Team Averages
Level 50
1,553 SR
1,465 Elo+
Artemis
Artemis
Danger541
Artemis
Level 15
God Stats
2W - 4L
1,586 SR
Queue Stats
13W - 12L
1,434 Elo+
Party 2
Serqet
Serqet
HelloImConnie
Serqet
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
fightingmywife
Nu Wa
Level 104
God Stats
4W - 4L
1,656 SR
Queue Stats
90W - 72L
1,403 Elo+
Party 2
Yemoja
Yemoja
map4239
Yemoja
Level 41
God Stats
31W - 34L
1,520 SR
Queue Stats
57W - 53L
1,589 Elo+
Solo
Cerberus
Cerberus
xCrinz2
Cerberus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bunnysura
King Arthur
20
16 / 4 / 17
15,442
1,188
28,325
23,451
28,820
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
20
6 / 3 / 27
14,500
1,115
36,176
12,356
4,102
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Raijin
20
8 / 2 / 19
13,482
1,037
15,288
7,097
1,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Odinala
Da Ji
19
6 / 5 / 12
12,984
999
6,584
13,218
4,672
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 2 / 23
14,559
1,120
28,604
13,048
6,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

147

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Danger541
Artemis
19
2 / 12 / 11
13,150
1,012
11,417
21,979
10,461
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
10 / 10 / 2
14,515
1,117
16,208
27,282
12,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
3 / 9 / 6
12,863
989
20,947
21,417
8,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
map4239
Yemoja
19
1 / 2 / 7
12,608
970
4,091
17,708
15,914
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
xCrinz2
Cerberus
18
0 / 10 / 9
12,652
973
12,279
33,812
34,718
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
51
43
Kills
16
16
Deaths
43
98
Assists
35
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bunnysura
King Arthur
16
4
17
6.13
W
Scylla
6
3
27
6.5
L
Artemis
Danger541
Artemis
2
12
11
0.63
W
Raijin
8
2
19
8.75
L
10
10
2
1.1
W
Da Ji
Odinala
Da Ji
6
5
12
2.4
W
7
2
23
9.25
L
3
9
6
0.67
L
Yemoja
map4239
Yemoja
1
2
7
2.25
L
Cerberus
xCrinz2
Cerberus
0
10
9
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,977
Damage
64,942
69,170
Taken
122,198
45,599
Mitigated
82,329
4,521
Healing
14,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bunnysura
King Arthur
28,325
4,588
0
518
23,451
28,820
0
12,579
10,872
0
43,423
W
Scylla
36,176
2,225
0
0
12,356
4,102
0
6,586
5,333
63,645
0
L
Artemis
Danger541
Artemis
11,417
8,007
0
0
21,979
10,461
0
9,618
12,261
0
45,127
W
Raijin
15,288
759
0
0
7,097
1,974
0
4,952
1,855
30,435
0
L
16,208
3,293
0
22
27,282
12,618
0
7,137
19,920
0
30,308
W
Da Ji
Odinala
Da Ji
6,584
1,927
0
0
13,218
4,672
0
6,881
6,245
0
16,425
W
28,604
15,695
0
4,003
13,048
6,031
0
6,319
6,729
0
90,449
L
20,947
4,892
0
307
21,417
8,618
0
11,359
9,889
64,087
0
L
Yemoja
map4239
Yemoja
4,091
1,298
8,788
3,012
17,708
15,914
0
8,830
8,803
14,864
0
L
Cerberus
xCrinz2
Cerberus
12,279
1,029
0
2,180
33,812
34,718
0
14,520
19,110
33,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,967
Gold Earned
65,788
289
Minions Killed
298
10
Camps Cleared
5
1,158,320
Distance Traveled
1,128,697
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,442
1,188
17
1
1
245,969
0
W
Scylla
14,500
1,115
82
6
4
249,626
0
L
Artemis
13,150
1,012
86
7
1
183,611
0
W
Raijin
13,482
1,037
29
2
0
201,821
0
L
Serqet
14,515
1,117
36
3
3
283,544
0
W
Da Ji
12,984
999
14
1
5
219,285
1
W
Neith
14,559
1,120
147
11
0
241,619
0
L
Nu Wa
12,863
989
77
6
1
202,406
0
L
Yemoja
12,608
970
21
2
0
192,523
0
L
Cerberus
12,652
973
78
6
0
266,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role