Player Matchup

Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
DS-BLOODEDGE952
Mulan
Level 105
God Stats
12W - 7L
1,397 SR
Queue Stats
309W - 284L
1,494 Elo+
Party 2
Set
Set
ISSLAMASS23
Set
Level 106
God Stats
19W - 17L
1,492 SR
Queue Stats
170W - 157L
1,445 Elo+
Party 2
Team Averages
Level 113
1,463 SR
1,480 Elo+

VS

Team Averages
Level 77
1,396 SR
1,473 Elo+
Scylla
Scylla
ECUC05
Scylla
Level 105
God Stats
1W - 5L
1,193 SR
Queue Stats
224W - 205L
1,509 Elo+
Party 1
Erlang Shen
Erlang Shen
Geisermma
Erlang Shen
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
navajasgold12
Da Ji
Level 84
God Stats
1W - 2L
1,497 SR
Queue Stats
113W - 123L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
6 / 4 / 6
10,459
697
9,394
12,210
4,269
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
13 / 2 / 5
12,692
846
14,383
12,241
11,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 4 / 10
9,923
662
4,999
9,902
5,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ECUC05
Scylla
15
4 / 5 / 6
10,301
687
9,257
11,307
3,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Geisermma
Erlang Shen
10
1 / 8 / 3
8,489
566
3,713
11,008
3,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 7 / 5
10,714
714
9,121
13,777
4,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
20
Kills
10
10
Deaths
20
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
4
6
2.25
W
13
2
5
7.75
L
Scylla
ECUC05
Scylla
4
5
6
1.4
L
Erlang Shen
Geisermma
Erlang Shen
1
8
3
0.31
W
1
4
10
1.5
L
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,776
Damage
22,091
34,353
Taken
36,092
21,208
Mitigated
11,077
7,903
Healing
3,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,394
1,354
514
4,179
12,210
4,269
1,003
2,588
9,622
41,365
0
W
14,383
3,226
109
2,980
12,241
11,444
1,080
3,620
8,621
0
47,117
L
Scylla
ECUC05
Scylla
9,257
1,004
0
1,526
11,307
3,160
285
2,615
8,692
56,831
0
L
Erlang Shen
Geisermma
Erlang Shen
3,713
2,119
0
147
11,008
3,515
0
3,640
7,368
0
14,079
W
4,999
2,315
0
121
9,902
5,495
640
3,143
6,759
0
30,966
L
9,121
2,742
306
1,764
13,777
4,402
532
3,307
10,470
0
26,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,074
Gold Earned
29,504
171
Minions Killed
130
0
Camps Cleared
0
847,098
Distance Traveled
704,138
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,459
697
63
4
0
247,512
1
W
Mulan
12,692
846
60
4
0
324,532
3
L
Scylla
10,301
687
82
5
0
246,581
2
L
Erlang Shen
8,489
566
21
1
0
218,506
0
W
Set
9,923
662
48
3
0
275,054
0
L
Da Ji
10,714
714
27
2
0
239,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role