Player Matchup

Chang'e
Chang'e
BURNOUT330
Chang'e
Level 35
God Stats
13W - 9L
1,470 SR
Queue Stats
36W - 44L
1,238 Elo+
Party 1
Zeus
Zeus
Ispep07
Zeus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 28L
1,242 Elo+
Party 1
Ymir
Ymir
Maven_Shogun
Ymir
Level 18
God Stats
15W - 14L
1,446 SR
Queue Stats
19W - 20L
1,273 Elo+
Party 1
Hel
Hel
Rufina-EP3
Hel
Level 11
God Stats
14W - 10L
1,635 SR
Queue Stats
32W - 32L
1,338 Elo+
Party 1
Ares
Ares
からしん
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,300 Elo+
Solo
Team Averages
Level 20
1,510 SR
1,278 Elo+

VS

Team Averages
Level 10
1,547 SR
1,289 Elo+
Agni
Agni
Aztec_lure
Agni
Level 26
God Stats
5W - 2L
1,611 SR
Queue Stats
65W - 67L
1,247 Elo+
Party 3
King Arthur
King Arthur
FELIXXILEF5223
King Arthur
Level 6
God Stats
1W - 1L
1,741 SR
Queue Stats
83W - 71L
1,251 Elo+
Party 2
Neith
Neith
bruc3alm1ghty
Neith
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 29L
1,500 Elo+
Party 2
Nemesis
Nemesis
daveman1643
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 71L
1,207 Elo+
Party 2
Ra
Ra
lunarr_x
Ra
Level 8
God Stats
19W - 20L
1,383 SR
Queue Stats
66W - 88L
1,239 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BURNOUT330
Chang'e
20
11 / 4 / 20
14,501
1,115
24,654
19,229
7,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
Ispep07
Zeus
20
18 / 2 / 15
14,832
1,141
29,585
17,461
6,906
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 0 / 29
13,368
1,028
12,772
21,370
17,887
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 2 / 27
13,328
1,025
15,372
16,784
8,135
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 3 / 12
11,453
881
3,834
8,119
4,601
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 4
12,286
945
21,071
12,669
6,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
FELIXXILEF5223
King Arthur
18
1 / 15 / 4
11,245
865
10,908
28,208
23,909
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 6 / 4
12,263
943
18,454
13,434
4,197
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
daveman1643
Nemesis
19
1 / 9 / 6
12,301
946
18,302
24,162
8,668
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 6 / 6
12,029
925
6,351
16,960
10,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
35
42
Kills
11
11
Deaths
42
103
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
W
Chang'e
BURNOUT330
Chang'e
11
4
20
5.25
L
King Arthur
FELIXXILEF5223
King Arthur
1
15
4
0.2
W
Zeus
Ispep07
Zeus
18
2
15
12.75
W
4
0
29
18.5
W
7
2
27
10.25
L
3
6
4
0.83
L
Nemesis
daveman1643
Nemesis
1
9
6
0.44
L
2
6
6
0.83
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,217
Damage
75,086
82,963
Taken
95,433
45,014
Mitigated
54,112
38,011
Healing
4,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,071
797
0
0
12,669
6,759
0
11,258
1,411
42,886
0
W
Chang'e
BURNOUT330
Chang'e
24,654
4,679
7,637
5,507
19,229
7,485
0
7,655
11,574
56,661
0
L
King Arthur
FELIXXILEF5223
King Arthur
10,908
669
0
586
28,208
23,909
0
25,409
2,799
0
28,114
W
Zeus
Ispep07
Zeus
29,585
7,530
0
1,027
17,461
6,906
0
6,603
10,858
52,879
0
W
12,772
513
156
941
21,370
17,887
0
4,717
16,653
27,741
0
W
15,372
1,068
14,768
7,965
16,784
8,135
0
6,108
10,676
23,431
0
L
18,454
9,731
0
2,132
13,434
4,197
0
12,317
1,117
0
43,143
L
Nemesis
daveman1643
Nemesis
18,302
6,800
0
1,428
24,162
8,668
0
21,571
2,591
0
43,898
L
6,351
1,461
301
341
16,960
10,579
0
15,662
1,298
19,137
0
W
3,834
529
0
10
8,119
4,601
0
2,339
5,780
7,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,482
Gold Earned
60,124
209
Minions Killed
207
3
Camps Cleared
7
994,703
Distance Traveled
1,054,868
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,286
945
45
3
2
209,361
0
W
Chang'e
14,501
1,115
70
5
1
202,266
0
L
King Arthur
11,245
865
34
3
0
195,412
0
W
Zeus
14,832
1,141
66
5
1
213,744
0
W
Ymir
13,368
1,028
38
3
0
234,939
1
W
Hel
13,328
1,025
29
2
1
250,890
0
L
Neith
12,263
943
61
5
0
199,549
1
L
Nemesis
12,301
946
48
4
5
266,092
0
L
Ra
12,029
925
19
1
0
184,454
0
W
Ares
11,453
881
6
0
0
92,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role