Player Matchup

Vulcan
Vulcan
AgentRoman
Vulcan
Level 26
God Stats
25W - 19L
1,521 SR
Queue Stats
69W - 74L
1,285 Elo+
Solo
Cerberus
Cerberus
IFrostyI7_
Cerberus
Level 16
God Stats
1W - 1L
1,170 SR
Queue Stats
23W - 29L
1,191 Elo+
Party 1
Heimdallr
Heimdallr
Quakerboat
Heimdallr
Level 28
God Stats
30W - 24L
1,528 SR
Queue Stats
62W - 52L
1,372 Elo+
Solo
Chaac
Chaac
SiIverpeep
Chaac
Level 25
God Stats
6W - 1L
1,467 SR
Queue Stats
58W - 68L
1,320 Elo+
Party 1
Fenrir
Fenrir
l isoxtray l
Fenrir
Level 7
God Stats
3W - 5L
1,176 SR
Queue Stats
4W - 7L
1,146 Elo+
Solo
Team Averages
Level 20
1,373 SR
1,263 Elo+

VS

Team Averages
Level 20
1,444 SR
1,246 Elo+
Kukulkan
Kukulkan
CamTheHamMan
Kukulkan
Level 48
God Stats
4W - 4L
1,749 SR
Queue Stats
109W - 117L
1,455 Elo+
Party 2
Neith
Neith
GarrettNel
Neith
Level 4
God Stats
0W - 3L
1,235 SR
Queue Stats
0W - 6L
1,025 Elo+
Party 2
Sol
Sol
GooierVirus82
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,285 Elo+
Party 2
Jing Wei
Jing Wei
Star Debs
Jing Wei
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
124W - 117L
1,210 Elo+
Solo
Chaac
Chaac
ThatGuyLiam76
Chaac
Level 17
God Stats
0W - 2L
1,235 SR
Queue Stats
27W - 20L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AgentRoman
Vulcan
20
3 / 4 / 18
15,147
947
34,584
13,620
4,898
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
IFrostyI7_
Cerberus
20
0 / 11 / 17
13,412
838
8,013
26,839
19,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Quakerboat
Heimdallr
20
7 / 7 / 21
16,137
1,009
27,043
25,207
9,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
20
11 / 0 / 9
17,288
1,081
24,812
27,330
39,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
20
11 / 9 / 11
16,735
1,046
21,325
30,266
17,015
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CamTheHamMan
Kukulkan
20
19 / 6 / 7
18,176
1,136
52,908
24,013
9,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
20
3 / 8 / 15
14,384
899
16,088
23,853
9,181
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
1 / 9 / 17
14,230
889
15,696
22,546
8,623
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jing Wei
Star Debs
Jing Wei
20
4 / 4 / 9
13,936
871
12,028
19,615
6,370
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
3 / 5 / 19
15,005
938
15,884
33,188
32,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
97
32
Kills
30
31
Deaths
32
76
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AgentRoman
Vulcan
3
4
18
3
L
Kukulkan
CamTheHamMan
Kukulkan
19
6
7
3.75
L
Neith
3
8
15
1.31
L
1
9
17
1.06
W
Cerberus
IFrostyI7_
Cerberus
0
11
17
0.77
W
Heimdallr
Quakerboat
Heimdallr
7
7
21
2.5
W
Chaac
11
0
9
15.5
L
Jing Wei
Star Debs
Jing Wei
4
4
9
2.13
L
3
5
19
2.5
W
Fenrir
11
9
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,777
Damage
112,604
123,262
Taken
123,215
90,662
Mitigated
65,716
21,216
Healing
24,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AgentRoman
Vulcan
34,584
7,704
623
1,085
13,620
4,898
0
9,300
4,320
65,976
0
L
Kukulkan
CamTheHamMan
Kukulkan
52,908
4,450
0
1,962
24,013
9,374
0
8,110
15,901
115,639
0
L
Neith
16,088
11,091
0
4,901
23,853
9,181
0
6,912
16,939
0
39,079
L
15,696
4,742
0
4,503
22,546
8,623
0
9,034
13,498
23,272
0
W
Cerberus
IFrostyI7_
Cerberus
8,013
1,288
0
2,491
26,839
19,955
0
15,591
9,557
11,446
0
W
Heimdallr
Quakerboat
Heimdallr
27,043
8,941
0
1,444
25,207
9,629
0
15,113
10,094
0
48,602
W
Chaac
24,812
5,761
790
13,576
27,330
39,165
0
12,031
15,249
0
60,705
L
Jing Wei
Star Debs
Jing Wei
12,028
7,952
0
462
19,615
6,370
0
8,149
11,466
0
22,788
L
15,884
3,778
0
12,615
33,188
32,168
0
10,392
22,796
0
30,574
W
Fenrir
21,325
3,849
0
1,207
30,266
17,015
0
16,569
13,697
0
46,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,719
Gold Earned
75,731
272
Minions Killed
283
3
Camps Cleared
3
1,386,851
Distance Traveled
1,622,741
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
15,147
947
85
5
0
339,792
0
L
Kukulkan
18,176
1,136
168
11
2
325,549
0
L
Neith
14,384
899
41
3
0
280,183
1
L
Sol
14,230
889
22
1
0
309,732
1
W
Cerberus
13,412
838
9
1
0
225,610
0
W
Heimdallr
16,137
1,009
42
3
0
266,686
0
W
Chaac
17,288
1,081
85
5
2
268,188
3
L
Jing Wei
13,936
871
24
2
0
363,781
1
L
Chaac
15,005
938
28
2
1
343,496
0
W
Fenrir
16,735
1,046
51
3
1
286,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role