Player Matchup

Mulan
Mulan
LuckyEwe71220
Mulan
Level 23
God Stats
10W - 6L
1,571 SR
Queue Stats
143W - 136L
1,264 Elo+
Solo
Sol
Sol
Onyx XLZ
Sol
Level 29
God Stats
11W - 9L
1,462 SR
Queue Stats
58W - 57L
1,300 Elo+
Solo
Horus
Horus
SuplexCityQueen
Horus
Level 18
God Stats
8W - 3L
1,500 SR
Queue Stats
66W - 78L
1,209 Elo+
Solo
Ares
Ares
UncutMARK
Ares
Level 27
God Stats
45W - 33L
1,510 SR
Queue Stats
113W - 125L
1,249 Elo+
Solo
Mercury
Mercury
bloodyfish124
Mercury
Level 28
God Stats
1W - 1L
1,418 SR
Queue Stats
35W - 27L
1,246 Elo+
Solo
Team Averages
Level 25
1,492 SR
1,254 Elo+

VS

Team Averages
Level 15
1,436 SR
1,059 Elo+
Chaac
Chaac
Inandoutyobish
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 54L
1,081 Elo+
Party 1
Medusa
Medusa
Morquinator Fer
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 35L
911 Elo+
Solo
Bellona
Bellona
Nuggetbalr
Bellona
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
6W - 6L
996 Elo+
Party 2
Freya
Freya
SWEETnSaVage_
Freya
Level 38
God Stats
11W - 21L
1,181 SR
Queue Stats
72W - 97L
1,312 Elo+
Party 1
Set
Set
colbyonekanobi3
Set
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
9W - 8L
996 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 17
14,007
1,167
21,076
14,952
16,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
16 / 0 / 16
14,245
1,187
34,107
16,444
7,537
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
2 / 5 / 21
12,127
1,011
8,336
18,737
20,011
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
19
2 / 0 / 16
11,643
970
7,836
9,143
6,864
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
20
5 / 2 / 23
12,458
1,038
18,998
17,901
8,259
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

228

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 5
10,709
892
14,002
18,885
16,009
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

16
0 / 5 / 5
10,012
834
6,083
13,056
10,677
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
Nuggetbalr
Bellona
17
3 / 11 / 6
11,164
930
15,438
28,523
27,312
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 7 / 3
11,340
945
17,769
19,180
7,535
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 11 / 9
10,740
895
14,159
21,097
8,452
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
39
38
Kills
11
11
Deaths
38
93
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
W
13
4
17
5.38
L
0
5
5
0.5
L
Bellona
Nuggetbalr
Bellona
3
11
6
0.55
W
16
0
16
24
L
4
7
3
0.79
W
2
5
21
2.5
W
Ares
2
0
16
10
W
Mercury
5
2
23
8.25
L
1
11
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,353
Damage
67,451
77,177
Taken
100,741
59,149
Mitigated
69,985
28,951
Healing
9,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,002
3,329
0
3,768
18,885
16,009
0
9,031
9,854
0
35,075
W
21,076
4,072
0
1,176
14,952
16,478
0
5,408
9,362
69
33,875
L
6,083
2,790
0
0
13,056
10,677
0
3,773
9,283
0
20,255
L
Bellona
Nuggetbalr
Bellona
15,438
7,415
0
1,218
28,523
27,312
0
13,616
14,907
0
31,900
W
34,107
18,151
0
7,373
16,444
7,537
0
2,114
14,205
67,171
0
L
17,769
6,629
0
4,129
19,180
7,535
0
6,941
12,239
31,090
0
W
8,336
3,789
4,574
4,744
18,737
20,011
0
4,156
14,387
44
17,305
W
Ares
7,836
85
2,066
2,898
9,143
6,864
0
2,416
6,652
29,584
0
W
Mercury
18,998
11,965
0
6,120
17,901
8,259
0
3,675
14,051
0
37,383
L
14,159
5,559
0
331
21,097
8,452
0
8,695
12,402
0
36,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,480
Gold Earned
53,965
216
Minions Killed
199
8
Camps Cleared
3
1,104,234
Distance Traveled
899,136
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,709
892
47
4
0
165,102
0
W
Mulan
14,007
1,167
34
3
2
227,027
0
L
Medusa
10,012
834
36
3
0
150,159
0
L
Bellona
11,164
930
35
3
2
215,525
0
W
Sol
14,245
1,187
95
8
2
199,782
1
L
Freya
11,340
945
19
2
1
185,861
0
W
Horus
12,127
1,011
20
2
0
190,981
0
W
Ares
11,643
970
29
2
0
228,686
3
W
Mercury
12,458
1,038
38
3
4
257,758
0
L
Set
10,740
895
62
5
0
182,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role