Player Matchup

Ymir
Ymir
Crispy_Kennedy
Ymir
Level 6
God Stats
5W - 5L
1,620 SR
Queue Stats
7W - 8L
1,396 Elo+
Party 1
Jing Wei
Jing Wei
Giggs_26
Jing Wei
Level 31
God Stats
24W - 32L
1,490 SR
Queue Stats
208W - 256L
1,365 Elo+
Party 1
Kukulkan
Kukulkan
Millzy_937
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,282 Elo+
Party 1
Nike
Nike
Traj_20
Nike
Level 24
God Stats
6W - 9L
1,560 SR
Queue Stats
64W - 69L
1,375 Elo+
Solo
Medusa
Medusa
TwoTonTidwell
Medusa
Level 28
God Stats
21W - 25L
1,398 SR
Queue Stats
176W - 210L
1,336 Elo+
Solo
Team Averages
Level 21
1,514 SR
1,351 Elo+

VS

Team Averages
Level 21
1,522 SR
1,354 Elo+
Ullr
Ullr
FenixEstelar129
Ullr
Level 29
God Stats
8W - 4L
1,456 SR
Queue Stats
126W - 115L
1,354 Elo+
Solo
Fafnir
Fafnir
Grams_N_Gucci
Fafnir
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 24L
1,340 Elo+
Solo
Baron Samedi
Baron Samedi
Lambe Grelha
Baron Samedi
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 4L
1,372 Elo+
Solo
Da Ji
Da Ji
Sapg05
Da Ji
Level 25
God Stats
12W - 15L
1,466 SR
Queue Stats
44W - 42L
1,316 Elo+
Solo
Ra
Ra
Titan Slayer133
Ra
Level 28
God Stats
21W - 15L
1,686 SR
Queue Stats
202W - 174L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
6,230
366
1,273
8,043
2,633
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jing Wei
Giggs_26
Jing Wei
15
3 / 5 / 0
8,772
516
6,744
9,107
3,326
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Millzy_937
Kukulkan
10
1 / 6 / 1
7,286
429
4,700
8,118
2,650
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
Traj_20
Nike
14
3 / 4 / 1
9,242
544
6,115
12,527
4,701
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 10 / 2
8,704
512
8,623
10,694
3,200
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 3 / 5
9,770
575
8,902
10,410
3,938
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
3 / 2 / 8
8,892
523
5,317
10,526
8,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Lambe Grelha
Baron Samedi
15
5 / 3 / 4
9,176
540
7,720
10,160
9,632
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Sapg05
Da Ji
17
9 / 0 / 1
10,901
641
6,388
10,591
4,647
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 2 / 1
9,946
585
6,678
6,963
2,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
10
Kills
31
31
Deaths
10
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
10
3
5
4.17
L
Jing Wei
Giggs_26
Jing Wei
3
5
0
0.6
W
3
2
8
3.5
W
Baron Samedi
Lambe Grelha
Baron Samedi
5
3
4
2.33
L
Kukulkan
Millzy_937
Kukulkan
1
6
1
0.25
W
Da Ji
Sapg05
Da Ji
9
0
1
9.5
W
4
2
1
2.25
L
Nike
Traj_20
Nike
3
4
1
0.88
L
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,455
Damage
35,005
48,489
Taken
48,650
16,510
Mitigated
28,614
4,973
Healing
17,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,273
97
0
128
8,043
2,633
0
2,236
5,807
7,518
0
W
8,902
4,463
855
2,048
10,410
3,938
1,514
762
9,648
0
46,100
L
Jing Wei
Giggs_26
Jing Wei
6,744
4,699
0
941
9,107
3,326
477
5,362
3,695
0
50,706
W
5,317
1,280
344
2,363
10,526
8,015
334
623
9,903
23,041
0
W
Baron Samedi
Lambe Grelha
Baron Samedi
7,720
359
413
1,720
10,160
9,632
164
3,905
6,255
36,791
0
L
Kukulkan
Millzy_937
Kukulkan
4,700
734
0
250
8,118
2,650
524
5,588
2,065
26,588
0
W
Da Ji
Sapg05
Da Ji
6,388
1,585
0
3,793
10,591
4,647
1,275
601
9,990
0
63,542
W
6,678
561
2,025
3,713
6,963
2,382
1,664
82
6,881
57,822
0
L
Nike
Traj_20
Nike
6,115
716
0
3,654
12,527
4,701
0
2,579
9,823
0
66,567
L
8,623
3,469
0
0
10,694
3,200
1,967
3,310
7,384
0
46,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,234
Gold Earned
48,685
347
Minions Killed
372
0
Camps Cleared
0
1,164,837
Distance Traveled
1,627,053
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,230
366
12
1
0
132,363
0
W
Ullr
9,770
575
77
5
0
287,726
0
L
Jing Wei
8,772
516
102
6
0
281,200
0
W
Fafnir
8,892
523
41
2
0
343,353
5
W
Baron Samedi
9,176
540
53
3
0
321,408
2
L
Kukulkan
7,286
429
49
3
0
194,123
0
W
Da Ji
10,901
641
95
6
0
371,911
1
W
Ra
9,946
585
106
6
0
302,655
0
L
Nike
9,242
544
101
6
0
336,511
1
L
Medusa
8,704
512
83
5
0
220,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role