Player Matchup

Cthulhu
Cthulhu
Jihou
Cthulhu
Level 16
God Stats
45W - 51L
1,349 SR
Queue Stats
270W - 313L
1,204 Elo+
Solo
Hachiman
Hachiman
Uchihauch
Hachiman
Level 7
God Stats
11W - 7L
1,496 SR
Queue Stats
11W - 12L
1,260 Elo+
Solo
Da Ji
Da Ji
chonchi24
Da Ji
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
928 Elo+
Party 1
Sol
Sol
flumpyy
Sol
Level 2
God Stats
2W - 3L
1,202 SR
Queue Stats
2W - 3L
983 Elo+
Party 1
Scylla
Scylla
tacoface78
Scylla
Level 5
God Stats
1W - 5L
1,148 SR
Queue Stats
1W - 10L
786 Elo+
Party 1
Team Averages
Level 7
1,339 SR
1,032 Elo+

VS

Team Averages
Level 19
1,474 SR
1,190 Elo+
Neith
Neith
Dernersir05
Neith
Level 26
God Stats
6W - 0L
1,856 SR
Queue Stats
76W - 53L
1,234 Elo+
Solo
Ah Puch
Ah Puch
NoNoW3st
Ah Puch
Level 26
God Stats
41W - 26L
1,481 SR
Queue Stats
80W - 72L
1,373 Elo+
Solo
Ymir
Ymir
Rafoq
Ymir
Level 5
God Stats
1W - 5L
1,121 SR
Queue Stats
2W - 10L
937 Elo+
Solo
Arachne
Arachne
Rrjbio
Arachne
Level 24
God Stats
58W - 55L
1,413 SR
Queue Stats
302W - 384L
1,275 Elo+
Solo
Nox
Nox
dsmokes
Nox
Level 15
God Stats
5W - 10L
1,500 SR
Queue Stats
32W - 52L
1,130 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jihou
Cthulhu
16
0 / 8 / 2
10,488
807
7,040
18,537
14,400
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Uchihauch
Hachiman
20
8 / 5 / 2
14,750
1,135
22,622
18,782
7,485
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
chonchi24
Da Ji
18
4 / 8 / 5
12,787
984
11,970
16,861
5,987
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
18
1 / 8 / 7
12,046
927
9,012
15,435
4,736
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
tacoface78
Scylla
16
0 / 12 / 3
10,338
795
3,865
18,206
6,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 11
12,266
944
11,197
11,817
5,379
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
NoNoW3st
Ah Puch
20
17 / 1 / 12
15,193
1,169
21,781
8,919
3,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Rafoq
Ymir
20
1 / 4 / 23
13,463
1,036
8,230
13,840
11,951
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arachne
Rrjbio
Arachne
20
12 / 5 / 14
13,947
1,073
21,112
15,889
7,775
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nox
19
5 / 2 / 19
12,598
969
12,232
9,838
6,117
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
120
13
Kills
41
41
Deaths
13
19
Assists
79
Player
Kills
Deaths
Assists
KDA
W
6
1
11
11.5
L
Cthulhu
Jihou
Cthulhu
0
8
2
0.13
W
Ah Puch
NoNoW3st
Ah Puch
17
1
12
23
W
Ymir
Rafoq
Ymir
1
4
23
3.13
W
Arachne
Rrjbio
Arachne
12
5
14
3.8
L
Hachiman
Uchihauch
Hachiman
8
5
2
1.8
L
Da Ji
chonchi24
Da Ji
4
8
5
0.81
W
Nox
5
2
19
7.25
L
Sol
1
8
7
0.56
L
Scylla
tacoface78
Scylla
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,509
Damage
74,552
87,821
Taken
60,303
39,069
Mitigated
34,261
5,211
Healing
8,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,197
7,275
452
1,418
11,817
5,379
0
3,871
7,946
0
32,164
L
Cthulhu
Jihou
Cthulhu
7,040
159
383
603
18,537
14,400
0
9,251
9,286
22,912
0
W
Ah Puch
NoNoW3st
Ah Puch
21,781
347
1,349
2,004
8,919
3,039
0
2,223
6,696
43,083
0
W
Ymir
Rafoq
Ymir
8,230
2,213
0
0
13,840
11,951
0
3,532
10,007
25,804
0
W
Arachne
Rrjbio
Arachne
21,112
15,688
0
1,720
15,889
7,775
0
6,152
9,737
0
29,013
L
Hachiman
Uchihauch
Hachiman
22,622
13,237
0
300
18,782
7,485
0
8,882
9,900
0
76,630
L
Da Ji
chonchi24
Da Ji
11,970
4,383
0
0
16,861
5,987
0
7,952
8,909
0
22,367
W
Nox
12,232
2,594
0
1,590
9,838
6,117
0
4,139
5,699
31,695
0
L
Sol
9,012
3,034
0
3,925
15,435
4,736
0
5,914
9,521
26,471
0
L
Scylla
tacoface78
Scylla
3,865
2,156
0
0
18,206
6,461
0
10,244
7,962
10,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,409
Gold Earned
67,467
222
Minions Killed
207
10
Camps Cleared
2
925,168
Distance Traveled
1,098,951
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,266
944
59
5
1
178,864
0
L
Cthulhu
10,488
807
34
3
0
138,283
0
W
Ah Puch
15,193
1,169
47
4
0
262,192
0
W
Ymir
13,463
1,036
43
3
1
213,659
0
W
Arachne
13,947
1,073
13
1
0
260,407
0
L
Hachiman
14,750
1,135
117
9
6
199,945
1
L
Da Ji
12,787
984
20
2
4
236,280
0
W
Nox
12,598
969
45
3
0
183,829
0
L
Sol
12,046
927
29
2
0
190,139
0
L
Scylla
10,338
795
22
2
0
160,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role