Player Matchup

Cthulhu
Cthulhu
Bluebodies
Cthulhu
Level 60
God Stats
2W - 4L
1,469 SR
Queue Stats
228W - 236L
1,399 Elo+
Party 1
Odin
Odin
Carnage Nk
Odin
Level 103
God Stats
3W - 1L
1,705 SR
Queue Stats
327W - 313L
1,470 Elo+
Party 1
Athena
Athena
MLGXLEGEND7564
Athena
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 162L
1,452 Elo+
Solo
Nu Wa
Nu Wa
Sly Wish
Nu Wa
Level 80
God Stats
28W - 17L
1,588 SR
Queue Stats
243W - 234L
1,443 Elo+
Party 1
Sol
Sol
oLogoLillard
Sol
Level 47
God Stats
19W - 15L
1,617 SR
Queue Stats
196W - 201L
1,424 Elo+
Party 1
Team Averages
Level 68
1,576 SR
1,438 Elo+

VS

Team Averages
Level 61
1,478 SR
1,426 Elo+
Sobek
Sobek
BoggedTrash8
Sobek
Level 29
God Stats
21W - 22L
1,826 SR
Queue Stats
192W - 202L
1,430 Elo+
Party 3
Anhur
Anhur
FoolishMrCouch
Anhur
Level 56
God Stats
3W - 3L
1,360 SR
Queue Stats
350W - 371L
1,471 Elo+
Party 3
Nu Wa
Nu Wa
HadesWarCry
Nu Wa
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,335 Elo+
Party 2
Fenrir
Fenrir
flashyginger
Fenrir
Level 10
God Stats
0W - 2L
1,250 SR
Queue Stats
13W - 14L
1,396 Elo+
Party 2
Vulcan
Vulcan
iPlayYourMom
Vulcan
Level 124
God Stats
2W - 1L
1,453 SR
Queue Stats
40W - 33L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bluebodies
Cthulhu
14
3 / 1 / 4
8,751
486
4,956
18,202
10,489
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 1 / 8
10,391
577
8,388
13,586
5,432
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
2 / 1 / 8
9,135
508
4,989
12,302
7,710
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Sly Wish
Nu Wa
16
8 / 0 / 10
10,117
562
13,443
11,271
3,739
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 0 / 4
8,737
485
8,215
7,716
2,238
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
7,677
427
3,242
11,246
6,098
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
0 / 2 / 1
7,572
421
5,370
10,878
3,428
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 6 / 0
8,499
472
9,757
12,528
4,054
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
11
1 / 6 / 0
7,818
434
4,522
17,551
5,699
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
14
0 / 3 / 2
8,644
480
18,149
9,201
5,864
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
21
Kills
3
3
Deaths
21
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bluebodies
Cthulhu
3
1
4
5
L
1
4
0
0.25
W
6
1
8
10
L
0
2
1
0.25
L
1
6
0
0.17
W
2
1
8
6
W
Nu Wa
Sly Wish
Nu Wa
8
0
10
13
L
Fenrir
1
6
0
0.17
L
Vulcan
0
3
2
0.33
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,991
Damage
41,040
63,077
Taken
61,404
29,608
Mitigated
25,143
29,016
Healing
18,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bluebodies
Cthulhu
4,956
0
245
9,145
18,202
10,489
694
12,464
5,738
40,371
0
L
3,242
253
0
2,795
11,246
6,098
0
6,587
4,659
17,505
0
W
8,388
2,448
0
5,858
13,586
5,432
0
5,984
7,602
0
61,618
L
5,370
3,326
0
4,495
10,878
3,428
0
6,820
4,058
0
46,321
L
9,757
1,614
154
3,684
12,528
4,054
798
6,071
6,407
61,489
0
W
4,989
1,315
513
2,572
12,302
7,710
116
4,930
7,372
27,053
0
W
Nu Wa
Sly Wish
Nu Wa
13,443
2,523
0
5,587
11,271
3,739
1,098
5,685
5,586
66,303
0
L
Fenrir
4,522
761
0
6,950
17,551
5,699
0
6,188
11,338
0
51,380
L
Vulcan
18,149
7,506
0
907
9,201
5,864
322
5,387
3,339
63,359
0
W
8,215
2,002
0
5,096
7,716
2,238
669
2,085
5,631
61,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,131
Gold Earned
40,210
424
Minions Killed
406
0
Camps Cleared
0
1,746,293
Distance Traveled
1,567,612
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,751
486
66
4
0
330,253
3
L
Sobek
7,677
427
23
1
0
326,740
6
W
Odin
10,391
577
94
5
0
355,053
5
L
Anhur
7,572
421
94
5
0
297,117
4
L
Nu Wa
8,499
472
115
6
0
263,998
0
W
Athena
9,135
508
52
3
0
405,741
4
W
Nu Wa
10,117
562
104
6
0
329,619
6
L
Fenrir
7,818
434
69
4
0
344,391
0
L
Vulcan
8,644
480
105
6
0
335,366
3
W
Sol
8,737
485
108
6
0
325,627
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role