Player Matchup

Cupid
Cupid
Silver II
GurrSkurrs
Cupid
Silver II
Level 66
God Stats
11W - 7L
1,563 SR
Queue Stats
217W - 214L
1,103 MMR
Solo
Sylvanus
Sylvanus
Silver IV
KiiiOne
Sylvanus
Silver IV
Level 146
God Stats
8W - 3L
1,565 SR
Queue Stats
59W - 71L
1,100 MMR
Solo
Merlin
Merlin
Bronze I
gilford316
Merlin
Bronze I
Level 55
God Stats
5W - 7L
1,405 SR
Queue Stats
36W - 60L
1,090 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,511 SR
1,098 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 78
1,410 SR
1,056 MMR
Ah Puch
Ah Puch
Bronze III
Keanu-_V2
Ah Puch
Bronze III
Level 68
God Stats
1W - 2L
1,627 SR
Queue Stats
44W - 45L
770 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
Ozzy_-987
Kuzenbo
Bronze III
Level 59
God Stats
1W - 1L
1,386 SR
Queue Stats
17W - 14L
1,050 MMR
Party 1
Artemis
Artemis
Silver IV
ZeDeckeur-
Artemis
Silver IV
Level 108
God Stats
0W - 1L
1,217 SR
Queue Stats
64W - 47L
1,350 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
11 / 6 / 2
18,166
649
27,448
31,528
13,407
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
KiiiOne
Sylvanus
19
0 / 6 / 13
15,469
552
16,359
42,098
47,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Merlin
gilford316
Merlin
20
3 / 2 / 8
16,200
579
21,590
21,105
10,404
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
KumbhakarnaAnubisChaacHadesZeus

VS

Bans
TsukuyomiVulcanHeraAphroditeKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Keanu-_V2
Ah Puch
19
4 / 8 / 8
16,538
591
32,988
20,001
8,102
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kuzenbo
Ozzy_-987
Kuzenbo
19
4 / 3 / 6
17,930
640
10,011
29,637
36,774
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
ZeDeckeur-
Artemis
20
6 / 3 / 6
17,200
614
33,582
28,437
12,767
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
34
14
Kills
14
14
Deaths
14
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cupid
11
6
2
2
L
Ah Puch
Keanu-_V2
Ah Puch
4
8
8
1
W
Sylvanus
KiiiOne
Sylvanus
0
6
13
1.08
L
Kuzenbo
Ozzy_-987
Kuzenbo
4
3
6
2.33
L
Artemis
ZeDeckeur-
Artemis
6
3
6
3
W
Merlin
gilford316
Merlin
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,397
Damage
76,581
94,731
Taken
78,075
71,746
Mitigated
57,643
49,927
Healing
25,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
27,448
18,990
661
12,069
31,528
13,407
2,199
16,575
14,953
0
117,234
L
Ah Puch
Keanu-_V2
Ah Puch
32,988
931
783
5,304
20,001
8,102
392
6,937
13,064
100,438
0
W
Sylvanus
KiiiOne
Sylvanus
16,359
1,377
11,667
21,772
42,098
47,935
550
16,339
25,759
52,754
0
L
Kuzenbo
Ozzy_-987
Kuzenbo
10,011
3,250
0
2,610
29,637
36,774
319
17,940
11,697
48,699
0
L
Artemis
ZeDeckeur-
Artemis
33,582
15,950
887
15,728
28,437
12,767
2,479
13,584
14,853
0
145,493
W
Merlin
gilford316
Merlin
21,590
377
0
3,758
21,105
10,404
424
10,154
10,951
113,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,835
Gold Earned
51,668
316
Minions Killed
348
0
Camps Cleared
0
1,272,166
Distance Traveled
1,350,076
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
18,166
649
129
5
0
430,347
2
L
Ah Puch
16,538
591
123
4
0
382,872
0
W
Sylvanus
15,469
552
55
2
0
375,288
5
L
Kuzenbo
17,930
640
55
2
0
526,564
1
L
Artemis
17,200
614
170
6
0
440,640
4
W
Merlin
16,200
579
132
5
0
466,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role