Player Matchup

Arachne
Arachne
AlkarBR
Arachne
Level 27
God Stats
2W - 3L
1,649 SR
Queue Stats
58W - 64L
1,453 Elo+
Solo
Heimdallr
Heimdallr
CRAZY KILLR 41
Heimdallr
Level 21
God Stats
1W - 3L
1,486 SR
Queue Stats
40W - 32L
1,543 Elo+
Party 2
Yemoja
Yemoja
Shadow3o
Yemoja
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
86W - 81L
1,526 Elo+
Party 2
Amaterasu
Amaterasu
TWELVEOHSEVEN
Amaterasu
Level 29
God Stats
4W - 4L
1,759 SR
Queue Stats
161W - 161L
1,509 Elo+
Solo
Kukulkan
Kukulkan
TheGreatBeastWar
Kukulkan
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 27L
1,605 Elo+
Solo
Team Averages
Level 23
1,579 SR
1,527 Elo+

VS

Team Averages
Level 19
1,473 SR
1,441 Elo+
Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Nathan----J_y_N
Thanatos
Level 15
God Stats
4W - 6L
1,266 SR
Queue Stats
29W - 34L
1,338 Elo+
Solo
Cernunnos
Cernunnos
grating-belief6
Cernunnos
Level 18
God Stats
8W - 3L
1,554 SR
Queue Stats
27W - 28L
1,460 Elo+
Party 1
Ra
Ra
i3will3show3you3
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 17L
1,508 Elo+
Party 1
Pele
Pele
smitegem110
Pele
Level 16
God Stats
7W - 7L
1,544 SR
Queue Stats
23W - 29L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlkarBR
Arachne
2
0 / 1 / 0
2,952
492
349
1,627
330
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
CRAZY KILLR 41
Heimdallr
6
0 / 1 / 0
3,368
561
1,401
2,627
624
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
Shadow3o
Yemoja
5
0 / 1 / 0
3,397
566
1,911
3,110
1,044
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
TWELVEOHSEVEN
Amaterasu
7
0 / 2 / 0
3,756
626
579
3,999
1,802
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 3 / 0
3,405
568
267
2,621
867
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 0 / 2
4,209
702
1,721
1,328
509
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
5
1 / 0 / 1
3,546
591
1,862
3,045
673
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
grating-belief6
Cernunnos
6
1 / 0 / 2
3,713
619
1,285
1,733
387
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 0 / 1
4,394
732
1,683
1,788
775
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
3 / 0 / 2
4,604
767
2,282
3,803
851
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
7
8
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
2
1
L
Arachne
AlkarBR
Arachne
0
1
0
0
L
Heimdallr
CRAZY KILLR 41
Heimdallr
0
1
0
0
W
Thanatos
1
0
1
1.5
L
Yemoja
Shadow3o
Yemoja
0
1
0
0
L
Amaterasu
TWELVEOHSEVEN
Amaterasu
0
2
0
0
L
0
3
0
0
W
Cernunnos
grating-belief6
Cernunnos
1
0
2
2
W
2
0
1
2.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,507
Damage
8,833
13,984
Taken
11,697
4,667
Mitigated
3,195
3,784
Healing
5,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,721
292
0
483
1,328
509
165
0
1,282
14,957
0
L
Arachne
AlkarBR
Arachne
349
261
0
709
1,627
330
0
288
1,339
0
4,520
L
Heimdallr
CRAZY KILLR 41
Heimdallr
1,401
738
0
967
2,627
624
0
0
2,627
0
11,399
W
Thanatos
1,862
607
0
1,743
3,045
673
0
762
2,283
0
6,480
L
Yemoja
Shadow3o
Yemoja
1,911
483
320
530
3,110
1,044
0
116
2,994
9,636
0
L
Amaterasu
TWELVEOHSEVEN
Amaterasu
579
17
0
1,258
3,999
1,802
0
1,546
2,278
0
14,456
L
267
178
0
0
2,621
867
58
1,279
1,342
11,536
0
W
Cernunnos
grating-belief6
Cernunnos
1,285
189
99
599
1,733
387
0
639
1,094
0
10,823
W
1,683
334
0
697
1,788
775
659
339
1,449
18,718
0
W
2,282
722
159
1,388
3,803
851
0
438
3,340
0
17,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,878
Gold Earned
20,466
106
Minions Killed
134
0
Camps Cleared
0
477,219
Distance Traveled
623,820
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,209
702
26
4
0
114,026
1
L
Arachne
2,952
492
12
2
0
52,487
1
L
Heimdallr
3,368
561
25
4
0
111,903
1
W
Thanatos
3,546
591
11
2
0
133,101
1
L
Yemoja
3,397
566
17
3
0
108,547
2
L
Amaterasu
3,756
626
34
6
0
109,619
1
L
Kukulkan
3,405
568
18
3
0
94,663
0
W
Cernunnos
3,713
619
24
4
0
128,693
2
W
Ra
4,394
732
42
7
0
111,793
0
W
Pele
4,604
767
31
5
0
136,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role