Player Matchup

Janus
Janus
AlphaGalaxy12
Janus
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,353 Elo+
Solo
Pele
Pele
BostonCider
Pele
Level 49
God Stats
24W - 22L
1,498 SR
Queue Stats
329W - 257L
1,513 Elo+
Party 1
Ymir
Ymir
ChemistsInsight
Ymir
Level 67
God Stats
25W - 21L
1,560 SR
Queue Stats
359W - 286L
1,479 Elo+
Party 1
Anhur
Anhur
VargasaurusRex
Anhur
Level 127
God Stats
21W - 21L
1,464 SR
Queue Stats
773W - 738L
1,574 Elo+
Solo
King Arthur
King Arthur
xxJuzExx
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 86
1,504 SR
1,484 Elo+

VS

Team Averages
Level 110
1,503 SR
1,469 Elo+
Xing Tian
Xing Tian
Bronzure
Xing Tian
Level 101
God Stats
20W - 21L
1,512 SR
Queue Stats
235W - 266L
1,368 Elo+
Solo
Achilles
Achilles
MxkWolf20
Achilles
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
dnd23ck
Chiron
Level 83
God Stats
4W - 4L
1,354 SR
Queue Stats
130W - 156L
1,395 Elo+
Solo
Hun Batz
Hun Batz
lBuddahl
Hun Batz
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
sweatniterandom
Ullr
Level 129
God Stats
33W - 34L
1,650 SR
Queue Stats
379W - 368L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,487
497
0
0
0
5
0 / 1 / 0
3,416
683
880
3,739
821
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 1 / 0
3,087
617
542
3,473
1,227
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 1 / 0
3,283
657
1,432
2,092
453
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
xxJuzExx
King Arthur
6
0 / 0 / 0
3,409
682
1,233
2,715
993
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bronzure
Xing Tian
5
1 / 0 / 0
3,356
671
561
2,842
710
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes

Shoes

+6%
Movement Speed

Achilles
MxkWolf20
Achilles
6
0 / 0 / 0
3,467
693
1,215
2,800
1,655
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
dnd23ck
Chiron
5
0 / 0 / 1
3,297
659
674
1,178
143
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hun Batz
lBuddahl
Hun Batz
6
0 / 0 / 1
3,697
739
1,343
2,557
582
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
2 / 0 / 0
4,332
866
2,426
2,105
613
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
1
0
0
W
Xing Tian
Bronzure
Xing Tian
1
0
0
1
L
0
1
0
0
W
Achilles
MxkWolf20
Achilles
0
0
0
0
L
0
1
0
0
W
Chiron
dnd23ck
Chiron
0
0
1
0.5
W
Hun Batz
lBuddahl
Hun Batz
0
0
1
0.5
W
2
0
0
2
L
King Arthur
xxJuzExx
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,087
Damage
6,219
12,019
Taken
11,482
3,494
Mitigated
3,703
3,715
Healing
4,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
880
168
0
1,091
3,739
821
0
0
3,739
0
13,340
W
Xing Tian
Bronzure
Xing Tian
561
32
0
250
2,842
710
0
0
2,842
4,195
0
L
542
97
0
849
3,473
1,227
0
0
3,473
8,197
0
W
Achilles
MxkWolf20
Achilles
1,215
438
0
1,121
2,800
1,655
0
0
2,600
0
10,778
L
1,432
610
0
750
2,092
453
0
561
1,531
0
13,103
W
Chiron
dnd23ck
Chiron
674
238
438
821
1,178
143
52
0
1,178
0
11,072
W
Hun Batz
lBuddahl
Hun Batz
1,343
518
0
1,581
2,557
582
0
0
2,532
0
14,067
W
2,426
1,489
0
497
2,105
613
0
542
1,563
0
21,047
L
King Arthur
xxJuzExx
King Arthur
1,233
198
0
1,025
2,715
993
0
0
2,518
0
10,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,682
Gold Earned
18,149
87
Minions Killed
129
0
Camps Cleared
0
405,444
Distance Traveled
504,979
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
2,487
497
0
0
0
0
0
L
Pele
3,416
683
34
7
0
106,943
1
W
Xing Tian
3,356
671
10
2
0
102,766
1
L
Ymir
3,087
617
15
3
0
99,494
1
W
Achilles
3,467
693
23
5
0
105,966
1
L
Anhur
3,283
657
23
5
0
91,319
0
W
Chiron
3,297
659
25
5
0
87,309
2
W
Hun Batz
3,697
739
31
6
0
119,134
0
W
Ullr
4,332
866
40
8
0
89,804
2
L
King Arthur
3,409
682
15
3
0
107,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role