Player Matchup

Izanami
Izanami
Aquila028
Izanami
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
CIVDC
Chaac
Level 122
God Stats
11W - 6L
1,521 SR
Queue Stats
303W - 253L
1,581 Elo+
Party 2
Geb
Geb
Crispierick
Geb
Level 129
God Stats
1W - 0L
1,665 SR
Queue Stats
204W - 182L
1,519 Elo+
Party 3
Fenrir
Fenrir
FeelTheViibe
Fenrir
Level 128
God Stats
6W - 4L
1,416 SR
Queue Stats
160W - 148L
1,514 Elo+
Party 3
Eset
Eset
Purelogiq
Eset
Level 84
God Stats
1W - 0L
1,559 SR
Queue Stats
2W - 1L
1,701 Elo+
Solo
Team Averages
Level 121
1,532 SR
1,563 Elo+

VS

Team Averages
Level 88
1,692 SR
1,546 Elo+
Ullr
Ullr
Deusolus
Ullr
Level 59
God Stats
62W - 65L
1,557 SR
Queue Stats
266W - 239L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
FishorDie
Aphrodite
Level 69
God Stats
4W - 3L
1,873 SR
Queue Stats
306W - 310L
1,574 Elo+
Solo
Ymir
Ymir
ReactionShank
Ymir
Level 114
God Stats
8W - 10L
1,498 SR
Queue Stats
202W - 175L
1,535 Elo+
Party 1
Chiron
Chiron
Zhusus_Pro
Chiron
Level 121
God Stats
5W - 1L
1,947 SR
Queue Stats
57W - 50L
1,613 Elo+
Solo
Arachne
Arachne
waitingword87
Arachne
Level 79
God Stats
11W - 13L
1,587 SR
Queue Stats
283W - 243L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aquila028
Izanami
7
1 / 0 / 1
3,740
748
1,943
1,408
336
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
CIVDC
Chaac
7
0 / 1 / 1
3,880
776
1,570
3,851
1,519
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
1 / 0 / 0
3,525
705
761
2,070
685
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
5
1 / 1 / 0
3,680
736
1,022
3,703
1,017
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Eset
6
1 / 1 / 2
3,872
774
1,340
1,013
244
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
6
0 / 1 / 2
3,759
752
2,101
2,479
628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
FishorDie
Aphrodite
7
0 / 1 / 3
3,961
792
1,238
1,437
375
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 2 / 0
3,303
661
612
3,186
1,018
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
Zhusus_Pro
Chiron
1
0 / 0 / 0
2,523
505
0
0
0
Arachne
6
3 / 0 / 0
4,273
855
2,688
4,412
1,065
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
4
Kills
3
3
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aquila028
Izanami
1
0
1
1.5
W
Chaac
CIVDC
Chaac
0
1
1
0.5
W
1
0
0
1
L
Ullr
0
1
2
1
W
Fenrir
1
1
0
1
L
Aphrodite
FishorDie
Aphrodite
0
1
3
1.5
W
Eset
1
1
2
2
L
0
2
0
0
L
Chiron
Zhusus_Pro
Chiron
0
0
0
0
L
Arachne
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,636
Damage
6,639
12,045
Taken
11,514
3,801
Mitigated
3,086
5,207
Healing
4,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aquila028
Izanami
1,943
1,365
0
785
1,408
336
171
431
977
0
21,988
W
Chaac
CIVDC
Chaac
1,570
154
0
2,284
3,851
1,519
0
189
3,662
0
14,270
W
761
62
0
500
2,070
685
0
510
1,560
7,192
0
L
Ullr
2,101
705
0
710
2,479
628
0
363
1,916
0
13,635
W
Fenrir
1,022
340
0
1,385
3,703
1,017
0
545
3,158
0
13,119
L
Aphrodite
FishorDie
Aphrodite
1,238
272
364
736
1,437
375
0
233
1,179
14,888
0
W
Eset
1,340
153
0
253
1,013
244
0
175
838
15,751
0
L
612
0
0
455
3,186
1,018
0
603
2,583
9,065
0
L
Chiron
Zhusus_Pro
Chiron
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
2,688
1,724
0
2,653
4,412
1,065
0
902
3,510
0
15,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,697
Gold Earned
17,819
185
Minions Killed
104
0
Camps Cleared
0
556,735
Distance Traveled
423,160
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,740
748
48
10
0
93,671
1
W
Chaac
3,880
776
46
9
0
111,894
1
W
Geb
3,525
705
20
4
0
111,897
2
L
Ullr
3,759
752
30
6
0
91,814
4
W
Fenrir
3,680
736
29
6
0
112,042
1
L
Aphrodite
3,961
792
26
5
0
103,483
3
W
Eset
3,872
774
42
8
0
127,231
2
L
Ymir
3,303
661
17
3
0
106,705
1
L
Chiron
2,523
505
0
0
0
273
0
L
Arachne
4,273
855
31
6
0
120,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role