Player Matchup

Chiron
Chiron
Blazemarky
Chiron
Level 23
God Stats
2W - 2L
1,663 SR
Queue Stats
34W - 47L
1,674 Elo+
Party 1
Fafnir
Fafnir
CM_TeufelHunden_
Fafnir
Level 67
God Stats
1W - 2L
1,250 SR
Queue Stats
48W - 62L
1,441 Elo+
Party 1
Da Ji
Da Ji
llWomboll
Da Ji
Level 29
God Stats
5W - 10L
1,364 SR
Queue Stats
59W - 77L
1,380 Elo+
Solo
Team Averages
Level 40
1,425 SR
1,498 Elo+

VS

Team Averages
Level 54
1,526 SR
1,399 Elo+
Bellona
Bellona
Brandon Howe
Bellona
Level 88
God Stats
10W - 3L
1,689 SR
Queue Stats
123W - 109L
1,435 Elo+
Party 2
Chiron
Chiron
Jake Breton
Chiron
Level 48
God Stats
50W - 47L
1,503 SR
Queue Stats
87W - 84L
1,399 Elo+
Party 2
Discordia
Discordia
Veletical
Discordia
Level 27
God Stats
8W - 15L
1,387 SR
Queue Stats
162W - 128L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Blazemarky
Chiron
8
1 / 4 / 0
4,932
705
1,817
5,940
1,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 0 / 0
4,164
595
95
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
llWomboll
Da Ji
5
0 / 2 / 0
4,208
601
762
2,198
634
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brandon Howe
Bellona
8
3 / 1 / 3
5,900
843
3,351
3,871
2,461
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
8
2 / 1 / 3
5,522
789
1,242
3,110
802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Veletical
Discordia
8
1 / 0 / 5
5,521
789
1,618
1,825
422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
6
6
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chiron
Blazemarky
Chiron
1
4
0
0.25
W
Bellona
Brandon Howe
Bellona
3
1
3
4.5
L
0
0
0
0
W
Chiron
2
1
3
3.5
W
Discordia
Veletical
Discordia
1
0
5
3.5
L
Da Ji
llWomboll
Da Ji
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,674
Damage
6,211
8,138
Taken
8,806
1,972
Mitigated
3,685
1,525
Healing
3,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Blazemarky
Chiron
1,817
456
95
1,156
5,940
1,338
0
860
4,905
0
9,296
W
Bellona
Brandon Howe
Bellona
3,351
363
475
892
3,871
2,461
1,098
94
3,752
0
15,652
L
95
0
0
0
0
0
0
0
0
232
0
W
Chiron
1,242
342
533
1,431
3,110
802
541
0
3,110
0
14,362
W
Discordia
Veletical
Discordia
1,618
170
0
0
1,825
422
528
8
1,817
16,850
0
L
Da Ji
llWomboll
Da Ji
762
87
0
274
2,198
634
0
798
1,355
0
4,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,304
Gold Earned
16,943
22
Minions Killed
74
0
Camps Cleared
0
150,565
Distance Traveled
360,786
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,932
705
12
2
0
98,339
0
W
Bellona
5,900
843
22
3
0
121,987
1
L
Fafnir
4,164
595
4
1
0
12,644
0
W
Chiron
5,522
789
29
4
0
119,371
0
W
Discordia
5,521
789
23
3
0
119,428
0
L
Da Ji
4,208
601
6
1
0
39,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role