Player Matchup

Ganesha
Ganesha
Alpha Unified
Ganesha
Level 69
God Stats
1W - 1L
1,536 SR
Queue Stats
19W - 15L
1,557 Elo+
Party 1
The Morrigan
The Morrigan
OurDADDY ARES
The Morrigan
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 55L
1,509 Elo+
Party 1
Rama
Rama
SimplyNot
Rama
Level 8
God Stats
6W - 3L
1,772 SR
Queue Stats
19W - 9L
1,547 Elo+
Party 1
Team Averages
Level 53
1,603 SR
1,538 Elo+

VS

Team Averages
Level 46
1,440 SR
1,471 Elo+
Da Ji
Da Ji
AGAnubis
Da Ji
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 226L
1,553 Elo+
Party 2
Baron Samedi
Baron Samedi
Jveam
Baron Samedi
Level 27
God Stats
31W - 24L
1,599 SR
Queue Stats
90W - 70L
1,458 Elo+
Party 2
Fenrir
Fenrir
METAmiles
Fenrir
Level 7
God Stats
1W - 2L
1,222 SR
Queue Stats
1W - 2L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
17
0 / 6 / 10
12,746
607
4,372
18,652
22,587
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
OurDADDY ARES
The Morrigan
16
4 / 8 / 2
13,146
626
8,244
14,170
5,340
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
19
8 / 5 / 4
15,913
758
17,890
17,481
6,648
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AGAnubis
Da Ji
19
11 / 5 / 7
14,381
685
16,979
20,106
19,491
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Jveam
Baron Samedi
19
7 / 5 / 10
13,907
662
14,535
17,365
17,350
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
METAmiles
Fenrir
4
0 / 2 / 0
9,360
446
311
1,502
460
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
12
Kills
18
19
Deaths
12
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Da Ji
AGAnubis
Da Ji
11
5
7
2.9
W
Ganesha
0
6
10
0.83
L
Baron Samedi
Jveam
Baron Samedi
7
5
10
2.4
L
Fenrir
METAmiles
Fenrir
0
2
0
0
W
The Morrigan
OurDADDY ARES
The Morrigan
4
8
2
0.63
W
Rama
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,506
Damage
31,825
50,303
Taken
38,973
34,575
Mitigated
37,301
11,764
Healing
10,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
AGAnubis
Da Ji
16,979
5,141
0
3,308
20,106
19,491
875
6,222
13,884
0
46,508
W
Ganesha
4,372
1,279
470
1,047
18,652
22,587
563
4,520
13,732
23,088
0
L
Baron Samedi
Jveam
Baron Samedi
14,535
709
2,387
5,007
17,365
17,350
688
5,261
12,029
73,951
0
L
Fenrir
METAmiles
Fenrir
311
43
0
0
1,502
460
0
732
770
0
616
W
The Morrigan
OurDADDY ARES
The Morrigan
8,244
1,235
1,014
2,054
14,170
5,340
1,471
3,552
10,188
65,640
386
W
Rama
17,890
14,755
211
6,968
17,481
6,648
1,497
6,219
10,662
0
108,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,805
Gold Earned
37,648
250
Minions Killed
157
0
Camps Cleared
0
977,495
Distance Traveled
691,925
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
14,381
685
40
2
0
340,260
2
W
Ganesha
12,746
607
4
0
0
345,492
0
L
Baron Samedi
13,907
662
116
6
0
325,226
0
L
Fenrir
9,360
446
1
0
0
26,439
0
W
The Morrigan
13,146
626
96
5
0
324,706
3
W
Rama
15,913
758
150
7
0
307,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role