Player Matchup

Pele
Pele
Chubs01
Pele
Level 29
God Stats
1W - 3L
1,414 SR
Queue Stats
33W - 34L
1,566 Elo+
Solo
Hel
Hel
Ludcis
Hel
Level 15
God Stats
31W - 40L
1,473 SR
Queue Stats
107W - 109L
1,478 Elo+
Solo
Izanami
Izanami
ToXiCGC
Izanami
Level 18
God Stats
7W - 4L
1,616 SR
Queue Stats
21W - 19L
1,406 Elo+
Party 1
King Arthur
King Arthur
XDemiosX
King Arthur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,617 Elo+
Party 1
He Bo
He Bo
sdmoney363
He Bo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,494 Elo+
Solo
Team Averages
Level 17
1,501 SR
1,512 Elo+

VS

Team Averages
Level 18
1,593 SR
1,513 Elo+
Anubis
Anubis
BlackReaperZero
Anubis
Level 14
God Stats
2W - 1L
1,712 SR
Queue Stats
18W - 16L
1,534 Elo+
Solo
Jormungandr
Jormungandr
Bofadeez123
Jormungandr
Level 25
God Stats
45W - 24L
1,407 SR
Queue Stats
233W - 235L
1,503 Elo+
Solo
Da Ji
Da Ji
LULUPAPA666
Da Ji
Level 15
God Stats
40W - 29L
1,575 SR
Queue Stats
49W - 45L
1,415 Elo+
Solo
Sobek
Sobek
NiTTrogen25
Sobek
Level 27
God Stats
12W - 11L
1,773 SR
Queue Stats
121W - 138L
1,426 Elo+
Solo
Anhur
Anhur
qKaip11
Anhur
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Chubs01
Pele
17
6 / 9 / 8
12,509
544
20,752
21,910
6,223
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hel
Ludcis
Hel
15
3 / 10 / 5
11,137
484
8,925
20,306
11,483
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
ToXiCGC
Izanami
16
6 / 14 / 4
12,051
524
12,924
19,639
4,809
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
XDemiosX
King Arthur
16
3 / 13 / 5
10,480
456
6,966
21,992
19,652
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
16
3 / 17 / 8
11,486
499
9,178
18,951
4,656
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 6 / 12
14,289
621
17,290
17,801
8,145
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
Bofadeez123
Jormungandr
20
13 / 2 / 24
14,433
628
23,042
20,637
21,086
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
13 / 1 / 17
13,963
607
16,221
15,392
6,934
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 6 / 21
12,257
533
6,770
24,796
23,952
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
qKaip11
Anhur
20
20 / 7 / 13
14,746
641
21,405
24,947
12,273
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
150
21
Kills
63
63
Deaths
22
30
Assists
87
Player
Kills
Deaths
Assists
KDA
W
14
6
12
3.33
W
Jormungandr
Bofadeez123
Jormungandr
13
2
24
12.5
L
Pele
Chubs01
Pele
6
9
8
1.11
W
13
1
17
21.5
L
Hel
Ludcis
Hel
3
10
5
0.55
W
3
6
21
2.25
L
Izanami
ToXiCGC
Izanami
6
14
4
0.57
L
King Arthur
XDemiosX
King Arthur
3
13
5
0.42
W
Anhur
qKaip11
Anhur
20
7
13
3.79
L
He Bo
3
17
8
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,745
Damage
84,728
102,798
Taken
103,573
46,823
Mitigated
72,390
15,285
Healing
40,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,290
666
0
6,502
17,801
8,145
3,161
4,821
12,955
79,119
0
W
Jormungandr
Bofadeez123
Jormungandr
23,042
4,169
0
6,660
20,637
21,086
1,548
5,169
15,139
83,403
0
L
Pele
Chubs01
Pele
20,752
5,825
0
4,358
21,910
6,223
0
8,519
13,216
0
93,527
W
16,221
4,390
0
8,892
15,392
6,934
1,729
3,488
11,889
0
68,155
L
Hel
Ludcis
Hel
8,925
1,006
1,504
5,193
20,306
11,483
177
6,284
13,897
41,550
0
W
6,770
419
0
5,906
24,796
23,952
230
3,381
21,215
20,426
0
L
Izanami
ToXiCGC
Izanami
12,924
8,112
0
1,528
19,639
4,809
3,486
8,609
10,930
0
54,104
L
King Arthur
XDemiosX
King Arthur
6,966
1,026
0
1,582
21,992
19,652
361
12,407
9,163
0
25,447
W
Anhur
qKaip11
Anhur
21,405
14,630
0
12,943
24,947
12,273
1,476
4,198
20,699
0
109,215
L
He Bo
9,178
2,307
0
1,120
18,951
4,656
28
10,311
8,490
32,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,663
Gold Earned
69,688
397
Minions Killed
467
0
Camps Cleared
0
1,743,773
Distance Traveled
1,969,042
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,289
621
122
5
0
359,984
6
W
Jormungandr
14,433
628
119
5
0
418,877
5
L
Pele
12,509
544
129
6
0
402,144
1
W
Da Ji
13,963
607
98
4
0
428,352
0
L
Hel
11,137
484
87
4
0
379,654
6
W
Sobek
12,257
533
10
0
0
412,351
8
L
Izanami
12,051
524
89
4
0
326,811
3
L
King Arthur
10,480
456
33
1
0
333,867
4
W
Anhur
14,746
641
118
5
0
349,478
1
L
He Bo
11,486
499
59
3
0
301,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role