Player Matchup

Nemesis
Nemesis
AnexoShocker
Nemesis
Level 67
God Stats
2W - 0L
1,464 SR
Queue Stats
58W - 45L
1,487 Elo+
Party 1
Baron Samedi
Baron Samedi
ElMister11
Baron Samedi
Level 60
God Stats
2W - 0L
1,783 SR
Queue Stats
29W - 18L
1,551 Elo+
Party 1
Ymir
Ymir
SolracTenshi
Ymir
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 20L
1,403 Elo+
Party 1
Team Averages
Level 50
1,582 SR
1,480 Elo+

VS

Team Averages
Level 76
1,497 SR
1,399 Elo+
Fenrir
Fenrir
Rolexs
Fenrir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,358 Elo+
Party 2
The Morrigan
The Morrigan
VzMedivh
The Morrigan
Level 129
God Stats
30W - 28L
1,492 SR
Queue Stats
169W - 177L
1,469 Elo+
Solo
Mulan
Mulan
estradoks
Mulan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AnexoShocker
Nemesis
19
7 / 7 / 9
15,293
728
13,815
21,417
13,309
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
ElMister11
Baron Samedi
18
8 / 7 / 10
14,629
697
20,856
19,574
12,959
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
6 / 8 / 12
15,269
727
14,112
22,987
26,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Rolexs
Fenrir
17
5 / 9 / 15
13,953
664
15,119
22,794
12,175
Mace

Mace

+10
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Morrigan
VzMedivh
The Morrigan
20
12 / 5 / 9
16,209
772
30,425
13,518
5,634
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
estradoks
Mulan
17
5 / 7 / 11
13,762
655
8,481
19,732
13,086
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
57
21
Kills
22
22
Deaths
21
31
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AnexoShocker
Nemesis
7
7
9
1.64
W
Baron Samedi
ElMister11
Baron Samedi
8
7
10
1.86
L
Fenrir
Rolexs
Fenrir
5
9
15
1.39
W
6
8
12
1.5
L
The Morrigan
VzMedivh
The Morrigan
12
5
9
3.3
L
Mulan
estradoks
Mulan
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,783
Damage
54,025
63,978
Taken
56,044
52,873
Mitigated
30,895
15,461
Healing
8,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AnexoShocker
Nemesis
13,815
4,632
0
4,158
21,417
13,309
1,455
9,531
11,886
0
73,571
W
Baron Samedi
ElMister11
Baron Samedi
20,856
1,577
3,084
7,765
19,574
12,959
736
8,667
10,907
97,310
0
L
Fenrir
Rolexs
Fenrir
15,119
5,895
0
4,749
22,794
12,175
828
13,854
8,740
0
46,188
W
14,112
1,327
0
454
22,987
26,605
506
9,738
13,249
38,862
0
L
The Morrigan
VzMedivh
The Morrigan
30,425
4,152
876
1,906
13,518
5,634
621
7,531
5,853
102,073
3,657
L
Mulan
estradoks
Mulan
8,481
1,398
0
1,168
19,732
13,086
0
13,664
5,868
0
50,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,191
Gold Earned
43,924
258
Minions Killed
249
0
Camps Cleared
0
1,008,498
Distance Traveled
1,008,667
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,293
728
83
4
0
386,922
3
W
Baron Samedi
14,629
697
128
6
0
327,959
3
L
Fenrir
13,953
664
47
2
0
329,284
3
W
Ymir
15,269
727
47
2
0
293,617
3
L
The Morrigan
16,209
772
153
7
0
335,199
3
L
Mulan
13,762
655
49
2
0
344,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role