Player Matchup

Loki
Loki
CyraxAlpha
Loki
Level 11
God Stats
1W - 4L
1,500 SR
Queue Stats
17W - 21L
1,500 Elo+
Party 2
Neith
Neith
HyperVenom7
Neith
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 22L
1,101 Elo+
Party 2
Merlin
Merlin
MoratoryJoker15
Merlin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,101 Elo+
Party 2
Team Averages
Level 11
1,500 SR
1,234 Elo+

VS

Team Averages
Level 37
1,293 SR
1,157 Elo+
Cthulhu
Cthulhu
Bohiemcx
Cthulhu
Level 97
God Stats
5W - 2L
1,632 SR
Queue Stats
66W - 87L
1,365 Elo+
Party 1
Da Ji
Da Ji
Coffeenutt
Da Ji
Level 7
God Stats
3W - 15L
1,074 SR
Queue Stats
10W - 33L
991 Elo+
Party 1
Fafnir
Fafnir
DrAndrewDragon
Fafnir
Level 6
God Stats
13W - 13L
1,172 SR
Queue Stats
111W - 133L
1,114 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 2
11,397
670
6,774
8,868
2,865
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 5 / 2
11,331
667
12,864
11,283
3,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 8 / 5
9,670
569
4,927
10,253
3,426
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bohiemcx
Cthulhu
15
12 / 3 / 6
12,399
729
15,683
18,979
9,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
14
6 / 3 / 6
10,963
645
6,294
8,337
3,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 2 / 7
10,675
628
2,636
8,023
6,202
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
8
Kills
19
19
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bohiemcx
Cthulhu
12
3
6
5
L
Da Ji
6
3
6
3
W
4
6
2
0.83
L
1
2
7
2.25
W
4
5
2
1
W
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,565
Damage
24,613
30,404
Taken
35,339
10,094
Mitigated
19,024
3,150
Healing
3,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bohiemcx
Cthulhu
15,683
878
81
350
18,979
9,488
386
2,025
16,954
52,550
0
L
Da Ji
6,294
1,578
0
577
8,337
3,334
485
1,085
7,252
0
22,166
W
6,774
1,898
0
170
8,868
2,865
288
4,950
3,918
0
31,682
L
2,636
421
766
2,128
8,023
6,202
690
1,937
6,086
13,645
0
W
12,864
7,354
0
2,327
11,283
3,803
546
7,368
3,915
0
45,953
W
4,927
751
0
653
10,253
3,426
34
6,074
4,179
31,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,398
Gold Earned
34,037
145
Minions Killed
105
0
Camps Cleared
0
791,689
Distance Traveled
806,700
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,399
729
56
3
0
308,808
1
L
Da Ji
10,963
645
27
2
0
275,726
0
W
Loki
11,397
670
33
2
0
266,071
2
L
Fafnir
10,675
628
22
1
0
222,166
1
W
Neith
11,331
667
71
4
0
255,822
3
W
Merlin
9,670
569
41
2
0
269,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role