Player Matchup

Hercules
Hercules
Dragongator300
Hercules
Level 87
God Stats
51W - 54L
1,456 SR
Queue Stats
168W - 193L
1,318 Elo+
Party 1
Hera
Hera
GolldenW0LF95
Hera
Level 119
God Stats
20W - 13L
1,468 SR
Queue Stats
111W - 128L
1,401 Elo+
Party 1
Apollo
Apollo
jilez09
Apollo
Level 141
God Stats
1W - 2L
1,174 SR
Queue Stats
274W - 301L
1,408 Elo+
Party 1
Team Averages
Level 116
1,366 SR
1,376 Elo+

VS

Team Averages
Level 60
1,447 SR
1,387 Elo+
Cerberus
Cerberus
BlackAvenger23
Cerberus
Level 84
God Stats
14W - 13L
1,496 SR
Queue Stats
111W - 130L
1,384 Elo+
Solo
Scylla
Scylla
The Urge88
Scylla
Level 49
God Stats
14W - 13L
1,498 SR
Queue Stats
126W - 138L
1,385 Elo+
Solo
Bakasura
Bakasura
WreckIV
Bakasura
Level 46
God Stats
1W - 4L
1,346 SR
Queue Stats
31W - 27L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
5 / 3 / 5
12,331
649
9,751
32,292
25,105
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

15
1 / 5 / 8
11,674
614
19,382
17,936
6,274
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
jilez09
Apollo
15
5 / 3 / 4
12,286
647
14,633
13,476
4,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
4 / 2 / 6
11,945
629
11,941
24,291
11,765
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
The Urge88
Scylla
17
4 / 2 / 7
12,446
655
27,434
11,152
3,715
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
WreckIV
Bakasura
15
3 / 7 / 6
12,291
647
8,904
20,261
7,594
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
11
Kills
11
11
Deaths
11
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
4
2
6
3.5
W
Hercules
5
3
5
2.5
W
1
5
8
1
L
Scylla
The Urge88
Scylla
4
2
7
3.75
L
Bakasura
WreckIV
Bakasura
3
7
6
0.86
W
Apollo
jilez09
Apollo
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,766
Damage
48,279
63,704
Taken
55,704
36,111
Mitigated
23,074
27,591
Healing
21,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
11,941
1,139
146
11,138
24,291
11,765
300
8,395
15,896
36,403
0
W
Hercules
9,751
2,398
852
15,377
32,292
25,105
442
19,834
12,268
235
32,101
W
19,382
4,860
2,142
5,708
17,936
6,274
1,010
11,725
5,739
78,240
0
L
Scylla
The Urge88
Scylla
27,434
1,942
90
4,051
11,152
3,715
1,121
5,239
5,913
77,246
0
L
Bakasura
WreckIV
Bakasura
8,904
5,787
462
5,372
20,261
7,594
1,165
6,102
14,159
0
60,420
W
Apollo
jilez09
Apollo
14,633
9,237
760
2,752
13,476
4,732
2,703
8,617
4,859
0
66,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,291
Gold Earned
36,682
206
Minions Killed
254
0
Camps Cleared
0
1,003,448
Distance Traveled
1,029,574
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,945
629
59
3
0
317,843
1
W
Hercules
12,331
649
33
2
0
362,762
2
W
Hera
11,674
614
92
5
0
304,354
3
L
Scylla
12,446
655
99
5
0
343,371
2
L
Bakasura
12,291
647
96
5
0
368,360
0
W
Apollo
12,286
647
81
4
0
336,332
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role