Player Matchup

Ganesha
Ganesha
SU1CIDALP3NGU1N
Ganesha
Level 123
God Stats
1W - 3L
1,554 SR
Queue Stats
191W - 178L
1,569 Elo+
Party 4
Jormungandr
Jormungandr
StabbyTulip
Jormungandr
Level 157
God Stats
4W - 6L
1,347 SR
Queue Stats
537W - 443L
1,532 Elo+
Party 4
Janus
Janus
iGreatOne1
Janus
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 55L
1,427 Elo+
Party 3
Hel
Hel
iRealOne
Hel
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 53L
1,427 Elo+
Party 3
Bacchus
Bacchus
vitalikksk
Bacchus
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
105W - 147L
1,553 Elo+
Solo
Team Averages
Level 85
1,480 SR
1,502 Elo+

VS

Team Averages
Level 40
1,562 SR
1,624 Elo+
Ah Puch
Ah Puch
IvenTsouli
Ah Puch
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,679 Elo+
Party 1
Chang'e
Chang'e
Mitlond
Chang'e
Level 89
God Stats
3W - 1L
1,537 SR
Queue Stats
44W - 40L
1,548 Elo+
Party 2
Bastet
Bastet
PritsesTheia
Bastet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,741 Elo+
Party 1
Bacchus
Bacchus
kobraada
Bacchus
Level 20
God Stats
2W - 0L
1,775 SR
Queue Stats
111W - 142L
1,485 Elo+
Party 2
Poseidon
Poseidon
paloukompixtra
Poseidon
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 8L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 11 / 16
11,481
675
11,589
23,397
28,009
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
StabbyTulip
Jormungandr
20
8 / 9 / 10
14,213
836
22,659
30,028
40,381
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
20
6 / 10 / 5
12,763
751
15,293
17,388
6,638
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
2 / 12 / 5
10,860
639
13,505
20,494
9,927
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
vitalikksk
Bacchus
19
5 / 10 / 7
12,466
733
14,045
21,495
27,295
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
IvenTsouli
Ah Puch
20
10 / 5 / 25
13,221
778
22,043
20,198
9,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
Mitlond
Chang'e
20
8 / 4 / 34
14,370
845
21,462
24,246
15,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
20
14 / 6 / 15
13,751
809
18,816
18,912
8,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
kobraada
Bacchus
20
8 / 3 / 36
14,019
825
11,558
20,744
34,546
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
20
12 / 4 / 28
14,430
849
24,761
16,263
8,003
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
190
21
Kills
52
52
Deaths
22
43
Assists
138
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
IvenTsouli
Ah Puch
10
5
25
4.5
W
Chang'e
Mitlond
Chang'e
8
4
34
6.25
W
Bastet
14
6
15
3.58
L
0
11
16
0.73
L
Jormungandr
StabbyTulip
Jormungandr
8
9
10
1.44
L
Janus
6
10
5
0.85
L
2
12
5
0.38
W
Bacchus
kobraada
Bacchus
8
3
36
8.67
W
Poseidon
12
4
28
6.5
L
Bacchus
vitalikksk
Bacchus
5
10
7
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,091
Damage
98,640
112,802
Taken
100,363
112,250
Mitigated
75,684
23,197
Healing
54,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
IvenTsouli
Ah Puch
22,043
797
3,674
4,417
20,198
9,335
926
16,623
3,575
42,900
0
W
Chang'e
Mitlond
Chang'e
21,462
3,388
23,267
11,931
24,246
15,192
1,757
21,564
2,682
41,983
0
W
Bastet
18,816
6,497
1,519
1,951
18,912
8,608
1,125
13,711
5,201
0
32,092
L
11,589
1,034
202
1,005
23,397
28,009
0
17,942
5,455
27,487
0
L
Jormungandr
StabbyTulip
Jormungandr
22,659
4,160
1,090
2,911
30,028
40,381
0
17,122
12,906
44,681
0
L
Janus
15,293
908
589
340
17,388
6,638
268
13,871
3,517
42,689
0
L
13,505
1,407
9,891
5,379
20,494
9,927
235
14,770
5,724
28,100
0
W
Bacchus
kobraada
Bacchus
11,558
2,442
1,484
1,264
20,744
34,546
349
11,804
8,940
19,685
0
W
Poseidon
24,761
4,095
2,864
1,867
16,263
8,003
1,369
13,389
2,874
50,325
0
L
Bacchus
vitalikksk
Bacchus
14,045
1,268
678
1,112
21,495
27,295
399
16,119
5,376
25,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,783
Gold Earned
69,791
212
Minions Killed
170
0
Camps Cleared
0
1,183,974
Distance Traveled
1,440,924
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,221
778
36
2
0
254,754
2
W
Chang'e
14,370
845
38
2
0
292,515
0
W
Bastet
13,751
809
33
2
0
297,050
2
L
Ganesha
11,481
675
13
1
0
211,748
0
L
Jormungandr
14,213
836
74
4
0
237,280
1
L
Janus
12,763
751
60
4
0
242,479
0
L
Hel
10,860
639
33
2
0
236,296
0
W
Bacchus
14,019
825
8
0
0
341,417
1
W
Poseidon
14,430
849
55
3
0
255,188
0
L
Bacchus
12,466
733
32
2
0
256,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role