Player Matchup

Scylla
Scylla
AirC0nditioner
Scylla
Level 26
God Stats
0W - 3L
1,288 SR
Queue Stats
11W - 19L
1,224 Elo+
Solo
Bakasura
Bakasura
KILLERKING1173
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 98L
1,191 Elo+
Solo
Guan Yu
Guan Yu
Lord_EzAuTiC
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
SuperiorZEUS100
Cerberus
Level 23
God Stats
1W - 3L
1,246 SR
Queue Stats
14W - 11L
1,209 Elo+
Solo
Hachiman
Hachiman
iTz-ElCholo-47
Hachiman
Level 27
God Stats
0W - 2L
1,494 SR
Queue Stats
30W - 27L
1,222 Elo+
Solo
Team Averages
Level 20
1,406 SR
1,269 Elo+

VS

Team Averages
Level 21
1,510 SR
1,201 Elo+
Olorun
Olorun
Andre Dede7009
Olorun
Level 16
God Stats
18W - 32L
1,360 SR
Queue Stats
268W - 340L
1,133 Elo+
Solo
Ra
Ra
IsAyWaSsA9143
Ra
Level 28
God Stats
539W - 569L
1,453 SR
Queue Stats
552W - 589L
1,319 Elo+
Party 1
Ne Zha
Ne Zha
Soapziii
Ne Zha
Level 29
God Stats
1W - 0L
1,677 SR
Queue Stats
36W - 42L
1,300 Elo+
Solo
Da Ji
Da Ji
bryanap96
Da Ji
Level 27
God Stats
3W - 2L
1,558 SR
Queue Stats
189W - 179L
1,278 Elo+
Solo
Yemoja
Yemoja
moody110
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
977 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 7
11,230
936
15,379
13,796
3,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
16
1 / 10 / 8
10,329
861
7,222
22,134
7,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Guan Yu
Lord_EzAuTiC
Guan Yu
16
3 / 11 / 4
10,919
910
9,057
22,163
8,359
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
17
2 / 7 / 6
11,345
945
6,596
23,583
16,255
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
17
3 / 4 / 9
11,334
945
17,270
12,216
4,712
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 9
10,183
849
7,070
11,509
4,383
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 1 / 18
12,007
1,001
16,833
6,788
2,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Soapziii
Ne Zha
20
5 / 3 / 24
12,708
1,059
15,278
20,018
8,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
bryanap96
Da Ji
20
21 / 3 / 10
14,945
1,245
36,616
15,257
6,045
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
moody110
Yemoja
19
5 / 2 / 19
12,375
1,031
7,097
8,709
7,704
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
116
12
Kills
36
36
Deaths
13
34
Assists
80
Player
Kills
Deaths
Assists
KDA
L
3
4
7
1.63
W
2
4
9
1.63
W
3
1
18
12
L
Bakasura
1
10
8
0.5
L
Guan Yu
Lord_EzAuTiC
Guan Yu
3
11
4
0.45
W
Ne Zha
Soapziii
Ne Zha
5
3
24
5.67
L
Cerberus
2
7
6
0.71
W
Da Ji
bryanap96
Da Ji
21
3
10
8.67
L
Hachiman
3
4
9
1.88
W
Yemoja
moody110
Yemoja
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,524
Damage
82,894
93,892
Taken
62,281
40,166
Mitigated
29,139
12,519
Healing
17,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,379
2,065
171
756
13,796
3,702
0
3,546
10,250
39,211
0
W
7,070
4,480
487
2,050
11,509
4,383
0
4,976
6,533
16,095
0
W
16,833
234
1,158
2,496
6,788
2,643
0
3,210
3,468
65,189
0
L
Bakasura
7,222
5,129
0
3,527
22,134
7,138
0
5,303
16,831
140
14,318
L
Guan Yu
Lord_EzAuTiC
Guan Yu
9,057
3,769
147
1,118
22,163
8,359
0
7,333
14,830
0
21,972
W
Ne Zha
Soapziii
Ne Zha
15,278
8,988
0
3,808
20,018
8,364
0
5,925
13,698
0
33,406
L
Cerberus
6,596
727
444
3,475
23,583
16,255
0
11,181
12,402
25,555
0
W
Da Ji
bryanap96
Da Ji
36,616
15,562
1,041
2,244
15,257
6,045
0
4,344
9,949
0
44,225
L
Hachiman
17,270
10,472
662
2,219
12,216
4,712
0
3,637
8,579
0
33,383
W
Yemoja
moody110
Yemoja
7,097
2,088
3,629
1,074
8,709
7,704
0
3,624
4,965
17,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,157
Gold Earned
62,218
215
Minions Killed
219
6
Camps Cleared
2
915,248
Distance Traveled
1,017,277
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,230
936
78
7
0
202,533
0
W
Olorun
10,183
849
19
2
0
148,305
0
W
Ra
12,007
1,001
122
10
0
248,558
2
L
Bakasura
10,329
861
34
3
1
185,993
0
L
Guan Yu
10,919
910
20
2
3
157,183
0
W
Ne Zha
12,708
1,059
36
3
1
244,631
1
L
Cerberus
11,345
945
48
4
1
187,963
1
W
Da Ji
14,945
1,245
14
1
1
212,494
0
L
Hachiman
11,334
945
35
3
1
181,576
0
W
Yemoja
12,375
1,031
28
2
0
163,289
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role