Player Matchup

Cthulhu
Cthulhu
AmletSP
Cthulhu
Level 28
God Stats
3W - 2L
1,547 SR
Queue Stats
40W - 45L
1,354 Elo+
Party 2
Hel
Hel
Felixirm
Hel
Level 18
God Stats
7W - 7L
1,502 SR
Queue Stats
36W - 45L
1,332 Elo+
Solo
Chaac
Chaac
Stormlord2001
Chaac
Level 43
God Stats
2W - 2L
1,478 SR
Queue Stats
3W - 4L
1,063 Elo+
Party 4
Sun Wukong
Sun Wukong
yaishnica
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,370 Elo+
Party 2
Neith
Neith
zapper2012
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 4
Team Averages
Level 19
1,505 SR
1,324 Elo+

VS

Team Averages
Level 21
1,440 SR
1,322 Elo+
Sobek
Sobek
HanzoHas
Sobek
Level 11
God Stats
1W - 1L
1,685 SR
Queue Stats
66W - 76L
1,351 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lexonidas
Cu Chulainn
Level 27
God Stats
6W - 7L
1,242 SR
Queue Stats
56W - 50L
1,333 Elo+
Party 1
Ra
Ra
Numineko
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,325 Elo+
Party 3
Olorun
Olorun
Varcohamster
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 70L
1,276 Elo+
Party 1
Neith
Neith
Venomicon
Neith
Level 25
God Stats
1W - 2L
1,272 SR
Queue Stats
27W - 30L
1,322 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AmletSP
Cthulhu
19
7 / 0 / 23
12,813
1,068
22,185
17,326
26,772
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 1 / 14
10,727
894
13,286
9,330
9,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
12 / 0 / 24
13,654
1,138
33,140
21,580
28,448
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
yaishnica
Sun Wukong
19
11 / 3 / 19
12,802
1,067
19,721
20,121
31,041
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Neith
19
8 / 3 / 18
11,972
998
32,685
10,794
6,245
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
HanzoHas
Sobek
16
0 / 5 / 5
10,692
891
12,213
27,366
21,444
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Lexonidas
Cu Chulainn
16
2 / 17 / 4
10,706
892
13,578
33,154
15,349
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 3 / 4
10,915
910
12,351
11,985
5,043
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Olorun
16
0 / 12 / 5
10,277
856
9,048
29,949
14,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
Venomicon
Neith
17
3 / 3 / 3
12,128
1,011
25,961
23,239
10,941
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
28
40
Kills
7
7
Deaths
40
98
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AmletSP
Cthulhu
7
0
23
18.5
W
2
1
14
9
L
Sobek
HanzoHas
Sobek
0
5
5
0.5
L
Cu Chulainn
Lexonidas
Cu Chulainn
2
17
4
0.24
L
2
3
4
1.33
W
12
0
24
24
L
Olorun
0
12
5
0.21
L
Neith
Venomicon
Neith
3
3
3
1.5
W
Sun Wukong
yaishnica
Sun Wukong
11
3
19
6.83
W
Neith
8
3
18
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,017
Damage
73,151
79,151
Taken
125,693
101,608
Mitigated
66,968
39,275
Healing
23,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AmletSP
Cthulhu
22,185
1,349
384
1,034
17,326
26,772
0
6,937
10,389
39,864
0
W
13,286
847
16,865
5,958
9,330
9,102
0
5,087
4,243
23,831
0
L
Sobek
HanzoHas
Sobek
12,213
1,261
720
3,741
27,366
21,444
0
7,067
19,749
24,969
0
L
Cu Chulainn
Lexonidas
Cu Chulainn
13,578
6,267
471
863
33,154
15,349
0
9,387
23,417
0
27,861
L
12,351
2,084
816
236
11,985
5,043
0
2,983
8,877
26,547
0
W
33,140
6,916
232
12,102
21,580
28,448
0
7,236
14,344
0
65,074
L
Olorun
9,048
2,484
3,965
6,757
29,949
14,191
0
10,999
18,675
20,389
0
L
Neith
Venomicon
Neith
25,961
12,505
249
5,440
23,239
10,941
0
6,226
16,663
0
62,282
W
Sun Wukong
yaishnica
Sun Wukong
19,721
4,137
0
811
20,121
31,041
0
9,194
10,927
1,195
27,872
W
Neith
32,685
20,615
0
1,889
10,794
6,245
0
5,158
5,636
0
44,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,968
Gold Earned
54,718
198
Minions Killed
199
4
Camps Cleared
4
1,131,931
Distance Traveled
932,619
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,813
1,068
25
2
0
274,763
1
W
Hel
10,727
894
29
2
0
186,581
1
L
Sobek
10,692
891
18
2
2
188,255
4
L
Cu Chulainn
10,706
892
21
2
1
160,269
0
L
Ra
10,915
910
29
2
0
215,854
0
W
Chaac
13,654
1,138
90
8
2
254,953
0
L
Olorun
10,277
856
24
2
0
186,861
1
L
Neith
12,128
1,011
107
9
1
181,380
0
W
Sun Wukong
12,802
1,067
30
3
0
244,066
1
W
Neith
11,972
998
24
2
2
171,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role