Player Matchup

Nemesis
Nemesis
DARKLORDSWRAITH
Nemesis
Level 18
God Stats
34W - 24L
1,516 SR
Queue Stats
71W - 69L
1,197 Elo+
Party 3
Thor
Thor
Rmc1478
Thor
Level 8
God Stats
6W - 4L
1,695 SR
Queue Stats
20W - 32L
1,214 Elo+
Party 3
Ymir
Ymir
eidy1995
Ymir
Level 34
God Stats
26W - 27L
1,553 SR
Queue Stats
120W - 136L
1,321 Elo+
Party 1
Skadi
Skadi
shutupBaby8
Skadi
Level 27
God Stats
3W - 11L
1,455 SR
Queue Stats
191W - 249L
1,302 Elo+
Party 1
Arachne
Arachne
sulkar
Arachne
Level 26
God Stats
19W - 15L
1,589 SR
Queue Stats
169W - 151L
1,287 Elo+
Solo
Team Averages
Level 23
1,562 SR
1,264 Elo+

VS

Team Averages
Level 19
1,536 SR
1,327 Elo+
Scylla
Scylla
CyanUSer007
Scylla
Level 18
God Stats
14W - 18L
1,449 SR
Queue Stats
40W - 51L
1,260 Elo+
Solo
Artemis
Artemis
DpLgDobleH__
Artemis
Level 27
God Stats
20W - 26L
1,361 SR
Queue Stats
224W - 306L
1,258 Elo+
Party 2
Pele
Pele
Jager_Kitten
Pele
Level 18
God Stats
24W - 16L
1,715 SR
Queue Stats
83W - 93L
1,301 Elo+
Solo
Ymir
Ymir
Torito300_
Ymir
Level 28
God Stats
27W - 26L
1,471 SR
Queue Stats
208W - 272L
1,316 Elo+
Party 2
Thoth
Thoth
UnnamedPlz
Thoth
Level 5
God Stats
1W - 0L
1,683 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
6,365
490
1,773
9,560
2,392
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Rmc1478
Thor
9
1 / 3 / 2
5,986
460
650
7,504
1,803
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
9
4 / 5 / 2
6,588
507
3,126
12,578
4,959
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
1 / 3 / 4
5,227
402
2,741
3,591
882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
sulkar
Arachne
10
1 / 4 / 2
6,167
474
4,031
9,110
2,752
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 2 / 1
7,624
586
2,537
3,700
1,027
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
DpLgDobleH__
Artemis
11
2 / 4 / 5
7,261
559
3,239
7,023
2,283
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
3 / 0 / 1
7,412
570
2,840
6,047
1,672
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 3 / 7
7,615
586
6,736
7,440
3,014
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
14
9 / 0 / 1
8,994
692
12,965
2,698
943
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
9
Kills
17
17
Deaths
9
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
1
2
1
0.75
L
2
2
0
1
W
Artemis
DpLgDobleH__
Artemis
2
4
5
1.13
W
3
0
1
3.5
L
Thor
Rmc1478
Thor
1
3
2
0.67
W
2
3
7
1.83
W
Thoth
9
0
1
9.5
L
Ymir
4
5
2
1
L
1
3
4
1
L
Arachne
sulkar
Arachne
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,321
Damage
28,317
42,343
Taken
26,908
12,788
Mitigated
8,939
7,497
Healing
8,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
2,537
591
0
1,340
3,700
1,027
1,643
0
3,700
32,008
0
L
1,773
238
0
3,009
9,560
2,392
0
3,712
5,848
0
28,476
W
Artemis
DpLgDobleH__
Artemis
3,239
2,020
356
1,692
7,023
2,283
2,734
2,092
4,931
0
20,269
W
2,840
1,012
0
2,733
6,047
1,672
504
0
6,047
0
30,875
L
Thor
Rmc1478
Thor
650
234
0
953
7,504
1,803
0
3,076
4,428
0
27,442
W
6,736
2,113
370
1,438
7,440
3,014
1,934
1,034
6,406
31,997
0
W
Thoth
12,965
128
0
222
2,698
943
2,772
0
2,698
60,913
0
L
Ymir
3,126
819
0
1,711
12,578
4,959
0
7,852
4,726
16,444
0
L
2,741
1,315
0
0
3,591
882
101
2,109
1,482
0
11,283
L
Arachne
sulkar
Arachne
4,031
2,726
0
1,824
9,110
2,752
920
5,489
3,621
0
28,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,333
Gold Earned
38,906
193
Minions Killed
345
0
Camps Cleared
0
930,758
Distance Traveled
1,152,683
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,624
586
82
6
0
201,595
3
L
Nemesis
6,365
490
56
4
0
184,393
0
W
Artemis
7,261
559
39
3
0
197,148
0
W
Pele
7,412
570
58
4
0
254,976
0
L
Thor
5,986
460
51
4
0
211,331
0
W
Ymir
7,615
586
48
4
0
250,711
6
W
Thoth
8,994
692
118
9
0
248,253
4
L
Ymir
6,588
507
30
2
0
202,052
4
L
Skadi
5,227
402
14
1
0
114,066
0
L
Arachne
6,167
474
42
3
0
218,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role