Player Matchup

Merlin
Merlin
MATADOR CELES
Merlin
Level 28
God Stats
12W - 13L
1,492 SR
Queue Stats
94W - 129L
1,259 Elo+
Party 2
Hel
Hel
deus tuus
Hel
Level 27
God Stats
9W - 7L
1,697 SR
Queue Stats
100W - 139L
1,281 Elo+
Party 2
Cerberus
Cerberus
ruben RPG
Cerberus
Level 17
God Stats
15W - 20L
1,448 SR
Queue Stats
31W - 48L
1,238 Elo+
Party 2
Team Averages
Level 24
1,546 SR
1,259 Elo+

VS

Team Averages
Level 20
1,566 SR
1,002 Elo+
Medusa
Medusa
AdrianGPrieto
Medusa
Level 17
God Stats
5W - 14L
1,165 SR
Queue Stats
22W - 40L
1,057 Elo+
Solo
Mulan
Mulan
Criti22_L2R2
Mulan
Level 28
God Stats
2W - 0L
1,802 SR
Queue Stats
4W - 13L
975 Elo+
Party 1
Hun Batz
Hun Batz
Guillewilliam200
Hun Batz
Level 15
God Stats
2W - 1L
1,730 SR
Queue Stats
4W - 13L
975 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
7,876
525
7,235
9,383
2,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 5 / 0
7,812
521
3,822
10,745
3,180
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
ruben RPG
Cerberus
12
0 / 1 / 0
8,799
587
5,538
24,879
11,729
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
8,982
599
13,917
6,440
1,999
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 0 / 4
9,441
629
15,721
11,319
11,273
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 0 / 1
9,331
622
5,679
9,840
3,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
8
9
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
4
0
4
6
W
3
0
1
3.5
L
0
3
0
0
L
0
5
0
0
L
Cerberus
ruben RPG
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,595
Damage
35,317
45,007
Taken
27,599
17,827
Mitigated
16,541
26,490
Healing
7,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,917
5,817
0
1,450
6,440
1,999
214
4,516
1,924
0
47,585
W
15,721
2,244
105
2,686
11,319
11,273
114
6,408
4,911
0
35,374
W
5,679
467
0
2,946
9,840
3,269
0
6,266
3,574
0
38,018
L
7,235
498
0
0
9,383
2,918
0
301
8,953
33,166
0
L
3,822
911
8,759
5,537
10,745
3,180
0
314
10,256
18,794
0
L
Cerberus
ruben RPG
Cerberus
5,538
75
582
11,612
24,879
11,729
0
24
24,480
24,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,487
Gold Earned
27,754
112
Minions Killed
151
0
Camps Cleared
0
721,398
Distance Traveled
810,268
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,982
599
62
4
0
282,797
0
W
Mulan
9,441
629
37
2
0
259,028
7
W
Hun Batz
9,331
622
52
3
0
268,443
0
L
Merlin
7,876
525
43
3
0
243,838
3
L
Hel
7,812
521
24
2
0
227,896
4
L
Cerberus
8,799
587
45
3
0
249,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role