Player Matchup

Medusa
Medusa
Silver IV
Kietc1995
Medusa
Silver IV
Level 62
God Stats
8W - 8L
1,562 SR
Queue Stats
96W - 96L
1,018 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
O-L-II-V-E-R-A
Baron Samedi
Gold IV
Level 89
God Stats
8W - 2L
1,314 SR
Queue Stats
303W - 288L
1,396 MMR
Party 1
Nemesis
Nemesis
Silver III
SkjeivAgurk
Nemesis
Silver III
Level 102
God Stats
1W - 0L
1,554 SR
Queue Stats
110W - 91L
1,090 MMR
Solo
Bacchus
Bacchus
Silver I
aprenti-jedi
Bacchus
Silver I
Level 154
God Stats
2W - 0L
1,852 SR
Queue Stats
200W - 190L
1,063 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
xNPDx
Sun Wukong
Silver V
Level 79
God Stats
5W - 5L
1,492 SR
Queue Stats
38W - 39L
900 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,555 SR
1,094 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,451 SR
1,092 MMR
Discordia
Discordia
Silver I
CANSDALE6667
Discordia
Silver I
Level 124
God Stats
6W - 14L
1,465 SR
Queue Stats
991W - 978L
1,131 MMR
Solo
Achilles
Achilles
Silver V
Hemssen
Achilles
Silver V
Level 88
God Stats
5W - 12L
1,381 SR
Queue Stats
78W - 85L
1,007 MMR
Solo
Neith
Neith
Silver II
Shes2Young4Ubro-
Neith
Silver II
Level 79
God Stats
3W - 3L
1,302 SR
Queue Stats
285W - 254L
965 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold V
ThunderMan313
Tsukuyomi
Gold V
Level 68
God Stats
46W - 24L
1,604 SR
Queue Stats
244W - 216L
1,315 MMR
Party 2
Hel
Hel
Bronze I
flUfy-Foefje
Hel
Bronze I
Level 108
God Stats
2W - 3L
1,504 SR
Queue Stats
211W - 201L
1,042 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kietc1995
Medusa
20
6 / 11 / 7
19,154
547
22,988
38,945
15,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
O-L-II-V-E-R-A
Baron Samedi
20
8 / 11 / 10
20,618
589
26,648
31,077
14,410
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
SkjeivAgurk
Nemesis
20
12 / 10 / 7
20,628
589
22,771
40,934
19,435
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bacchus
aprenti-jedi
Bacchus
20
6 / 9 / 16
20,568
588
21,555
32,732
50,958
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
xNPDx
Sun Wukong
20
5 / 7 / 10
18,991
543
27,246
44,644
44,794
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ArachneCthulhuBakasuraHeraHades

VS

Bans
KumbhakarnaNu WaCupidPoseidonHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CANSDALE6667
Discordia
20
6 / 7 / 20
17,435
498
30,181
19,517
7,683
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Hemssen
Achilles
20
9 / 7 / 8
17,417
498
29,529
43,752
69,353
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 7 / 9
17,709
506
20,995
26,793
10,407
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tsukuyomi
ThunderMan313
Tsukuyomi
20
17 / 7 / 16
23,441
670
48,593
32,047
13,338
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 9 / 10
15,462
442
13,137
28,043
26,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
111
37
Kills
48
48
Deaths
37
50
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Discordia
CANSDALE6667
Discordia
6
7
20
2.29
L
Achilles
Hemssen
Achilles
9
7
8
1.86
W
Medusa
Kietc1995
Medusa
6
11
7
0.86
W
Baron Samedi
O-L-II-V-E-R-A
Baron Samedi
8
11
10
1.18
L
12
7
9
2.36
W
Nemesis
SkjeivAgurk
Nemesis
12
10
7
1.55
L
Tsukuyomi
ThunderMan313
Tsukuyomi
17
7
16
3.57
W
Bacchus
aprenti-jedi
Bacchus
6
9
16
1.56
L
4
9
10
1
W
Sun Wukong
xNPDx
Sun Wukong
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,208
Damage
142,435
188,332
Taken
150,152
144,694
Mitigated
127,259
64,511
Healing
56,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CANSDALE6667
Discordia
30,181
1,650
0
2,274
19,517
7,683
548
6,469
12,998
122,792
0
L
Achilles
Hemssen
Achilles
29,529
8,704
0
11,444
43,752
69,353
878
11,083
31,694
2,640
92,797
W
Medusa
Kietc1995
Medusa
22,988
9,284
726
15,167
38,945
15,097
5,170
12,779
26,166
0
159,134
W
Baron Samedi
O-L-II-V-E-R-A
Baron Samedi
26,648
830
4,430
10,182
31,077
14,410
1,026
9,651
21,351
116,258
0
L
20,995
13,053
0
9,295
26,793
10,407
1,135
8,541
18,252
0
121,976
W
Nemesis
SkjeivAgurk
Nemesis
22,771
9,870
0
13,649
40,934
19,435
4,599
8,719
32,140
0
173,435
L
Tsukuyomi
ThunderMan313
Tsukuyomi
48,593
8,819
0
14,511
32,047
13,338
56
10,297
21,625
0
256,263
W
Bacchus
aprenti-jedi
Bacchus
21,555
816
0
4,389
32,732
50,958
1,433
8,294
24,345
71,454
0
L
13,137
1,320
8,716
10,149
28,043
26,478
368
12,621
15,397
79,593
0
W
Sun Wukong
xNPDx
Sun Wukong
27,246
5,419
0
15,968
44,644
44,794
476
9,997
33,647
820
95,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

99,959
Gold Earned
91,464
812
Minions Killed
926
0
Camps Cleared
0
3,097,898
Distance Traveled
3,033,845
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
17,435
498
183
5
0
592,625
3
L
Achilles
17,417
498
162
5
0
577,899
1
W
Medusa
19,154
547
200
6
0
581,421
4
W
Baron Samedi
20,618
589
174
5
0
556,613
2
L
Neith
17,709
506
175
5
0
545,984
8
W
Nemesis
20,628
589
185
5
0
695,261
5
L
Tsukuyomi
23,441
670
271
8
0
726,593
13
W
Bacchus
20,568
588
90
3
0
620,673
5
L
Hel
15,462
442
135
4
0
590,744
2
W
Sun Wukong
18,991
543
163
5
0
643,930
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role