Player Matchup

Cthulhu
Cthulhu
Bruddah_Slimee
Cthulhu
Level 13
God Stats
5W - 3L
1,644 SR
Queue Stats
46W - 55L
1,152 Elo+
Solo
Neith
Neith
Evil Penguins
Neith
Level 25
God Stats
9W - 11L
1,328 SR
Queue Stats
155W - 210L
1,282 Elo+
Solo
Thanatos
Thanatos
FelipeAlves8139
Thanatos
Level 25
God Stats
6W - 5L
1,521 SR
Queue Stats
92W - 106L
1,369 Elo+
Party 1
Kukulkan
Kukulkan
Marco_Tayk
Kukulkan
Level 16
God Stats
12W - 9L
1,561 SR
Queue Stats
13W - 17L
1,291 Elo+
Solo
Nu Wa
Nu Wa
oldwhiskyBala
Nu Wa
Level 27
God Stats
15W - 11L
1,159 SR
Queue Stats
102W - 114L
1,391 Elo+
Party 1
Team Averages
Level 21
1,443 SR
1,297 Elo+

VS

Team Averages
Level 16
1,537 SR
1,226 Elo+
Loki
Loki
HSxSHOTTY
Loki
Level 29
God Stats
8W - 5L
1,475 SR
Queue Stats
88W - 94L
1,412 Elo+
Solo
Cthulhu
Cthulhu
Hope321
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,054 Elo+
Solo
Athena
Athena
Mafia20203074
Athena
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 33L
1,053 Elo+
Solo
Chaac
Chaac
Raicano
Chaac
Level 21
God Stats
9W - 5L
1,782 SR
Queue Stats
142W - 144L
1,362 Elo+
Solo
Nemesis
Nemesis
SoaR_Dubby_1325
Nemesis
Level 6
God Stats
1W - 2L
1,426 SR
Queue Stats
1W - 5L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 9
12,834
917
14,055
13,098
7,699
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

20
7 / 5 / 10
14,403
1,029
17,209
13,338
6,194
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
20
5 / 7 / 13
13,861
990
18,997
18,462
9,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Marco_Tayk
Kukulkan
20
1 / 6 / 16
13,389
956
13,207
14,076
6,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 2 / 8
14,799
1,057
24,401
9,811
3,574
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

180

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
17 / 6 / 2
16,587
1,185
29,960
22,098
7,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Hope321
Cthulhu
20
0 / 12 / 8
13,217
944
8,315
36,541
32,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

16
0 / 3 / 1
11,202
800
851
6,640
2,679
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Raicano
Chaac
20
5 / 2 / 7
14,722
1,052
21,306
29,166
29,229
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 3 / 0
10,570
755
622
3,339
822
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
40
26
Kills
22
22
Deaths
26
56
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
W
7
5
10
2.4
W
Thanatos
5
7
13
1.64
L
Loki
17
6
2
3
L
Cthulhu
Hope321
Cthulhu
0
12
8
0.33
L
0
3
1
0.17
W
Kukulkan
Marco_Tayk
Kukulkan
1
6
16
1.5
L
Chaac
Raicano
Chaac
5
2
7
4.25
L
0
3
0
0
W
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,869
Damage
61,054
68,785
Taken
97,784
33,897
Mitigated
72,706
14,016
Healing
12,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,055
3,069
576
0
13,098
7,699
0
2,630
10,293
25,242
0
W
17,209
10,661
458
2,156
13,338
6,194
0
1,505
11,633
0
44,410
W
Thanatos
18,997
8,304
206
8,705
18,462
9,503
0
2,543
15,619
0
37,240
L
Loki
29,960
15,690
0
6,141
22,098
7,143
0
11,381
10,717
0
44,108
L
Cthulhu
Hope321
Cthulhu
8,315
824
282
474
36,541
32,833
0
18,533
18,008
38,127
0
L
851
343
37
147
6,640
2,679
0
3,236
3,404
7,157
0
W
Kukulkan
Marco_Tayk
Kukulkan
13,207
2,043
0
0
14,076
6,927
0
2,102
11,824
49,105
0
L
Chaac
Raicano
Chaac
21,306
6,866
0
5,437
29,166
29,229
0
16,862
12,304
71
54,343
L
622
251
0
56
3,339
822
0
1,651
1,688
0
1,922
W
24,401
11,917
684
1,231
9,811
3,574
0
437
9,299
49,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,286
Gold Earned
66,298
263
Minions Killed
175
8
Camps Cleared
2
1,121,738
Distance Traveled
819,361
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,834
917
19
1
0
232,305
0
W
Neith
14,403
1,029
56
4
3
206,820
1
W
Thanatos
13,861
990
42
3
0
241,738
0
L
Loki
16,587
1,185
14
1
0
193,223
0
L
Cthulhu
13,217
944
63
5
0
234,734
1
L
Athena
11,202
800
7
1
0
54,991
2
W
Kukulkan
13,389
956
93
7
1
210,897
1
L
Chaac
14,722
1,052
88
6
2
295,270
0
L
Nemesis
10,570
755
3
0
0
41,143
0
W
Nu Wa
14,799
1,057
53
4
4
229,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role