Player Matchup

Chernobog
Chernobog
TheGookie420
Chernobog
Level 107
God Stats
21W - 14L
1,451 SR
Queue Stats
204W - 197L
1,398 Elo+
Party 1
Loki
Loki
TheOriginal_dk
Loki
Level 98
God Stats
1W - 1L
1,311 SR
Queue Stats
111W - 110L
1,355 Elo+
Party 1
Chaac
Chaac
jimmebarao79
Chaac
Level 64
God Stats
12W - 10L
1,570 SR
Queue Stats
201W - 234L
1,406 Elo+
Solo
Thor
Thor
supervivi40
Thor
Level 67
God Stats
11W - 10L
1,276 SR
Queue Stats
182W - 186L
1,286 Elo+
Solo
Bacchus
Bacchus
wachita
Bacchus
Level 119
God Stats
9W - 10L
1,435 SR
Queue Stats
230W - 245L
1,333 Elo+
Solo
Team Averages
Level 91
1,408 SR
1,356 Elo+

VS

Team Averages
Level 71
1,411 SR
1,346 Elo+
Bellona
Bellona
Assassi1n5Blade
Bellona
Level 56
God Stats
14W - 27L
1,373 SR
Queue Stats
62W - 115L
1,271 Elo+
Party 2
Merlin
Merlin
Cubicflower
Merlin
Level 58
God Stats
2W - 3L
1,288 SR
Queue Stats
63W - 73L
1,331 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheDanny98
Tsukuyomi
Level 59
God Stats
11W - 8L
1,565 SR
Queue Stats
91W - 84L
1,484 Elo+
Solo
Izanami
Izanami
WaNDuN
Izanami
Level 65
God Stats
0W - 3L
1,372 SR
Queue Stats
69W - 104L
1,303 Elo+
Solo
Geb
Geb
WhiteLion712
Geb
Level 119
God Stats
20W - 28L
1,456 SR
Queue Stats
293W - 374L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
TheGookie420
Chernobog
19
6 / 7 / 8
13,769
510
20,443
20,471
8,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
14 / 4 / 6
16,087
596
13,080
23,048
9,082
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
5 / 3 / 11
15,567
577
19,348
23,852
32,773
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 7 / 6
13,293
492
13,270
19,371
18,090
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bacchus
wachita
Bacchus
20
4 / 3 / 14
15,587
577
12,502
22,963
32,765
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 9 / 1
12,044
446
7,770
19,683
15,177
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
20
11 / 7 / 2
14,102
522
23,809
19,490
8,761
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
TheDanny98
Tsukuyomi
18
3 / 8 / 8
12,677
470
17,457
24,532
9,378
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
WaNDuN
Izanami
16
2 / 4 / 3
11,169
414
6,478
10,812
3,696
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
3 / 8 / 4
10,600
393
12,435
24,825
23,253
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
41
36
Kills
23
24
Deaths
36
45
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
9
1
0.5
L
Merlin
11
7
2
1.71
L
Tsukuyomi
TheDanny98
Tsukuyomi
3
8
8
0.88
W
Chernobog
TheGookie420
Chernobog
6
7
8
1.43
W
14
4
6
4.25
L
Izanami
WaNDuN
Izanami
2
4
3
0.88
L
3
8
4
0.63
W
5
3
11
3.5
W
7
7
6
1.43
W
Bacchus
wachita
Bacchus
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,643
Damage
67,949
109,705
Taken
99,342
101,299
Mitigated
60,265
32,912
Healing
19,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,770
2,268
0
2,115
19,683
15,177
1,152
1,462
17,597
0
45,734
L
Merlin
23,809
826
0
3,420
19,490
8,761
513
2,419
16,613
74,122
0
L
Tsukuyomi
TheDanny98
Tsukuyomi
17,457
5,475
826
6,153
24,532
9,378
272
2,760
21,429
0
77,489
W
Chernobog
TheGookie420
Chernobog
20,443
10,332
1,552
4,516
20,471
8,589
4,713
6,724
13,747
0
102,483
W
13,080
3,415
2,117
9,141
23,048
9,082
5,553
7,349
15,699
0
104,417
L
Izanami
WaNDuN
Izanami
6,478
4,956
0
1,053
10,812
3,696
2,766
2,238
8,344
0
55,358
L
12,435
651
915
4,996
24,825
23,253
26
3,623
21,102
47,767
0
W
19,348
3,270
547
8,711
23,852
32,773
433
7,194
16,658
0
102,674
W
13,270
1,938
0
2,076
19,371
18,090
1,447
6,172
13,199
0
51,595
W
Bacchus
wachita
Bacchus
12,502
1,033
819
3,433
22,963
32,765
576
8,805
14,158
49,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,303
Gold Earned
60,592
543
Minions Killed
481
0
Camps Cleared
0
2,383,747
Distance Traveled
1,985,161
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,044
446
96
4
0
377,973
0
L
Merlin
14,102
522
126
5
0
348,036
0
L
Tsukuyomi
12,677
470
91
3
0
487,523
2
W
Chernobog
13,769
510
149
6
0
459,724
1
W
Loki
16,087
596
127
5
0
544,612
0
L
Izanami
11,169
414
114
4
0
324,370
3
L
Geb
10,600
393
54
2
0
447,259
0
W
Chaac
15,567
577
139
5
0
432,263
1
W
Thor
13,293
492
61
2
0
460,408
8
W
Bacchus
15,587
577
67
2
0
486,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role