Player Matchup

Bastet
Bastet
Bronze I
PackishFamily
Bastet
Bronze I
Level 40
God Stats
30W - 40L
1,443 SR
Queue Stats
154W - 194L
1,101 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
Shaad Spartan
Cu Chulainn
Silver IV
Level 87
God Stats
123W - 71L
1,607 SR
Queue Stats
187W - 164L
1,037 MMR
Solo
Vulcan
Vulcan
Bronze III
vvDooMeDIIxx
Vulcan
Bronze III
Level 66
God Stats
1W - 1L
1,582 SR
Queue Stats
1W - 4L
1,135 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 64
1,544 SR
1,091 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 61
1,412 SR
1,139 MMR
Chang'e
Chang'e
Bronze III
Donovan1302
Chang'e
Bronze III
Level 35
God Stats
0W - 5L
1,603 SR
Queue Stats
84W - 107L
1,060 MMR
Solo
Ymir
Ymir
Bronze I
FluffyBunnySlapp
Ymir
Bronze I
Level 87
God Stats
0W - 1L
1,133 SR
Queue Stats
10W - 17L
1,185 MMR
Party 1
Fenrir
Fenrir
Bronze III
iEnVy_Boxes
Fenrir
Bronze III
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,173 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 4 / 8
11,587
772
8,841
12,092
4,565
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Shaad Spartan
Cu Chulainn
15
7 / 2 / 13
11,779
785
11,363
14,739
15,324
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
16
5 / 2 / 12
11,649
777
15,950
6,913
2,810
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
HerculesCerberusChaacAphroditeGeb

VS

Bans
HeraKukulkanCthulhuScyllaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Donovan1302
Chang'e
13
1 / 4 / 5
9,428
629
4,861
14,277
5,345
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 8 / 5
9,309
621
6,526
15,739
10,581
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
13
5 / 9 / 1
10,806
720
5,918
15,966
5,866
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
21
Kills
7
8
Deaths
21
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Donovan1302
Chang'e
1
4
5
0.88
L
1
8
5
0.44
W
9
4
8
3.25
W
Cu Chulainn
Shaad Spartan
Cu Chulainn
7
2
13
6.75
L
Fenrir
5
9
1
0.61
W
Vulcan
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,154
Damage
17,305
33,744
Taken
45,982
22,699
Mitigated
21,792
6,464
Healing
5,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Donovan1302
Chang'e
4,861
603
544
1,846
14,277
5,345
0
6,314
7,738
36,125
0
L
6,526
676
0
0
15,739
10,581
0
5,349
10,237
31,799
0
W
8,841
3,934
724
1,808
12,092
4,565
417
3,828
8,264
0
50,404
W
Cu Chulainn
Shaad Spartan
Cu Chulainn
11,363
1,686
0
3,108
14,739
15,324
462
4,925
9,814
0
39,716
L
Fenrir
5,918
1,927
369
2,894
15,966
5,866
0
4,405
11,372
0
20,718
W
Vulcan
15,950
5,350
0
824
6,913
2,810
769
2,748
4,165
56,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,015
Gold Earned
29,543
176
Minions Killed
120
0
Camps Cleared
0
845,652
Distance Traveled
711,660
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,428
629
50
3
0
251,611
0
L
Ymir
9,309
621
42
3
0
219,467
2
W
Bastet
11,587
772
51
3
0
284,776
5
W
Cu Chulainn
11,779
785
44
3
0
274,268
3
L
Fenrir
10,806
720
28
2
0
240,582
0
W
Vulcan
11,649
777
81
5
0
286,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role