Player Matchup

Anhur
Anhur
Kratox45
Anhur
Level 104
God Stats
1W - 2L
1,476 SR
Queue Stats
76W - 91L
1,415 Elo+
Party 3
Sol
Sol
Pinima
Sol
Level 52
God Stats
19W - 15L
1,651 SR
Queue Stats
45W - 35L
1,552 Elo+
Party 1
Ares
Ares
Robertooxx
Ares
Level 69
God Stats
2W - 1L
1,626 SR
Queue Stats
21W - 23L
1,452 Elo+
Solo
Baron Samedi
Baron Samedi
Selkez
Baron Samedi
Level 99
God Stats
9W - 10L
1,600 SR
Queue Stats
129W - 157L
1,419 Elo+
Party 3
Chaac
Chaac
TomejTheOne
Chaac
Level 33
God Stats
3W - 8L
1,293 SR
Queue Stats
83W - 67L
1,486 Elo+
Party 1
Team Averages
Level 71
1,529 SR
1,465 Elo+

VS

Team Averages
Level 63
1,531 SR
1,457 Elo+
Bellona
Bellona
AlterDerDude
Bellona
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,533 Elo+
Solo
Cerberus
Cerberus
DaCakemix
Cerberus
Level 40
God Stats
3W - 3L
1,531 SR
Queue Stats
25W - 26L
1,430 Elo+
Party 2
Kukulkan
Kukulkan
Minalilith
Kukulkan
Level 77
God Stats
4W - 3L
1,414 SR
Queue Stats
90W - 92L
1,482 Elo+
Solo
Izanami
Izanami
MrBackbeats
Izanami
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 34L
1,429 Elo+
Party 2
Arachne
Arachne
Thealsa
Arachne
Level 87
God Stats
5W - 2L
1,708 SR
Queue Stats
61W - 83L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kratox45
Anhur
20
7 / 12 / 14
14,080
1,006
18,846
23,232
9,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
Pinima
Sol
20
7 / 5 / 13
15,163
1,083
35,706
16,765
6,317
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
8 / 11 / 10
14,705
1,050
17,433
32,353
38,122
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Selkez
Baron Samedi
19
1 / 10 / 17
12,676
905
16,719
21,661
11,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 8 / 17
13,611
972
12,987
31,040
22,489
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

36

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlterDerDude
Bellona
20
1 / 8 / 27
12,766
912
12,560
22,292
23,412
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
DaCakemix
Cerberus
20
1 / 5 / 37
14,728
1,052
21,011
31,534
34,649
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
Minalilith
Kukulkan
20
10 / 4 / 20
15,453
1,104
25,058
12,402
5,347
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
MrBackbeats
Izanami
20
20 / 4 / 23
18,602
1,329
36,153
18,233
8,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arachne
Thealsa
Arachne
20
14 / 5 / 18
15,704
1,122
25,855
21,892
9,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
171
26
Kills
46
46
Deaths
26
71
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Bellona
AlterDerDude
Bellona
1
8
27
1.81
W
Cerberus
DaCakemix
Cerberus
1
5
37
3.9
L
Anhur
Kratox45
Anhur
7
12
14
1.17
W
Kukulkan
Minalilith
Kukulkan
10
4
20
5
W
Izanami
MrBackbeats
Izanami
20
4
23
7.88
L
Sol
Pinima
Sol
7
5
13
2.7
L
8
11
10
1.18
L
Baron Samedi
Selkez
Baron Samedi
1
10
17
0.95
W
Arachne
Thealsa
Arachne
14
5
18
4.6
L
3
8
17
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,691
Damage
120,637
125,051
Taken
106,353
87,349
Mitigated
80,574
23,513
Healing
14,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AlterDerDude
Bellona
12,560
2,704
849
1,818
22,292
23,412
0
15,327
6,965
0
20,780
W
Cerberus
DaCakemix
Cerberus
21,011
1,036
0
4,413
31,534
34,649
0
20,926
10,608
28,370
0
L
Anhur
Kratox45
Anhur
18,846
13,479
0
3,514
23,232
9,121
0
10,741
12,491
0
50,613
W
Kukulkan
Minalilith
Kukulkan
25,058
403
0
0
12,402
5,347
0
7,544
4,858
66,152
0
W
Izanami
MrBackbeats
Izanami
36,153
28,142
0
3,060
18,233
8,086
0
12,282
5,951
0
77,738
L
Sol
Pinima
Sol
35,706
17,042
0
5,516
16,765
6,317
0
6,918
9,847
103,017
0
L
17,433
681
0
1,692
32,353
38,122
0
8,951
23,402
24,932
0
L
Baron Samedi
Selkez
Baron Samedi
16,719
1,397
3,673
2,518
21,661
11,300
0
6,041
15,620
33,659
0
W
Arachne
Thealsa
Arachne
25,855
15,883
0
4,033
21,892
9,080
0
14,679
7,213
0
43,831
L
12,987
3,421
0
6,600
31,040
22,489
0
13,418
17,622
949
42,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,235
Gold Earned
77,253
339
Minions Killed
287
9
Camps Cleared
7
1,221,441
Distance Traveled
1,312,391
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,766
912
16
1
0
235,812
0
W
Cerberus
14,728
1,052
28
2
1
247,716
0
L
Anhur
14,080
1,006
62
4
1
217,406
0
W
Kukulkan
15,453
1,104
102
7
0
265,195
1
W
Izanami
18,602
1,329
93
7
3
261,703
0
L
Sol
15,163
1,083
145
10
6
229,890
0
L
Ares
14,705
1,050
18
1
1
262,882
0
L
Baron Samedi
12,676
905
55
4
0
248,875
1
W
Arachne
15,704
1,122
48
3
3
301,965
0
L
Chaac
13,611
972
59
4
1
262,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role