Player Matchup

Cthulhu
Cthulhu
Brom2442
Cthulhu
Level 3
God Stats
1W - 0L
1,499 SR
Queue Stats
1W - 1L
1,163 Elo+
Party 1
Chaac
Chaac
Jeffthaniel
Chaac
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
980 Elo+
Party 1
Discordia
Discordia
xTsquirtx
Discordia
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 26
1,500 SR
1,214 Elo+

VS

Team Averages
Level 13
1,444 SR
1,301 Elo+
Sol
Sol
BagelBold
Sol
Level 14
God Stats
3W - 1L
1,758 SR
Queue Stats
8W - 25L
1,166 Elo+
Solo
Serqet
Serqet
Kingpasos34
Serqet
Level 11
God Stats
0W - 1L
1,318 SR
Queue Stats
1W - 3L
1,534 Elo+
Solo
Cthulhu
Cthulhu
SLYB4CK
Cthulhu
Level 14
God Stats
2W - 6L
1,257 SR
Queue Stats
21W - 31L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brom2442
Cthulhu
18
3 / 4 / 12
15,184
607
20,043
31,998
41,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
11 / 2 / 5
16,598
664
20,497
40,024
51,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Discordia
xTsquirtx
Discordia
19
3 / 5 / 9
15,442
618
23,361
14,391
6,338
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 5
13,423
537
25,858
25,696
11,937
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
17
6 / 7 / 3
15,531
621
18,052
19,802
9,113
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
SLYB4CK
Cthulhu
20
5 / 6 / 5
16,476
659
30,220
33,143
52,614
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
17
Kills
11
11
Deaths
17
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
W
Cthulhu
Brom2442
Cthulhu
3
4
12
2.25
W
11
2
5
6.75
L
Serqet
6
7
3
1.07
L
Cthulhu
SLYB4CK
Cthulhu
5
6
5
1.25
W
Discordia
xTsquirtx
Discordia
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,901
Damage
74,130
86,413
Taken
78,641
98,654
Mitigated
73,664
32,356
Healing
15,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,858
6,793
0
12,192
25,696
11,937
0
14,938
10,758
81,533
0
W
Cthulhu
Brom2442
Cthulhu
20,043
2,261
1,755
2,848
31,998
41,004
702
21,521
9,868
55,188
0
W
20,497
3,361
1,579
25,149
40,024
51,312
1,198
26,329
13,377
0
65,249
L
Serqet
18,052
6,842
0
0
19,802
9,113
0
9,763
10,039
0
93,908
L
Cthulhu
SLYB4CK
Cthulhu
30,220
2,824
1,828
1,430
33,143
52,614
0
19,381
13,762
87,219
0
W
Discordia
xTsquirtx
Discordia
23,361
2,367
0
1,025
14,391
6,338
245
8,497
5,390
87,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,224
Gold Earned
45,430
230
Minions Killed
267
0
Camps Cleared
0
1,290,908
Distance Traveled
1,295,839
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,423
537
103
4
0
425,548
2
W
Cthulhu
15,184
607
65
3
0
421,917
2
W
Chaac
16,598
664
47
2
0
478,517
1
L
Serqet
15,531
621
91
4
0
456,446
2
L
Cthulhu
16,476
659
73
3
0
413,845
2
W
Discordia
15,442
618
118
5
0
390,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role