Player Matchup

Neith
Neith
BaconYang
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
PAND_KiTSuN3
Cthulhu
Level 27
God Stats
1W - 1L
1,671 SR
Queue Stats
64W - 71L
1,176 Elo+
Solo
Hel
Hel
Squirręł
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,051 Elo+
Solo
Mercury
Mercury
Squishbugs
Mercury
Level 15
God Stats
5W - 9L
1,278 SR
Queue Stats
102W - 121L
1,021 Elo+
Solo
Ao Kuang
Ao Kuang
mateoferrandini1
Ao Kuang
Level 16
God Stats
4W - 5L
1,197 SR
Queue Stats
17W - 25L
1,289 Elo+
Solo
Team Averages
Level 17
1,429 SR
1,207 Elo+

VS

Team Averages
Level 19
1,325 SR
1,150 Elo+
Hera
Hera
InertialDuck222
Hera
Level 29
God Stats
5W - 9L
1,193 SR
Queue Stats
288W - 344L
1,263 Elo+
Solo
Jing Wei
Jing Wei
R0kRatDusKat7
Jing Wei
Level 16
God Stats
27W - 33L
1,203 SR
Queue Stats
111W - 134L
988 Elo+
Party 1
Fenrir
Fenrir
VoltaicWolfen96
Fenrir
Level 21
God Stats
14W - 18L
1,420 SR
Queue Stats
67W - 78L
1,138 Elo+
Party 1
Chaac
Chaac
ar_maniyak
Chaac
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,114 Elo+
Solo
Medusa
Medusa
max62680-72300
Medusa
Level 11
God Stats
19W - 22L
1,308 SR
Queue Stats
135W - 179L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BaconYang
Neith
20
11 / 9 / 6
16,033
486
30,061
30,599
15,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
PAND_KiTSuN3
Cthulhu
20
14 / 5 / 2
17,932
543
27,814
35,471
41,999
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
2 / 8 / 14
13,128
398
18,513
25,896
26,826
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
Squishbugs
Mercury
18
2 / 12 / 10
12,429
377
10,514
27,339
18,173
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

2
0 / 0 / 0
8,051
244
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 9
17,633
534
24,640
16,433
9,599
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
R0kRatDusKat7
Jing Wei
20
7 / 10 / 9
15,288
463
26,014
33,981
14,313
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
11 / 6 / 6
15,544
471
17,575
26,253
15,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Chaac
11
0 / 8 / 4
10,718
325
584
13,708
6,037
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
7 / 6 / 7
15,101
458
22,314
24,495
11,215
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
69
29
Kills
34
34
Deaths
33
32
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Neith
BaconYang
Neith
11
9
6
1.56
W
9
3
9
4.5
L
Cthulhu
PAND_KiTSuN3
Cthulhu
14
5
2
3
W
Jing Wei
R0kRatDusKat7
Jing Wei
7
10
9
1.15
L
2
8
14
1.13
L
Mercury
Squishbugs
Mercury
2
12
10
0.58
W
11
6
6
2.33
W
Chaac
0
8
4
0.25
L
0
0
0
0
W
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,902
Damage
91,127
119,305
Taken
114,870
102,253
Mitigated
56,274
32,760
Healing
21,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BaconYang
Neith
30,061
17,615
0
10,137
30,599
15,255
2,500
6,980
23,619
0
110,212
W
24,640
8,479
885
3,752
16,433
9,599
1,627
7,983
8,450
107,925
0
L
Cthulhu
PAND_KiTSuN3
Cthulhu
27,814
1,914
186
9,657
35,471
41,999
1,046
9,469
26,002
130,245
0
W
Jing Wei
R0kRatDusKat7
Jing Wei
26,014
23,363
0
8,045
33,981
14,313
3,844
15,295
18,686
0
86,119
L
18,513
4,138
2,992
8,130
25,896
26,826
499
4,583
21,313
79,184
0
L
Mercury
Squishbugs
Mercury
10,514
3,987
0
1,658
27,339
18,173
217
4,163
23,176
0
39,958
W
17,575
6,486
0
6,429
26,253
15,110
3,299
7,096
18,888
0
50,250
W
Chaac
584
35
0
2,689
13,708
6,037
187
3,834
9,874
0
11,309
L
0
0
0
0
0
0
0
0
0
0
0
W
22,314
13,104
0
0
24,495
11,215
3,801
12,119
12,376
0
98,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,573
Gold Earned
74,284
480
Minions Killed
492
0
Camps Cleared
0
2,048,627
Distance Traveled
2,308,291
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
16,033
486
158
5
0
446,357
3
W
Hera
17,633
534
159
5
0
468,636
0
L
Cthulhu
17,932
543
181
5
0
535,335
0
W
Jing Wei
15,288
463
114
3
0
516,727
0
L
Hel
13,128
398
85
3
0
456,986
4
L
Mercury
12,429
377
56
2
0
598,109
5
W
Fenrir
15,544
471
79
2
0
536,914
0
W
Chaac
10,718
325
3
0
0
290,486
3
L
Ao Kuang
8,051
244
0
0
0
11,840
0
W
Medusa
15,101
458
137
4
0
495,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role