Player Matchup

Olorun
Olorun
AllahSagKrose
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,213 Elo+
Party 1
Thor
Thor
AllahSolKroşe
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,213 Elo+
Party 1
Bellona
Bellona
Coldvex
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,213 Elo+
Party 1
Fenrir
Fenrir
Trolex29
Fenrir
Level 28
God Stats
6W - 14L
1,422 SR
Queue Stats
194W - 215L
1,392 Elo+
Solo
Skadi
Skadi
qserveq
Skadi
Level 29
God Stats
24W - 32L
1,424 SR
Queue Stats
44W - 56L
1,251 Elo+
Solo
Team Averages
Level 13
1,469 SR
1,257 Elo+

VS

Team Averages
Level 12
1,628 SR
1,277 Elo+
Nox
Nox
Esenin17
Nox
Level 6
God Stats
15W - 20L
1,796 SR
Queue Stats
41W - 49L
1,191 Elo+
Party 2
Nemesis
Nemesis
Marcosgng0021
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,141 Elo+
Solo
Medusa
Medusa
Ratajiie
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Hun Batz
Hun Batz
YxClowNxY
Hun Batz
Level 18
God Stats
13W - 11L
1,550 SR
Queue Stats
86W - 80L
1,360 Elo+
Solo
Merlin
Merlin
eden_muerte
Merlin
Level 6
God Stats
4W - 2L
1,796 SR
Queue Stats
65W - 62L
1,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 11 / 1
8,057
424
3,056
16,196
5,556
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 9 / 0
8,318
438
3,076
12,718
3,810
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Coldvex
Bellona
10
0 / 8 / 0
6,793
358
3,416
11,917
7,990
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
Trolex29
Fenrir
14
1 / 8 / 0
8,689
457
8,065
22,026
7,989
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
qserveq
Skadi
13
2 / 10 / 1
8,392
442
5,423
13,731
4,113
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 10
9,496
500
7,207
6,085
2,120
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
3
0 / 2 / 0
6,192
326
0
1,126
191
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
Ratajiie
Medusa
19
23 / 0 / 13
12,902
679
31,337
15,132
6,509
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
YxClowNxY
Hun Batz
18
13 / 1 / 15
12,207
642
13,085
12,531
5,146
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
14
4 / 2 / 12
9,421
496
8,633
6,244
2,016
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
95
5
Kills
45
46
Deaths
7
2
Assists
50
Player
Kills
Deaths
Assists
KDA
L
0
11
1
0.05
L
2
9
0
0.22
L
Bellona
Coldvex
Bellona
0
8
0
0
W
5
2
10
5
W
Nemesis
0
2
0
0
W
Medusa
Ratajiie
Medusa
23
0
13
29.5
L
Fenrir
Trolex29
Fenrir
1
8
0
0.13
W
Hun Batz
YxClowNxY
Hun Batz
13
1
15
20.5
W
Merlin
4
2
12
5
L
Skadi
qserveq
Skadi
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,036
Damage
60,262
76,588
Taken
41,118
29,458
Mitigated
15,982
6,790
Healing
11,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,056
1,098
199
488
16,196
5,556
3,192
3,361
12,835
33,037
0
L
3,076
1,239
0
0
12,718
3,810
1,205
2,608
10,110
0
16,896
L
Bellona
Coldvex
Bellona
3,416
1,102
0
230
11,917
7,990
1,190
2,132
9,785
0
15,343
W
7,207
1,141
0
0
6,085
2,120
3,043
0
6,085
34,591
0
W
Nemesis
0
0
0
0
1,126
191
0
0
1,126
0
0
W
Medusa
Ratajiie
Medusa
31,337
21,676
0
6,123
15,132
6,509
5,651
2,597
12,535
0
91,875
L
Fenrir
Trolex29
Fenrir
8,065
1,062
0
5,873
22,026
7,989
0
5,461
16,565
0
58,922
W
Hun Batz
YxClowNxY
Hun Batz
13,085
2,351
291
5,541
12,531
5,146
0
391
12,140
0
84,228
W
Merlin
8,633
482
0
0
6,244
2,016
1,058
68
6,176
37,522
0
L
Skadi
qserveq
Skadi
5,423
2,528
0
0
13,731
4,113
678
2,278
11,453
0
29,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,249
Gold Earned
50,218
274
Minions Killed
372
0
Camps Cleared
0
1,476,934
Distance Traveled
1,376,894
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,057
424
69
4
0
266,960
1
L
Thor
8,318
438
36
2
0
311,730
1
L
Bellona
6,793
358
37
2
0
338,170
2
W
Nox
9,496
500
62
3
0
258,650
2
W
Nemesis
6,192
326
0
0
0
26,436
0
W
Medusa
12,902
679
130
7
0
352,448
1
L
Fenrir
8,689
457
80
4
0
300,611
0
W
Hun Batz
12,207
642
122
6
0
401,495
2
W
Merlin
9,421
496
58
3
0
337,865
0
L
Skadi
8,392
442
52
3
0
259,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role