Player Matchup

Jing Wei
Jing Wei
IdanSheri
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
LordPichuPal
Artemis
Level 17
God Stats
3W - 3L
1,320 SR
Queue Stats
54W - 98L
1,233 Elo+
Solo
Arachne
Arachne
Wheelzs 365
Arachne
Level 28
God Stats
3W - 2L
1,308 SR
Queue Stats
15W - 23L
1,363 Elo+
Solo
Thor
Thor
killercroc040
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,192 Elo+
Party 1
Chaac
Chaac
llopi68
Chaac
Level 20
God Stats
0W - 1L
1,311 SR
Queue Stats
10W - 19L
1,170 Elo+
Solo
Team Averages
Level 15
1,388 SR
1,292 Elo+

VS

Team Averages
Level 12
1,591 SR
1,419 Elo+
Skadi
Skadi
Doctor Jones147
Skadi
Level 27
God Stats
3W - 3L
1,719 SR
Queue Stats
68W - 63L
1,294 Elo+
Solo
Zeus
Zeus
Kaaris272700
Zeus
Level 10
God Stats
4W - 0L
1,797 SR
Queue Stats
21W - 12L
1,496 Elo+
Solo
Hel
Hel
LilWisc0
Hel
Level 15
God Stats
48W - 35L
1,438 SR
Queue Stats
98W - 75L
1,303 Elo+
Solo
Fenrir
Fenrir
ZoMBie_2_KiLLerX
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
sweatlakeman
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IdanSheri
Jing Wei
17
4 / 12 / 7
10,779
980
8,311
17,423
5,972
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
LordPichuPal
Artemis
17
3 / 9 / 8
10,660
969
12,420
18,090
6,243
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
Wheelzs 365
Arachne
16
1 / 7 / 8
9,848
895
10,880
21,378
6,962
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 11 / 6
10,448
950
8,210
23,890
8,461
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
llopi68
Chaac
16
2 / 8 / 7
10,349
941
10,380
20,877
8,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 15
11,156
1,014
7,052
6,601
2,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
29 / 0 / 12
16,297
1,482
46,676
9,919
10,356
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 1 / 30
12,762
1,160
24,345
11,842
5,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 7 / 16
12,068
1,097
13,382
16,101
7,951
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
sweatlakeman
Cthulhu
17
0 / 6 / 18
10,129
921
2,414
13,652
7,298

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
138
14
Kills
47
47
Deaths
15
36
Assists
91
Player
Kills
Deaths
Assists
KDA
W
3
1
15
10.5
L
Jing Wei
IdanSheri
Jing Wei
4
12
7
0.63
W
29
0
12
35
W
7
1
30
22
L
Artemis
LordPichuPal
Artemis
3
9
8
0.78
L
Arachne
Wheelzs 365
Arachne
1
7
8
0.71
W
8
7
16
2.29
L
4
11
6
0.64
L
Chaac
llopi68
Chaac
2
8
7
0.69
W
Cthulhu
sweatlakeman
Cthulhu
0
6
18
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,201
Damage
93,869
101,658
Taken
58,115
36,381
Mitigated
33,827
7,245
Healing
14,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,052
2,755
0
23
6,601
2,598
0
0
6,601
0
27,426
L
Jing Wei
IdanSheri
Jing Wei
8,311
7,095
0
0
17,423
5,972
0
12,949
4,224
0
24,649
W
46,676
5,943
0
3,327
9,919
10,356
0
0
9,919
66,152
0
W
24,345
842
4,125
5,996
11,842
5,624
0
0
11,842
42,001
0
L
Artemis
LordPichuPal
Artemis
12,420
7,362
0
1,759
18,090
6,243
0
13,233
4,807
0
31,046
L
Arachne
Wheelzs 365
Arachne
10,880
8,462
0
2,471
21,378
6,962
0
16,064
5,089
0
25,050
W
13,382
3,944
0
880
16,101
7,951
0
0
16,101
0
24,895
L
8,210
2,107
0
0
23,890
8,461
0
15,403
8,287
0
18,033
L
Chaac
llopi68
Chaac
10,380
633
0
3,015
20,877
8,743
0
14,886
5,816
0
29,693
W
Cthulhu
sweatlakeman
Cthulhu
2,414
157
0
90
13,652
7,298
0
0
13,652
10,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,084
Gold Earned
62,412
138
Minions Killed
194
4
Camps Cleared
5
912,402
Distance Traveled
950,395
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,156
1,014
35
3
1
186,715
0
L
Jing Wei
10,779
980
33
3
2
184,011
0
W
Zeus
16,297
1,482
53
5
1
196,746
0
W
Hel
12,762
1,160
47
4
2
211,479
0
L
Artemis
10,660
969
41
4
1
152,999
2
L
Arachne
9,848
895
17
2
1
209,704
0
W
Fenrir
12,068
1,097
26
2
1
192,818
2
L
Thor
10,448
950
12
1
0
184,437
0
L
Chaac
10,349
941
35
3
0
181,251
0
W
Cthulhu
10,129
921
33
3
0
162,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role