Player Matchup

Izanami
Izanami
MelancholySage
Izanami
Level 9
God Stats
1W - 4L
1,500 SR
Queue Stats
55W - 53L
1,202 Elo+
Solo
Chaac
Chaac
SoloinLife
Chaac
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,039 Elo+
Solo
Neith
Neith
Swolefire
Neith
Level 5
God Stats
1W - 1L
1,721 SR
Queue Stats
9W - 8L
1,103 Elo+
Party 2
Hera
Hera
TheNameIsSDG
Hera
Level 29
God Stats
2W - 8L
1,237 SR
Queue Stats
70W - 57L
1,361 Elo+
Solo
Tsukuyomi
Tsukuyomi
Unrivaledx
Tsukuyomi
Level 47
God Stats
1W - 1L
1,675 SR
Queue Stats
13W - 22L
1,195 Elo+
Party 2
Team Averages
Level 19
1,526 SR
1,180 Elo+

VS

Team Averages
Level 34
1,462 SR
1,265 Elo+
Raijin
Raijin
Alexandrebelmont
Raijin
Level 16
God Stats
4W - 4L
1,427 SR
Queue Stats
25W - 31L
1,352 Elo+
Solo
Ao Kuang
Ao Kuang
PlugMeOut
Ao Kuang
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,067 Elo+
Solo
Cthulhu
Cthulhu
SoyQuinn
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,349 Elo+
Party 1
Neith
Neith
laj99115
Neith
Level 27
God Stats
8W - 10L
1,587 SR
Queue Stats
147W - 174L
1,310 Elo+
Solo
Fenrir
Fenrir
randalf2018
Fenrir
Level 100
God Stats
4W - 6L
1,295 SR
Queue Stats
360W - 492L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,205
473
2,615
8,832
2,391
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
9
1 / 3 / 0
5,586
508
4,998
5,856
3,304
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Swolefire
Neith
8
0 / 6 / 0
4,901
446
3,297
6,033
1,782
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 5 / 0
6,095
554
3,236
5,864
1,618
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Unrivaledx
Tsukuyomi
7
0 / 5 / 1
4,741
431
1,949
6,229
1,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 7
7,360
669
5,902
5,351
1,861
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
PlugMeOut
Ao Kuang
8
3 / 1 / 1
5,634
512
2,170
5,508
1,259
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
SoyQuinn
Cthulhu
8
0 / 0 / 3
5,141
467
1,576
4,350
1,478
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
laj99115
Neith
10
1 / 0 / 3
6,120
556
2,746
3,523
1,091
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Fenrir
12
11 / 1 / 6
7,785
708
8,869
10,271
3,904
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
22
23
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
L
0
4
1
0.13
W
Ao Kuang
PlugMeOut
Ao Kuang
3
1
1
3.5
L
Chaac
1
3
0
0.33
W
Cthulhu
SoyQuinn
Cthulhu
0
0
3
1.5
L
Neith
Swolefire
Neith
0
6
0
0
L
2
5
0
0.4
L
Tsukuyomi
Unrivaledx
Tsukuyomi
0
5
1
0.1
W
Neith
laj99115
Neith
1
0
3
2.5
W
Fenrir
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,095
Damage
21,263
32,814
Taken
29,003
10,901
Mitigated
9,593
5,928
Healing
9,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,902
1,022
0
1,468
5,351
1,861
437
1,527
3,799
37,268
0
L
2,615
1,532
0
2,629
8,832
2,391
33
1,596
7,236
0
30,182
W
Ao Kuang
PlugMeOut
Ao Kuang
2,170
682
0
1,817
5,508
1,259
71
0
5,408
17,974
0
L
Chaac
4,998
604
0
1,342
5,856
3,304
379
3,106
2,750
0
26,609
W
Cthulhu
SoyQuinn
Cthulhu
1,576
418
0
311
4,350
1,478
130
0
4,210
12,842
0
L
Neith
Swolefire
Neith
3,297
844
0
357
6,033
1,782
130
1,067
4,966
0
19,952
L
3,236
1,211
0
490
5,864
1,618
0
1,800
4,064
19,418
0
L
Tsukuyomi
Unrivaledx
Tsukuyomi
1,949
823
0
1,110
6,229
1,806
532
2,079
4,150
0
14,147
W
Neith
laj99115
Neith
2,746
699
0
1,161
3,523
1,091
712
0
3,523
0
29,285
W
Fenrir
8,869
2,384
0
4,561
10,271
3,904
0
1,709
8,537
0
33,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,528
Gold Earned
32,040
219
Minions Killed
246
0
Camps Cleared
0
946,256
Distance Traveled
963,223
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,360
669
77
7
0
188,673
5
L
Izanami
5,205
473
59
5
0
191,140
0
W
Ao Kuang
5,634
512
30
3
0
186,762
0
L
Chaac
5,586
508
50
5
0
191,275
0
W
Cthulhu
5,141
467
21
2
0
210,028
1
L
Neith
4,901
446
47
4
0
185,282
3
L
Hera
6,095
554
34
3
0
174,891
0
L
Tsukuyomi
4,741
431
29
3
0
203,668
0
W
Neith
6,120
556
65
6
0
168,232
2
W
Fenrir
7,785
708
53
5
0
209,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role