Player Matchup

Sobek
Sobek
 
Sobek
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
AlexZ23
Anhur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DesastreEros
Anubis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Sant1MataNobs
Nemesis
Level 99
God Stats
14W - 12L
1,523 SR
Queue Stats
271W - 325L
1,480 Elo+
Party 1
Mulan
Mulan
ramonchan6
Mulan
Level 15
God Stats
1W - 1L
1,177 SR
Queue Stats
36W - 33L
1,380 Elo+
Party 1
Team Averages
Level 61
1,440 SR
1,472 Elo+

VS

Team Averages
Level 48
1,502 SR
1,443 Elo+
Ra
Ra
 
Ra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Baknami
Cthulhu
Level 49
God Stats
18W - 13L
1,529 SR
Queue Stats
66W - 86L
1,360 Elo+
Party 2
Anubis
Anubis
Caveirafire
Anubis
Level 37
God Stats
123W - 114L
1,511 SR
Queue Stats
192W - 197L
1,420 Elo+
Solo
Ymir
Ymir
juancruz2143
Ymir
Level 34
God Stats
7W - 10L
1,472 SR
Queue Stats
118W - 117L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 0 / 2
4,485
641
1,385
3,743
1,535
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
AlexZ23
Anhur
9
2 / 0 / 1
5,263
752
2,495
2,376
541
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
7
1 / 4 / 1
4,567
652
1,683
5,071
2,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
8
3 / 0 / 1
5,068
724
2,190
3,669
969
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mulan
9
2 / 0 / 1
5,075
725
3,083
3,799
1,168
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
4 / 2 / 0
4,688
670
2,821
3,818
736
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
 
Rama
1
0 / 1 / 0
2,908
415
220
569
45
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Baknami
Cthulhu
7
0 / 3 / 0
3,900
557
3,024
5,125
2,262
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
3
0 / 2 / 0
3,209
458
580
1,740
375
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 1 / 0
3,561
509
1,175
4,238
1,312
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
8
Kills
4
4
Deaths
9
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
2
1
L
Ra
 
Ra
4
2
0
2
L
Rama
 
Rama
0
1
0
0
W
Anhur
AlexZ23
Anhur
2
0
1
2.5
L
Cthulhu
Baknami
Cthulhu
0
3
0
0
L
Anubis
0
2
0
0
W
Anubis
1
4
1
0.38
W
Nemesis
3
0
1
3.5
L
0
1
0
0
W
Mulan
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,836
Damage
7,820
18,658
Taken
15,490
6,312
Mitigated
4,730
7,340
Healing
4,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,385
526
0
1,046
3,743
1,535
115
1,117
2,626
6,736
0
L
Ra
 
Ra
2,821
430
0
1,330
3,818
736
0
1,770
2,048
20,054
0
L
Rama
 
Rama
220
189
0
12
569
45
0
202
367
0
785
W
Anhur
AlexZ23
Anhur
2,495
1,540
0
704
2,376
541
1,466
568
1,808
0
23,782
L
Cthulhu
Baknami
Cthulhu
3,024
356
0
965
5,125
2,262
0
0
5,125
15,537
0
L
Anubis
580
120
0
434
1,740
375
0
57
1,683
4,651
0
W
Anubis
1,683
167
0
1,694
5,071
2,099
0
2,670
2,401
19,723
0
W
Nemesis
2,190
1,226
0
1,785
3,669
969
0
608
3,036
0
24,085
L
1,175
536
0
1,292
4,238
1,312
0
1,039
3,199
7,290
0
W
Mulan
3,083
832
0
2,111
3,799
1,168
166
2,312
1,187
0
17,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,458
Gold Earned
18,266
189
Minions Killed
89
0
Camps Cleared
0
641,902
Distance Traveled
475,383
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,485
641
15
2
0
122,619
3
L
Ra
4,688
670
39
6
0
148,206
0
L
Rama
2,908
415
2
0
0
23,965
0
W
Anhur
5,263
752
51
7
0
113,872
2
L
Cthulhu
3,900
557
26
4
0
134,120
0
L
Anubis
3,209
458
10
1
0
63,077
1
W
Anubis
4,567
652
29
4
0
110,255
0
W
Nemesis
5,068
724
53
8
0
142,436
2
L
Ymir
3,561
509
12
2
0
106,015
3
W
Mulan
5,075
725
41
6
0
152,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role