Player Matchup

Ah Puch
Ah Puch
Masters
 
Ah Puch
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond II
Hit Your Autos
Heimdallr
Diamond II
Level 40
God Stats
1W - 3L
1,730 SR
Queue Stats
45W - 48L
2,525 MMR
Solo
Cabrakan
Cabrakan
Diamond I
LazyLovesScythe
Cabrakan
Diamond I
Level 144
God Stats
4W - 3L
1,782 SR
Queue Stats
383W - 378L
2,364 MMR
Solo
Achilles
Achilles
Diamond IV
Menoumaru
Achilles
Diamond IV
Level 153
God Stats
0W - 3L
1,324 SR
Queue Stats
44W - 32L
2,701 MMR
Solo
Fenrir
Fenrir
Diamond IV
NockaIsFreelo
Fenrir
Diamond IV
Level 62
God Stats
1W - 2L
1,649 SR
Queue Stats
78W - 63L
2,383 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 111
1,597 SR
2,295 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 111
1,675 SR
2,253 MMR
Nike
Nike
Diamond II
Fragulations
Nike
Diamond II
Level 158
God Stats
14W - 2L
1,807 SR
Queue Stats
152W - 109L
2,356 MMR
Solo
Sun Wukong
Sun Wukong
Diamond I
Its_Ending
Sun Wukong
Diamond I
Level 100
God Stats
8W - 4L
1,774 SR
Queue Stats
606W - 580L
2,335 MMR
Solo
Aphrodite
Aphrodite
Diamond I
MrTeep
Aphrodite
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Diamond III
NotASimp
Nemesis
Diamond III
Level 46
God Stats
2W - 0L
1,765 SR
Queue Stats
57W - 38L
2,733 MMR
Party 1
Rama
Rama
Diamond II
PaX KingStunna
Rama
Diamond II
Level 89
God Stats
3W - 4L
1,529 SR
Queue Stats
105W - 106L
2,339 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
8
0 / 2 / 0
4,079
680
883
2,230
505
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Heimdallr
Hit Your Autos
Heimdallr
4
0 / 1 / 1
3,364
561
1,437
1,821
302
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
6
0 / 4 / 0
3,721
620
1,562
4,373
1,757
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Menoumaru
Achilles
5
0 / 1 / 1
3,522
587
1,191
3,664
1,536
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 2 / 0
3,640
607
905
4,036
1,148
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
CthulhuHe BoTsukuyomiPersephoneOlorun

VS

Bans
YemojaAmaterasuFreyaGaneshaJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 0 / 1
4,986
831
3,193
2,923
1,286
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
Its_Ending
Sun Wukong
6
0 / 0 / 1
3,618
603
1,258
3,592
999
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
MrTeep
Aphrodite
8
2 / 0 / 2
4,669
778
1,403
1,682
536
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
NotASimp
Nemesis
8
4 / 1 / 3
4,924
821
3,216
3,722
960
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 0 / 2
3,934
656
1,304
2,533
452
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
0
Kills
10
10
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
2
0
0
W
4
0
1
4.5
L
Heimdallr
Hit Your Autos
Heimdallr
0
1
1
0.5
W
Sun Wukong
Its_Ending
Sun Wukong
0
0
1
0.5
L
Cabrakan
0
4
0
0
L
Achilles
Menoumaru
Achilles
0
1
1
0.5
W
Aphrodite
MrTeep
Aphrodite
2
0
2
3
L
0
2
0
0
W
Nemesis
NotASimp
Nemesis
4
1
3
5.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,978
Damage
10,374
16,124
Taken
14,452
5,248
Mitigated
4,233
5,065
Healing
7,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
883
70
0
350
2,230
505
0
225
2,005
21,116
0
W
3,193
735
0
1,783
2,923
1,286
0
1,647
1,276
0
19,191
L
Heimdallr
Hit Your Autos
Heimdallr
1,437
1,030
0
943
1,821
302
0
0
1,821
0
9,729
W
Sun Wukong
Its_Ending
Sun Wukong
1,258
277
0
1,658
3,592
999
0
0
3,592
0
14,671
L
Cabrakan
1,562
291
0
783
4,373
1,757
0
0
4,157
13,711
0
L
Achilles
Menoumaru
Achilles
1,191
179
0
1,248
3,664
1,536
0
285
3,354
0
6,314
W
Aphrodite
MrTeep
Aphrodite
1,403
274
682
1,481
1,682
536
0
481
1,201
19,710
0
L
905
429
0
1,741
4,036
1,148
0
893
3,143
0
11,638
W
Nemesis
NotASimp
Nemesis
3,216
1,784
0
1,362
3,722
960
0
317
3,405
0
20,368
W
1,304
1,185
0
606
2,533
452
0
0
2,533
0
18,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,326
Gold Earned
22,131
130
Minions Killed
194
0
Camps Cleared
0
494,432
Distance Traveled
648,356
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
4,079
680
38
6
0
105,867
1
W
Nike
4,986
831
36
6
0
133,708
2
L
Heimdallr
3,364
561
24
4
0
63,016
1
W
Sun Wukong
3,618
603
17
3
0
122,148
4
L
Cabrakan
3,721
620
33
6
0
115,270
0
L
Achilles
3,522
587
10
2
0
112,968
2
W
Aphrodite
4,669
778
50
8
0
127,451
1
L
Fenrir
3,640
607
25
4
0
97,311
1
W
Nemesis
4,924
821
43
7
0
154,215
1
W
Rama
3,934
656
48
8
0
110,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role