Player Matchup

Freya
Freya
DragonBlaze24
Freya
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
ForzenFlame
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,458 Elo+
Party 2
Izanami
Izanami
FyallFeelins
Izanami
Level 37
God Stats
115W - 106L
1,521 SR
Queue Stats
172W - 181L
1,423 Elo+
Party 3
Sol
Sol
NavigatorSynth
Sol
Level 28
God Stats
15W - 12L
1,615 SR
Queue Stats
257W - 262L
1,511 Elo+
Party 2
Ao Kuang
Ao Kuang
RazuWolf
Ao Kuang
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,442 Elo+
Party 3
Team Averages
Level 16
1,527 SR
1,467 Elo+

VS

Team Averages
Level 25
1,585 SR
1,440 Elo+
Amaterasu
Amaterasu
Astreilla
Amaterasu
Level 27
God Stats
12W - 16L
1,500 SR
Queue Stats
211W - 201L
1,441 Elo+
Party 4
Zeus
Zeus
Eggmuffin101
Zeus
Level 32
God Stats
73W - 41L
1,674 SR
Queue Stats
143W - 130L
1,531 Elo+
Party 1
Da Ji
Da Ji
Fr0zenMercenary
Da Ji
Level 25
God Stats
9W - 8L
1,562 SR
Queue Stats
79W - 86L
1,313 Elo+
Party 1
Loki
Loki
hayden137
Loki
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 75L
1,369 Elo+
Party 4
Nu Wa
Nu Wa
taylortdr
Nu Wa
Level 19
God Stats
90W - 51L
1,689 SR
Queue Stats
141W - 130L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 14 / 7
10,585
882
4,125
24,649
7,466
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
ForzenFlame
Jormungandr
17
1 / 7 / 7
11,069
922
6,249
18,961
10,284
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
FyallFeelins
Izanami
18
8 / 10 / 4
13,681
1,140
17,277
23,577
8,357
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 2 / 10
12,104
1,009
19,148
12,644
3,863
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
RazuWolf
Ao Kuang
16
2 / 9 / 6
10,806
901
7,277
18,813
5,644
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Astreilla
Amaterasu
19
7 / 3 / 21
12,835
1,070
7,491
12,996
12,703
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
25 / 2 / 14
16,538
1,378
48,264
10,293
3,785
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
2 / 4 / 25
11,891
991
8,929
14,255
5,739
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Loki
19
3 / 4 / 25
12,497
1,041
10,004
11,868
4,339
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
taylortdr
Nu Wa
20
5 / 1 / 28
13,453
1,121
18,620
9,226
3,681
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
155
14
Kills
42
42
Deaths
14
34
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Astreilla
Amaterasu
7
3
21
5.83
L
1
14
7
0.32
W
25
2
14
16
L
Jormungandr
ForzenFlame
Jormungandr
1
7
7
0.64
W
2
4
25
3.63
L
Izanami
FyallFeelins
Izanami
8
10
4
1
L
2
2
10
3.5
L
Ao Kuang
RazuWolf
Ao Kuang
2
9
6
0.56
W
Loki
3
4
25
3.88
W
Nu Wa
taylortdr
Nu Wa
5
1
28
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,076
Damage
93,308
98,644
Taken
58,638
35,614
Mitigated
30,247
8,079
Healing
4,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Astreilla
Amaterasu
7,491
2,229
0
777
12,996
12,703
0
6,941
5,932
60
13,294
L
4,125
1,676
0
2,948
24,649
7,466
0
18,298
6,312
21,168
0
W
48,264
8,519
0
1,789
10,293
3,785
0
5,730
4,488
90,883
0
L
Jormungandr
ForzenFlame
Jormungandr
6,249
1,723
0
524
18,961
10,284
0
13,489
5,322
35,206
0
W
8,929
2,304
0
404
14,255
5,739
0
9,537
4,450
0
12,277
L
Izanami
FyallFeelins
Izanami
17,277
12,739
0
1,859
23,577
8,357
0
14,691
8,761
0
63,712
L
19,148
3,510
0
1,470
12,644
3,863
0
8,903
3,741
69,331
0
L
Ao Kuang
RazuWolf
Ao Kuang
7,277
2,737
0
1,278
18,813
5,644
0
11,563
7,225
13,084
0
W
Loki
10,004
3,615
0
0
11,868
4,339
0
8,865
2,905
0
17,402
W
Nu Wa
taylortdr
Nu Wa
18,620
6,454
0
1,237
9,226
3,681
0
5,137
4,064
55,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,245
Gold Earned
67,214
265
Minions Killed
227
10
Camps Cleared
3
1,045,720
Distance Traveled
1,224,687
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,835
1,070
15
1
2
283,558
0
L
Freya
10,585
882
33
3
0
200,736
0
W
Zeus
16,538
1,378
108
9
0
245,444
1
L
Jormungandr
11,069
922
42
4
1
231,529
0
W
Da Ji
11,891
991
6
1
0
198,356
0
L
Izanami
13,681
1,140
81
7
8
204,208
0
L
Sol
12,104
1,009
100
8
1
241,063
0
L
Ao Kuang
10,806
901
9
1
0
168,184
1
W
Loki
12,497
1,041
13
1
1
260,440
0
W
Nu Wa
13,453
1,121
85
7
0
236,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role