Player Matchup

Neith
Neith
Inandoutyobish
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 54L
1,046 Elo+
Party 1
Thor
Thor
Killerqueenz007
Thor
Level 10
God Stats
2W - 5L
1,217 SR
Queue Stats
18W - 31L
1,234 Elo+
Party 2
Nemesis
Nemesis
NTRO_Coolah_YT
Nemesis
Level 11
God Stats
19W - 20L
1,358 SR
Queue Stats
19W - 21L
1,227 Elo+
Solo
Pele
Pele
SWEETnSaVage_
Pele
Level 38
God Stats
23W - 33L
1,341 SR
Queue Stats
72W - 97L
1,341 Elo+
Party 1
Hel
Hel
jaystone1219
Hel
Level 67
God Stats
1W - 7L
1,234 SR
Queue Stats
70W - 77L
1,246 Elo+
Party 2
Team Averages
Level 26
1,330 SR
1,219 Elo+

VS

Team Averages
Level 26
1,525 SR
1,323 Elo+
Cu Chulainn
Cu Chulainn
Fletch476
Cu Chulainn
Level 23
God Stats
37W - 20L
1,567 SR
Queue Stats
81W - 75L
1,284 Elo+
Solo
Fenrir
Fenrir
SG Pine
Fenrir
Level 28
God Stats
18W - 13L
1,298 SR
Queue Stats
151W - 127L
1,452 Elo+
Solo
Zeus
Zeus
Tarh Fuzion
Zeus
Level 29
God Stats
2W - 2L
1,223 SR
Queue Stats
12W - 9L
1,189 Elo+
Solo
Athena
Athena
Vezzperr
Athena
Level 27
God Stats
25W - 23L
1,637 SR
Queue Stats
195W - 164L
1,405 Elo+
Solo
Jing Wei
Jing Wei
swimmer127
Jing Wei
Level 22
God Stats
7W - 4L
1,899 SR
Queue Stats
85W - 85L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 6
11,718
837
10,972
13,319
4,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

18
0 / 7 / 4
11,928
852
6,109
19,740
6,091
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 9 / 2
12,659
904
21,219
26,541
9,317
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
4 / 6 / 1
12,489
892
10,607
19,401
6,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
0 / 6 / 6
11,974
855
8,598
21,319
12,109
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Fletch476
Cu Chulainn
20
6 / 1 / 20
14,776
1,055
18,401
15,148
23,547
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
SG Pine
Fenrir
20
14 / 0 / 6
14,759
1,054
19,443
11,059
6,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
6 / 1 / 17
13,968
998
38,755
11,099
5,276
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Vezzperr
Athena
20
4 / 3 / 19
13,364
955
8,338
17,270
24,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
swimmer127
Jing Wei
18
3 / 4 / 13
12,305
879
8,308
9,846
5,316
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
108
9
Kills
33
33
Deaths
9
19
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Fletch476
Cu Chulainn
6
1
20
16
L
0
5
6
0.6
L
0
7
4
0.29
L
5
9
2
0.67
W
Fenrir
SG Pine
Fenrir
14
0
6
17
L
4
6
1
0.75
W
6
1
17
14.5
W
Athena
Vezzperr
Athena
4
3
19
4.5
L
0
6
6
0.5
W
Jing Wei
swimmer127
Jing Wei
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,505
Damage
93,245
100,320
Taken
64,422
38,593
Mitigated
64,951
6,653
Healing
8,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Fletch476
Cu Chulainn
18,401
3,718
0
826
15,148
23,547
0
2,811
12,337
0
68,036
L
10,972
5,602
0
801
13,319
4,491
0
6,963
6,206
0
25,703
L
6,109
1,950
0
0
19,740
6,091
0
10,164
9,501
0
24,740
L
21,219
10,699
0
1,860
26,541
9,317
0
10,055
16,261
0
37,385
W
Fenrir
SG Pine
Fenrir
19,443
2,711
267
1,758
11,059
6,113
0
975
9,742
0
27,045
L
10,607
3,701
0
2,176
19,401
6,585
0
9,469
9,807
0
26,101
W
38,755
2,938
1,740
2,799
11,099
5,276
0
1,479
9,620
66,825
0
W
Athena
Vezzperr
Athena
8,338
2,260
0
0
17,270
24,699
0
2,481
14,789
13,177
0
L
8,598
2,573
804
1,012
21,319
12,109
0
10,442
10,702
34,665
0
W
Jing Wei
swimmer127
Jing Wei
8,308
7,531
213
496
9,846
5,316
0
852
8,994
0
14,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,768
Gold Earned
69,172
220
Minions Killed
244
5
Camps Cleared
3
1,045,881
Distance Traveled
1,245,965
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
14,776
1,055
115
8
1
294,116
0
L
Neith
11,718
837
47
3
0
160,461
0
L
Thor
11,928
852
46
3
1
231,880
3
L
Nemesis
12,659
904
40
3
2
201,898
0
W
Fenrir
14,759
1,054
21
2
1
313,969
0
L
Pele
12,489
892
34
2
1
218,941
0
W
Zeus
13,968
998
83
6
1
232,205
0
W
Athena
13,364
955
8
1
0
233,875
1
L
Hel
11,974
855
53
4
1
232,701
1
W
Jing Wei
12,305
879
17
1
0
171,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role