Player Matchup

Nox
Nox
Bronze II
I-_-IGENGARI-_-I
Nox
Bronze II
Level 69
God Stats
2W - 1L
1,343 SR
Queue Stats
95W - 127L
295 MMR
Party 1
Cabrakan
Cabrakan
Bronze II
TastyMooseMeat
Cabrakan
Bronze II
Level 58
God Stats
20W - 17L
1,415 SR
Queue Stats
92W - 121L
426 MMR
Party 1
Artemis
Artemis
Bronze I
xColonelHadesx
Artemis
Bronze I
Level 68
God Stats
24W - 23L
1,511 SR
Queue Stats
221W - 280L
607 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 65
1,423 SR
443 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 95
1,414 SR
358 MMR
Scylla
Scylla
Bronze III
ClanceArmstrong
Scylla
Bronze III
Level 88
God Stats
14W - 23L
1,416 SR
Queue Stats
81W - 84L
145 MMR
Party 2
Bellona
Bellona
Bronze II
CyrilFiggis_007
Bellona
Bronze II
Level 94
God Stats
13W - 18L
1,390 SR
Queue Stats
116W - 113L
855 MMR
Party 2
Fafnir
Fafnir
Bronze III
I Material I
Fafnir
Bronze III
Level 104
God Stats
16W - 26L
1,436 SR
Queue Stats
27W - 62L
75 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 6
11,933
597
10,228
13,476
5,604
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
16
4 / 6 / 7
14,428
721
8,109
19,339
22,083
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
6 / 6 / 5
14,191
710
17,755
18,689
7,722
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
CthulhuZeusSkadiAnubisHades

VS

Bans
Ah PuchCernunnosKukulkanMedusaMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 9
12,091
605
17,200
11,259
4,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
8 / 5 / 7
13,158
658
13,860
18,360
14,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
14
5 / 2 / 12
12,365
618
9,028
26,078
27,872
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
12
Kills
17
18
Deaths
12
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
5
9
1.7
L
8
5
7
2.3
L
Fafnir
5
2
12
5.5
W
2
6
6
0.83
W
Cabrakan
4
6
7
1.25
W
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,092
Damage
40,088
51,504
Taken
55,697
35,409
Mitigated
46,940
10,772
Healing
16,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,200
250
880
1,026
11,259
4,378
680
4,323
6,936
72,189
0
L
13,860
4,330
405
2,617
18,360
14,690
15
5,885
12,475
0
57,009
L
Fafnir
9,028
2,260
1,448
10,156
26,078
27,872
284
8,797
17,281
28,013
0
W
10,228
1,426
0
1,655
13,476
5,604
698
7,824
5,652
55,652
0
W
Cabrakan
8,109
1,639
1,569
1,960
19,339
22,083
100
7,438
11,901
17,932
0
W
17,755
11,619
1,180
4,408
18,689
7,722
3,270
11,002
7,687
0
84,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,552
Gold Earned
37,614
202
Minions Killed
155
0
Camps Cleared
0
941,142
Distance Traveled
1,007,106
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,091
605
53
3
0
299,730
3
L
Bellona
13,158
658
83
4
0
359,967
3
L
Fafnir
12,365
618
19
1
0
347,409
6
W
Nox
11,933
597
70
4
0
298,897
2
W
Cabrakan
14,428
721
13
1
0
347,622
3
W
Artemis
14,191
710
119
6
0
294,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role