Player Matchup

Mercury
Mercury
Erickmorton
Mercury
Level 128
God Stats
13W - 27L
1,457 SR
Queue Stats
106W - 107L
1,499 Elo+
Party 3
Sol
Sol
GabeLlz
Sol
Level 120
God Stats
3W - 8L
1,496 SR
Queue Stats
107W - 107L
1,500 Elo+
Party 3
Sobek
Sobek
Goldnessluck
Sobek
Level 102
God Stats
4W - 4L
1,649 SR
Queue Stats
9W - 10L
1,432 Elo+
Party 2
Anubis
Anubis
LinkgamesRJ
Anubis
Level 128
God Stats
5W - 4L
1,395 SR
Queue Stats
78W - 73L
1,597 Elo+
Party 2
Horus
Horus
WillDeCourley
Horus
Level 49
God Stats
14W - 12L
1,656 SR
Queue Stats
137W - 114L
1,505 Elo+
Solo
Team Averages
Level 105
1,531 SR
1,507 Elo+

VS

Team Averages
Level 126
1,626 SR
1,473 Elo+
Cthulhu
Cthulhu
Admiral5358
Cthulhu
Level 160
God Stats
21W - 22L
1,554 SR
Queue Stats
101W - 99L
1,495 Elo+
Party 1
Arachne
Arachne
DHG Goku
Arachne
Level 88
God Stats
4W - 1L
1,564 SR
Queue Stats
21W - 33L
1,394 Elo+
Party 1
Olorun
Olorun
IM71167
Olorun
Level 147
God Stats
3W - 2L
1,595 SR
Queue Stats
53W - 53L
1,495 Elo+
Party 1
Chaac
Chaac
Jlo2796
Chaac
Level 117
God Stats
2W - 1L
1,640 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Cupid
Cupid
Lunar5
Cupid
Level 120
God Stats
1W - 0L
1,779 SR
Queue Stats
29W - 35L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Erickmorton
Mercury
20
7 / 2 / 8
14,400
847
17,817
19,110
8,676
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sol
19
5 / 6 / 15
13,491
794
25,539
21,733
7,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 8 / 13
14,599
859
7,007
24,101
33,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
20
7 / 4 / 11
13,693
805
31,050
18,447
9,665
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
2 / 7 / 15
11,827
696
7,679
22,948
16,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Admiral5358
Cthulhu
20
12 / 6 / 11
16,727
984
24,123
29,336
28,931
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
DHG Goku
Arachne
16
2 / 8 / 2
11,129
655
3,261
16,181
4,675
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
IM71167
Olorun
20
4 / 2 / 13
13,784
811
22,236
19,012
7,132
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Jlo2796
Chaac
19
4 / 6 / 15
13,352
785
18,722
27,962
31,074
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
Lunar5
Cupid
20
5 / 3 / 16
13,520
795
17,125
16,688
6,043
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
84
25
Kills
27
27
Deaths
25
62
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Admiral5358
Cthulhu
12
6
11
2.92
W
Arachne
DHG Goku
Arachne
2
8
2
0.38
L
Mercury
Erickmorton
Mercury
7
2
8
5.5
L
Sol
5
6
15
2.08
L
4
8
13
1.31
W
Olorun
IM71167
Olorun
4
2
13
5.25
W
Chaac
Jlo2796
Chaac
4
6
15
1.92
L
Anubis
7
4
11
3.13
W
Cupid
Lunar5
Cupid
5
3
16
4.33
L
2
7
15
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,092
Damage
85,467
106,339
Taken
109,179
75,646
Mitigated
77,855
28,371
Healing
34,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Admiral5358
Cthulhu
24,123
1,494
2,921
2,815
29,336
28,931
505
18,862
10,113
59,673
0
W
Arachne
DHG Goku
Arachne
3,261
2,270
147
1,808
16,181
4,675
250
8,279
7,803
0
11,695
L
Mercury
Erickmorton
Mercury
17,817
8,355
0
2,850
19,110
8,676
1,572
9,610
9,475
0
75,703
L
Sol
25,539
6,391
0
7,620
21,733
7,655
3,295
11,205
10,403
57,891
0
L
7,007
185
0
1,812
24,101
33,116
397
9,732
14,244
20,692
0
W
Olorun
IM71167
Olorun
22,236
12,154
2,063
10,856
19,012
7,132
2,050
11,308
7,521
69,520
0
W
Chaac
Jlo2796
Chaac
18,722
1,815
0
8,125
27,962
31,074
498
16,293
11,521
0
48,879
L
Anubis
31,050
399
0
8,682
18,447
9,665
1,128
9,321
9,026
76,114
0
W
Cupid
Lunar5
Cupid
17,125
10,958
549
4,974
16,688
6,043
4,169
9,085
7,308
0
42,204
L
7,679
2,917
2,855
4,552
22,948
16,534
864
7,157
15,440
0
18,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,010
Gold Earned
68,512
387
Minions Killed
369
9
Camps Cleared
8
1,517,066
Distance Traveled
1,603,019
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,727
984
94
6
1
335,195
1
W
Arachne
11,129
655
16
1
0
304,672
0
L
Mercury
14,400
847
141
8
7
368,373
0
L
Sol
13,491
794
80
5
0
290,466
5
L
Sobek
14,599
859
34
2
0
291,584
2
W
Olorun
13,784
811
119
7
4
319,756
1
W
Chaac
13,352
785
71
4
2
310,653
2
L
Anubis
13,693
805
102
6
2
284,334
0
W
Cupid
13,520
795
69
4
1
332,743
0
L
Horus
11,827
696
30
2
0
282,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role