Player Matchup

Kuzenbo
Kuzenbo
DOMINATION-333
Kuzenbo
Level 105
God Stats
1W - 1L
1,720 SR
Queue Stats
96W - 85L
1,357 Elo+
Party 1
Fenrir
Fenrir
FartsMcGee23
Fenrir
Level 68
God Stats
1W - 1L
1,494 SR
Queue Stats
82W - 70L
1,352 Elo+
Party 1
Sun Wukong
Sun Wukong
Lacrow7
Sun Wukong
Level 83
God Stats
3W - 1L
1,408 SR
Queue Stats
84W - 65L
1,345 Elo+
Solo
Olorun
Olorun
angelzav_
Olorun
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 45L
1,263 Elo+
Party 1
Terra
Terra
kidtheneon
Terra
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 28L
1,187 Elo+
Party 1
Team Averages
Level 70
1,524 SR
1,301 Elo+

VS

Team Averages
Level 69
1,544 SR
1,335 Elo+
Hel
Hel
SLTY BEAST
Hel
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 74L
1,349 Elo+
Solo
Bastet
Bastet
Samurai Tivo
Bastet
Level 115
God Stats
2W - 1L
1,659 SR
Queue Stats
51W - 53L
1,321 Elo+
Party 2
Izanami
Izanami
ShadowFang1213
Izanami
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 54L
1,318 Elo+
Party 2
Ganesha
Ganesha
Tarisia
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 68L
1,324 Elo+
Solo
Merlin
Merlin
gavn_rckbrn
Merlin
Level 64
God Stats
3W - 1L
1,559 SR
Queue Stats
76W - 78L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 13
11,296
595
21,706
32,790
43,703
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
17
2 / 6 / 12
10,379
546
13,061
21,140
9,940
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Lacrow7
Sun Wukong
20
8 / 2 / 12
13,138
691
24,423
23,854
29,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
angelzav_
Olorun
20
5 / 5 / 12
12,341
650
15,004
26,085
12,487
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
19
3 / 5 / 13
11,497
605
8,085
29,630
45,854
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 12
13,526
712
18,135
20,220
13,089
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
20
8 / 4 / 9
12,839
676
24,888
15,942
12,551
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
5 / 6 / 9
13,103
690
23,137
18,358
10,653
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
Tarisia
Ganesha
20
0 / 5 / 21
12,361
651
16,684
27,868
38,022
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
20
5 / 3 / 15
13,170
693
31,136
20,943
12,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
91
22
Kills
25
26
Deaths
22
62
Assists
66
Player
Kills
Deaths
Assists
KDA
L
4
8
13
1.31
L
Fenrir
2
6
12
1.33
L
Sun Wukong
Lacrow7
Sun Wukong
8
2
12
7
W
7
4
12
3.25
W
Bastet
8
4
9
3.13
W
5
6
9
1.58
W
Ganesha
Tarisia
Ganesha
0
5
21
2.1
L
Olorun
angelzav_
Olorun
5
5
12
2.2
W
Merlin
5
3
15
4.17
L
Terra
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,279
Damage
113,980
133,499
Taken
103,331
140,987
Mitigated
87,254
63,787
Healing
55,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,706
5,148
5,231
2,448
32,790
43,703
57
13,871
18,702
39,558
0
L
Fenrir
13,061
3,668
3,488
3,825
21,140
9,940
627
10,928
10,113
0
20,743
L
Sun Wukong
Lacrow7
Sun Wukong
24,423
3,312
6,545
7,008
23,854
29,003
287
9,823
13,906
0
41,812
W
18,135
2,798
19,782
10,353
20,220
13,089
1,128
10,996
9,224
31,083
0
W
Bastet
24,888
6,061
1,783
2,840
15,942
12,551
134
6,007
9,935
0
31,468
W
23,137
13,644
1,169
2,636
18,358
10,653
1,311
7,919
10,439
0
55,844
W
Ganesha
Tarisia
Ganesha
16,684
1,902
2,483
3,477
27,868
38,022
567
11,782
16,086
28,369
0
L
Olorun
angelzav_
Olorun
15,004
6,131
9,152
10,436
26,085
12,487
894
14,895
11,040
48,196
0
W
Merlin
31,136
1,717
5,535
5,644
20,943
12,939
542
8,091
12,852
71,767
0
L
Terra
8,085
925
9,623
6,031
29,630
45,854
135
16,438
13,023
15,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,651
Gold Earned
64,999
181
Minions Killed
216
0
Camps Cleared
0
1,573,832
Distance Traveled
1,624,270
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,296
595
29
2
0
284,276
1
L
Fenrir
10,379
546
26
1
0
292,514
1
L
Sun Wukong
13,138
691
36
2
0
396,598
1
W
Hel
13,526
712
28
1
0
308,048
0
W
Bastet
12,839
676
19
1
0
407,793
0
W
Izanami
13,103
690
80
4
0
328,297
0
W
Ganesha
12,361
651
1
0
0
292,379
0
L
Olorun
12,341
650
69
4
0
266,065
0
W
Merlin
13,170
693
88
5
0
287,753
0
L
Terra
11,497
605
21
1
0
334,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role