Player Matchup

Fenrir
Fenrir
Carlyytos_92
Fenrir
Level 153
God Stats
6W - 1L
1,807 SR
Queue Stats
354W - 243L
1,577 Elo+
Party 1
Hercules
Hercules
TOJINSATIRO
Hercules
Level 23
God Stats
6W - 1L
1,577 SR
Queue Stats
25W - 7L
1,444 Elo+
Party 1
Artemis
Artemis
julitofantasy
Artemis
Level 8
God Stats
8W - 0L
1,929 SR
Queue Stats
16W - 5L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
manuhmE
Xing Tian
Level 98
God Stats
8W - 4L
1,599 SR
Queue Stats
127W - 71L
1,496 Elo+
Party 1
Ra
Ra
martineee-
Ra
Level 6
God Stats
2W - 1L
1,489 SR
Queue Stats
19W - 6L
1,500 Elo+
Party 1
Team Averages
Level 58
1,680 SR
1,504 Elo+

VS

Team Averages
Level 15
1,600 SR
1,320 Elo+
Janus
Janus
Frequenzbeat
Janus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,279 Elo+
Solo
Cthulhu
Cthulhu
GreenFireHell
Cthulhu
Level 8
God Stats
3W - 3L
1,782 SR
Queue Stats
5W - 6L
1,410 Elo+
Party 2
Eset
Eset
M89-Y
Eset
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 99L
1,352 Elo+
Solo
Thoth
Thoth
SiorLeo
Thoth
Level 7
God Stats
1W - 2L
1,718 SR
Queue Stats
4W - 9L
1,333 Elo+
Party 2
Arachne
Arachne
xAlphaS3V3Nx
Arachne
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 9L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
9 / 3 / 6
14,562
607
19,023
24,173
11,085
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
TOJINSATIRO
Hercules
20
9 / 2 / 6
13,868
578
11,304
20,806
16,652
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
18
5 / 3 / 12
12,512
521
14,868
14,428
5,510
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
manuhmE
Xing Tian
17
9 / 2 / 9
13,683
570
12,037
21,612
23,002
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 4 / 12
12,392
516
9,287
10,077
3,643
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
8,698
362
2,832
7,406
2,184
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
18
1 / 2 / 1
10,615
442
6,438
15,637
9,749
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Eset
M89-Y
Eset
17
3 / 10 / 4
11,562
482
13,738
21,167
7,584
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
SiorLeo
Thoth
13
1 / 9 / 1
8,901
371
4,894
15,684
4,616
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
xAlphaS3V3Nx
Arachne
17
8 / 8 / 2
12,364
515
15,829
27,309
14,309
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
22
34
Kills
14
14
Deaths
34
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
3
6
4
L
1
5
0
0.2
L
Cthulhu
1
2
1
0.75
L
Eset
M89-Y
Eset
3
10
4
0.5
L
Thoth
SiorLeo
Thoth
1
9
1
0.17
W
Hercules
TOJINSATIRO
Hercules
9
2
6
6
W
Artemis
5
3
12
3.67
W
Xing Tian
manuhmE
Xing Tian
9
2
9
6.75
W
2
4
12
2
L
Arachne
xAlphaS3V3Nx
Arachne
8
8
2
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,519
Damage
43,731
91,096
Taken
87,203
59,892
Mitigated
38,442
39,199
Healing
23,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
19,023
4,971
0
13,001
24,173
11,085
2,485
2,868
21,305
0
121,676
L
2,832
243
0
250
7,406
2,184
0
3,586
3,820
28,916
0
L
Cthulhu
6,438
364
372
4,614
15,637
9,749
1,405
5,312
10,325
60,025
0
L
Eset
M89-Y
Eset
13,738
2,638
294
6,721
21,167
7,584
72
1,414
19,253
64,420
0
L
Thoth
SiorLeo
Thoth
4,894
1,132
0
426
15,684
4,616
0
4,340
11,344
37,513
0
W
Hercules
TOJINSATIRO
Hercules
11,304
6,593
0
11,015
20,806
16,652
1,618
8,337
12,469
0
51,853
W
Artemis
14,868
8,109
0
6,577
14,428
5,510
4,882
9,851
4,577
0
61,333
W
Xing Tian
manuhmE
Xing Tian
12,037
665
0
1,352
21,612
23,002
1,223
4,873
16,199
42,233
0
W
9,287
787
4,517
2,737
10,077
3,643
1,870
4,591
5,486
67,557
0
L
Arachne
xAlphaS3V3Nx
Arachne
15,829
11,779
0
10,585
27,309
14,309
0
6,672
20,537
129
72,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,017
Gold Earned
52,140
480
Minions Killed
436
0
Camps Cleared
0
2,104,761
Distance Traveled
1,630,836
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,562
607
131
5
0
451,994
6
L
Janus
8,698
362
58
2
0
224,835
1
L
Cthulhu
10,615
442
95
4
0
411,454
7
L
Eset
11,562
482
119
5
0
336,907
4
L
Thoth
8,901
371
60
3
0
282,650
2
W
Hercules
13,868
578
62
3
0
434,896
0
W
Artemis
12,512
521
101
4
0
378,929
1
W
Xing Tian
13,683
570
46
2
0
438,034
4
W
Ra
12,392
516
140
6
0
400,908
0
L
Arachne
12,364
515
104
4
0
374,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role