Player Matchup

Rama
Rama
C4RM19
Rama
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 50L
1,412 Elo+
Solo
Pele
Pele
HugeIfTrue
Pele
Level 58
God Stats
2W - 6L
1,366 SR
Queue Stats
20W - 24L
1,431 Elo+
Party 1
Yemoja
Yemoja
JerinJones
Yemoja
Level 20
God Stats
3W - 2L
1,651 SR
Queue Stats
8W - 7L
1,527 Elo+
Party 1
Izanami
Izanami
xxking24
Izanami
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,348 Elo+
Solo
Cernunnos
Cernunnos
yesChile
Cernunnos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,402 Elo+
Party 1
Team Averages
Level 21
1,504 SR
1,424 Elo+

VS

Team Averages
Level 19
1,514 SR
1,444 Elo+
Achilles
Achilles
AwkwardBobcat
Achilles
Level 6
God Stats
3W - 0L
1,795 SR
Queue Stats
9W - 12L
1,408 Elo+
Solo
Ares
Ares
Drtopa46
Ares
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 95L
1,286 Elo+
Party 2
Rama
Rama
Netpu
Rama
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
SΘlΘ
Ne Zha
Level 8
God Stats
5W - 2L
1,321 SR
Queue Stats
24W - 18L
1,476 Elo+
Solo
Scylla
Scylla
kathebohn
Scylla
Level 26
God Stats
1W - 1L
1,456 SR
Queue Stats
27W - 52L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
C4RM19
Rama
6
0 / 0 / 1
3,759
627
847
1,280
307
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 0 / 0
4,410
735
1,526
3,135
755
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Yemoja
JerinJones
Yemoja
5
0 / 0 / 0
3,473
579
551
1,568
473
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
xxking24
Izanami
1
0 / 0 / 0
2,634
439
0
0
0
Cernunnos
yesChile
Cernunnos
5
0 / 1 / 0
3,226
538
1,697
2,458
429
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AwkwardBobcat
Achilles
6
0 / 1 / 0
3,758
626
330
2,960
1,139
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
5
0 / 0 / 1
3,658
610
691
2,200
949
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
Netpu
Rama
6
1 / 0 / 0
4,030
672
1,312
2,047
444
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
SΘlΘ
Ne Zha
6
0 / 1 / 0
3,797
633
824
2,323
699
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
kathebohn
Scylla
4
0 / 0 / 0
3,318
553
577
2,199
308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
AwkwardBobcat
Achilles
0
1
0
0
L
Rama
C4RM19
Rama
0
0
1
0.5
W
Ares
0
0
1
0.5
L
2
0
0
2
L
Yemoja
JerinJones
Yemoja
0
0
0
0
W
Rama
Netpu
Rama
1
0
0
1
W
Ne Zha
SΘlΘ
Ne Zha
0
1
0
0
W
Scylla
kathebohn
Scylla
0
0
0
0
L
Izanami
xxking24
Izanami
0
0
0
0
L
Cernunnos
yesChile
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,621
Damage
3,734
8,441
Taken
11,729
1,964
Mitigated
3,539
2,645
Healing
4,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AwkwardBobcat
Achilles
330
61
0
1,533
2,960
1,139
0
0
2,960
0
13,310
L
Rama
C4RM19
Rama
847
753
0
0
1,280
307
252
413
867
0
11,299
W
Ares
691
36
0
1,073
2,200
949
0
199
2,001
3,527
0
L
1,526
382
0
1,270
3,135
755
198
164
2,896
0
18,012
L
Yemoja
JerinJones
Yemoja
551
29
424
180
1,568
473
147
321
1,247
2,677
0
W
Rama
Netpu
Rama
1,312
1,224
0
1,049
2,047
444
108
352
1,695
0
17,926
W
Ne Zha
SΘlΘ
Ne Zha
824
264
0
953
2,323
699
441
0
2,323
0
12,564
W
Scylla
kathebohn
Scylla
577
237
0
150
2,199
308
0
0
2,199
7,234
0
L
Izanami
xxking24
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
yesChile
Cernunnos
1,697
948
0
771
2,458
429
270
370
2,088
0
11,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,502
Gold Earned
18,561
96
Minions Killed
126
0
Camps Cleared
0
440,016
Distance Traveled
535,827
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
3,758
626
31
5
0
107,495
1
L
Rama
3,759
627
22
4
0
114,287
2
W
Ares
3,658
610
9
2
0
123,821
0
L
Pele
4,410
735
45
8
0
122,266
1
L
Yemoja
3,473
579
4
1
0
114,398
0
W
Rama
4,030
672
41
7
0
97,814
3
W
Ne Zha
3,797
633
21
4
0
106,034
1
W
Scylla
3,318
553
24
4
0
100,663
2
L
Izanami
2,634
439
0
0
0
0
0
L
Cernunnos
3,226
538
25
4
0
89,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role