Player Matchup

Olorun
Olorun
DaddyHatesWomen
Olorun
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 56L
1,026 Elo+
Solo
Tsukuyomi
Tsukuyomi
DriftOden
Tsukuyomi
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 29L
1,409 Elo+
Party 2
Chaac
Chaac
Oong789
Chaac
Level 5
God Stats
0W - 2L
1,290 SR
Queue Stats
5W - 11L
1,337 Elo+
Solo
Discordia
Discordia
T1Chovy
Discordia
Level 23
God Stats
0W - 2L
1,309 SR
Queue Stats
32W - 36L
1,404 Elo+
Party 2
Athena
Athena
seker02
Athena
Level 29
God Stats
17W - 12L
1,705 SR
Queue Stats
123W - 132L
1,342 Elo+
Solo
Team Averages
Level 17
1,461 SR
1,304 Elo+

VS

Team Averages
Level 36
1,580 SR
1,472 Elo+
Vulcan
Vulcan
MegaNovaFlareV2
Vulcan
Level 28
God Stats
14W - 11L
1,426 SR
Queue Stats
61W - 51L
1,469 Elo+
Party 1
Neith
Neith
MomsPasketti
Neith
Level 8
God Stats
3W - 1L
1,733 SR
Queue Stats
15W - 10L
1,639 Elo+
Party 1
Hercules
Hercules
PapaPengu1
Hercules
Level 29
God Stats
32W - 25L
1,565 SR
Queue Stats
280W - 225L
1,363 Elo+
Solo
Ganesha
Ganesha
Xenertia
Ganesha
Level 85
God Stats
9W - 4L
1,629 SR
Queue Stats
332W - 276L
1,558 Elo+
Party 1
Nemesis
Nemesis
svalac
Nemesis
Level 29
God Stats
10W - 6L
1,547 SR
Queue Stats
111W - 91L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
3,863
429
2,583
3,884
893
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
DriftOden
Tsukuyomi
6
0 / 4 / 0
4,472
497
1,256
6,923
1,640
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chaac
Oong789
Chaac
7
1 / 5 / 0
4,621
513
3,932
7,561
7,687
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
T1Chovy
Discordia
7
1 / 4 / 0
4,774
530
1,595
4,696
1,376
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
seker02
Athena
6
0 / 1 / 0
4,006
445
1,559
5,710
2,006
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
6,093
677
4,053
4,036
1,218
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 0 / 3
5,312
590
3,349
2,645
819
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Hercules
PapaPengu1
Hercules
11
5 / 1 / 0
6,263
696
5,090
7,604
4,308
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
Xenertia
Ganesha
8
0 / 0 / 5
5,427
603
2,586
6,158
2,635
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
svalac
Nemesis
9
8 / 1 / 1
6,204
689
4,597
6,323
1,796
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
2
Kills
18
18
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Tsukuyomi
DriftOden
Tsukuyomi
0
4
0
0
W
3
1
1
3.5
W
2
0
3
3.5
L
Chaac
Oong789
Chaac
1
5
0
0.2
W
Hercules
PapaPengu1
Hercules
5
1
0
5
L
Discordia
T1Chovy
Discordia
1
4
0
0.25
W
Ganesha
Xenertia
Ganesha
0
0
5
2.5
L
Athena
seker02
Athena
0
1
0
0
W
Nemesis
svalac
Nemesis
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,925
Damage
19,675
28,774
Taken
26,766
13,602
Mitigated
10,776
5,323
Healing
8,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,583
1,976
67
765
3,884
893
0
1,808
2,076
11,008
0
L
Tsukuyomi
DriftOden
Tsukuyomi
1,256
331
0
2,756
6,923
1,640
0
788
6,135
0
22,822
W
4,053
968
0
1,337
4,036
1,218
413
1,041
2,995
28,989
0
W
3,349
2,394
0
486
2,645
819
1,621
969
1,676
0
19,445
L
Chaac
Oong789
Chaac
3,932
1,276
0
895
7,561
7,687
303
0
7,236
0
13,330
W
Hercules
PapaPengu1
Hercules
5,090
3,063
207
3,394
7,604
4,308
28
0
7,329
0
29,201
L
Discordia
T1Chovy
Discordia
1,595
185
0
340
4,696
1,376
0
3,265
1,431
18,029
0
W
Ganesha
Xenertia
Ganesha
2,586
624
0
1,401
6,158
2,635
174
2,933
3,225
24,780
0
L
Athena
seker02
Athena
1,559
718
0
500
5,710
2,006
0
778
4,932
7,377
0
W
Nemesis
svalac
Nemesis
4,597
2,325
0
1,868
6,323
1,796
0
794
5,504
0
25,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,736
Gold Earned
29,299
115
Minions Killed
259
0
Camps Cleared
0
745,387
Distance Traveled
877,070
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,863
429
16
2
0
115,310
1
L
Tsukuyomi
4,472
497
35
4
0
157,226
2
W
Vulcan
6,093
677
57
6
0
184,532
0
W
Neith
5,312
590
72
8
0
172,283
0
L
Chaac
4,621
513
18
2
0
160,270
0
W
Hercules
6,263
696
77
9
0
167,135
1
L
Discordia
4,774
530
31
3
0
152,458
0
W
Ganesha
5,427
603
12
1
0
176,818
2
L
Athena
4,006
445
15
2
0
160,123
0
W
Nemesis
6,204
689
41
5
0
176,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role