Player Matchup
Team Averages
Gold IV
Average Tier
Level 85
1,624 SR
1,590
MMR
VS
Team Averages
Bronze III
Average Tier
Level 66
1,500 SR
1,500
MMR
Baron Samedi
Bronze III
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Prof Slump
Kali
9
3 / 0 / 0
5,335
1,067
2,408
3,022
1,280
Thousand Fold Blade
+20
Physical Power
+5%
Movement Speed
PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ninja Eugene
Baron Samedi
6
0 / 3 / 0
3,951
790
1,192
3,360
968
Mage's Blessing
+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.
Y10 Talon Trinket
+55
Magical Power
+100
Mana
+5%
Magical Lifesteal
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
3,951
790
21
4
0
66,602
0
W
5,335
1,067
37
7
0
100,091
0