Player Matchup

Mercury
Mercury
Cr4ZyHidalgobro
Mercury
Level 17
God Stats
3W - 2L
1,399 SR
Queue Stats
5W - 6L
1,407 Elo+
Solo
Chaac
Chaac
GuardianDemon45
Chaac
Level 5
God Stats
3W - 2L
1,694 SR
Queue Stats
53W - 50L
1,518 Elo+
Party 2
Kukulkan
Kukulkan
KINGHIGGS0
Kukulkan
Level 27
God Stats
0W - 2L
1,426 SR
Queue Stats
7W - 9L
1,440 Elo+
Solo
Loki
Loki
MindOfEsqui
Loki
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
53W - 57L
1,359 Elo+
Solo
Cthulhu
Cthulhu
pinklightning35
Cthulhu
Level 4
God Stats
4W - 3L
1,644 SR
Queue Stats
4W - 3L
1,581 Elo+
Party 2
Team Averages
Level 14
1,532 SR
1,461 Elo+

VS

Team Averages
Level 27
1,404 SR
1,465 Elo+
Vulcan
Vulcan
FievreRagout294
Vulcan
Level 60
God Stats
4W - 8L
1,416 SR
Queue Stats
220W - 188L
1,502 Elo+
Party 1
Jing Wei
Jing Wei
MisterAlex519
Jing Wei
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 70L
1,378 Elo+
Party 1
Cthulhu
Cthulhu
MoutonCH
Cthulhu
Level 27
God Stats
9W - 3L
1,675 SR
Queue Stats
55W - 47L
1,596 Elo+
Party 1
Baba Yaga
Baba Yaga
PoopHarrison
Baba Yaga
Level 26
God Stats
1W - 2L
1,232 SR
Queue Stats
47W - 46L
1,374 Elo+
Solo
Fenrir
Fenrir
Zczo12
Fenrir
Level 18
God Stats
9W - 3L
1,197 SR
Queue Stats
120W - 79L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 14 / 2
10,708
824
6,395
22,271
8,343
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
1 / 8 / 3
11,565
890
8,032
25,597
14,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
KINGHIGGS0
Kukulkan
18
1 / 8 / 4
11,907
916
17,770
17,186
6,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 7 / 3
12,855
989
10,814
17,808
12,087
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
1 / 9 / 3
10,776
829
6,075
23,181
21,201
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Team 1 Tickets

0

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 21
14,867
1,144
36,807
6,547
3,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
MisterAlex519
Jing Wei
18
0 / 3 / 20
11,395
877
7,169
10,496
3,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
MoutonCH
Cthulhu
20
6 / 3 / 27
13,330
1,025
7,877
10,753
12,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baba Yaga
PoopHarrison
Baba Yaga
20
5 / 2 / 28
14,015
1,078
11,456
11,192
8,711
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Fenrir
Zczo12
Fenrir
20
20 / 1 / 11
14,753
1,135
35,674
15,259
7,037
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
153
11
Kills
46
46
Deaths
11
15
Assists
107
Player
Kills
Deaths
Assists
KDA
L
1
14
2
0.14
W
15
2
21
12.75
L
1
8
3
0.31
L
Kukulkan
KINGHIGGS0
Kukulkan
1
8
4
0.38
L
7
7
3
1.21
W
Jing Wei
MisterAlex519
Jing Wei
0
3
20
3.33
W
Cthulhu
MoutonCH
Cthulhu
6
3
27
6.5
W
Baba Yaga
PoopHarrison
Baba Yaga
5
2
28
9.5
W
Fenrir
Zczo12
Fenrir
20
1
11
25.5
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,086
Damage
98,983
106,043
Taken
54,247
62,142
Mitigated
35,075
5,252
Healing
8,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,395
2,351
0
143
22,271
8,343
0
12,709
9,562
0
20,100
W
36,807
12,089
246
123
6,547
3,018
0
2,944
3,528
55,506
0
L
8,032
1,505
0
3,374
25,597
14,063
0
15,949
9,648
0
21,230
L
Kukulkan
KINGHIGGS0
Kukulkan
17,770
2,063
0
1,234
17,186
6,448
0
6,638
10,548
55,014
0
L
10,814
3,194
0
395
17,808
12,087
0
9,165
8,643
0
23,135
W
Jing Wei
MisterAlex519
Jing Wei
7,169
5,910
0
1,284
10,496
3,441
0
2,376
7,845
0
15,906
W
Cthulhu
MoutonCH
Cthulhu
7,877
545
2,026
0
10,753
12,868
0
5,346
5,332
17,048
0
W
Baba Yaga
PoopHarrison
Baba Yaga
11,456
2,162
0
1,389
11,192
8,711
0
5,914
5,228
42,392
0
W
Fenrir
Zczo12
Fenrir
35,674
13,655
0
2,990
15,259
7,037
0
7,265
7,844
0
45,989
L
6,075
341
0
106
23,181
21,201
0
11,679
11,502
17,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,811
Gold Earned
68,360
171
Minions Killed
188
6
Camps Cleared
4
1,059,628
Distance Traveled
1,272,027
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,708
824
19
1
1
208,979
0
W
Vulcan
14,867
1,144
43
3
0
265,214
0
L
Chaac
11,565
890
20
2
1
201,849
0
L
Kukulkan
11,907
916
84
6
2
230,603
0
L
Loki
12,855
989
29
2
2
232,989
0
W
Jing Wei
11,395
877
22
2
0
269,529
0
W
Cthulhu
13,330
1,025
20
2
0
250,397
0
W
Baba Yaga
14,015
1,078
75
6
2
228,898
0
W
Fenrir
14,753
1,135
28
2
2
257,989
0
L
Cthulhu
10,776
829
19
1
0
185,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role