Player Matchup

Nemesis
Nemesis
ItzPandey
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,062 Elo+
Party 2
Hades
Hades
LoneWolfRave
Hades
Level 11
God Stats
0W - 2L
1,446 SR
Queue Stats
0W - 2L
1,248 Elo+
Solo
Jormungandr
Jormungandr
zM00Nz
Jormungandr
Level 11
God Stats
0W - 3L
1,416 SR
Queue Stats
3W - 5L
1,062 Elo+
Party 2
Team Averages
Level 9
1,454 SR
1,124 Elo+

VS

Team Averages
Level 23
1,484 SR
1,322 Elo+
Neith
Neith
 
Neith
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Kazasda
Agni
Level 28
God Stats
4W - 3L
1,432 SR
Queue Stats
195W - 254L
1,244 Elo+
Party 1
Ao Kuang
Ao Kuang
panayack
Ao Kuang
Level 26
God Stats
2W - 1L
1,520 SR
Queue Stats
231W - 221L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ItzPandey
Nemesis
7
0 / 3 / 2
6,321
575
2,098
6,785
2,519
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 8 / 2
6,322
575
1,065
8,467
3,174
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jormungandr
zM00Nz
Jormungandr
10
3 / 2 / 0
7,806
710
4,735
12,100
7,695
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 0 / 9
7,105
646
3,815
1,701
536
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
Kazasda
Agni
9
2 / 2 / 5
7,057
642
6,563
5,142
1,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
panayack
Ao Kuang
11
10 / 1 / 1
8,383
762
11,058
8,504
3,059
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
13
13
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
9
5.5
L
Nemesis
ItzPandey
Nemesis
0
3
2
0.33
W
Agni
Kazasda
Agni
2
2
5
2.25
L
0
8
2
0.13
W
Ao Kuang
panayack
Ao Kuang
10
1
1
10.5
L
Jormungandr
zM00Nz
Jormungandr
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,898
Damage
21,436
27,352
Taken
15,347
13,388
Mitigated
5,173
97
Healing
6,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,815
1,577
0
442
1,701
536
574
431
1,270
0
16,464
L
Nemesis
ItzPandey
Nemesis
2,098
364
0
57
6,785
2,519
0
4,131
2,654
0
5,774
W
Agni
Kazasda
Agni
6,563
746
294
633
5,142
1,578
275
2,319
2,823
16,132
0
L
1,065
422
0
40
8,467
3,174
18
6,255
2,212
5,283
0
W
Ao Kuang
panayack
Ao Kuang
11,058
3,985
241
4,495
8,504
3,059
449
3,114
5,390
25,558
0
L
Jormungandr
zM00Nz
Jormungandr
4,735
1,511
0
0
12,100
7,695
104
7,235
4,865
20,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,449
Gold Earned
22,545
50
Minions Killed
76
0
Camps Cleared
0
486,850
Distance Traveled
517,426
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,105
646
26
2
0
148,799
1
L
Nemesis
6,321
575
7
1
0
178,086
0
W
Agni
7,057
642
17
2
0
168,245
1
L
Hades
6,322
575
11
1
0
122,671
0
W
Ao Kuang
8,383
762
33
3
0
200,382
1
L
Jormungandr
7,806
710
32
3
0
186,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role