Player Matchup

Ymir
Ymir
 
Ymir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Flask_Vera
Loki
Level 127
God Stats
232W - 202L
1,580 SR
Queue Stats
604W - 635L
1,494 Elo+
Party 2
Agni
Agni
Ineedacarry9
Agni
Level 129
God Stats
5W - 3L
1,687 SR
Queue Stats
180W - 167L
1,501 Elo+
Solo
Anhur
Anhur
Lunatic-Fringe0
Anhur
Level 109
God Stats
1W - 1L
1,705 SR
Queue Stats
36W - 32L
1,520 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MothB0i15
Tsukuyomi
Level 135
God Stats
6W - 4L
1,728 SR
Queue Stats
754W - 762L
1,520 Elo+
Party 2
Team Averages
Level 121
1,640 SR
1,507 Elo+

VS

Team Averages
Level 106
1,547 SR
1,509 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
 
Cthulhu
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kidd_037
Tsukuyomi
Level 127
God Stats
4W - 1L
1,806 SR
Queue Stats
124W - 110L
1,563 Elo+
Party 3
Hades
Hades
YUHBOI5271
Hades
Level 95
God Stats
7W - 3L
1,500 SR
Queue Stats
66W - 70L
1,483 Elo+
Party 3
Hachiman
Hachiman
cjc2slayer
Hachiman
Level 125
God Stats
2W - 4L
1,432 SR
Queue Stats
220W - 207L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
4
1 / 1 / 1
3,281
656
1,031
3,033
1,049
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 2 / 0
3,429
686
980
3,330
703
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 0 / 0
945
189
0
0
0
5
1 / 1 / 1
3,618
724
1,799
2,712
586
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
MothB0i15
Tsukuyomi
5
0 / 1 / 0
3,412
682
2,494
3,311
1,134
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
5
1 / 1 / 2
3,572
714
1,720
2,993
722
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
 
Cthulhu
6
1 / 0 / 1
3,538
708
2,108
3,327
1,428
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
Kidd_037
Tsukuyomi
6
2 / 0 / 2
4,103
821
867
2,570
534
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hades
7
0 / 0 / 0
3,754
751
435
712
271
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
cjc2slayer
Hachiman
5
1 / 1 / 2
3,313
663
2,169
2,091
360
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
5
5
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
1
1
1.5
W
Jormungandr
 
Jormungandr
1
1
2
2
W
Cthulhu
 
Cthulhu
1
0
1
1.5
L
0
2
0
0
L
0
0
0
0
W
Tsukuyomi
Kidd_037
Tsukuyomi
2
0
2
3
L
1
1
1
1.5
L
Tsukuyomi
MothB0i15
Tsukuyomi
0
1
0
0
W
Hades
0
0
0
0
W
Hachiman
cjc2slayer
Hachiman
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,304
Damage
7,299
12,386
Taken
11,693
3,472
Mitigated
3,315
3,854
Healing
5,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,031
533
0
250
3,033
1,049
0
925
2,108
4,326
0
W
Jormungandr
 
Jormungandr
1,720
685
0
820
2,993
722
0
465
2,528
8,484
0
W
Cthulhu
 
Cthulhu
2,108
176
0
1,682
3,327
1,428
0
0
3,077
9,536
0
L
980
241
0
911
3,330
703
0
710
2,595
0
13,332
L
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
Kidd_037
Tsukuyomi
867
435
0
1,427
2,570
534
0
0
2,495
0
14,390
L
1,799
1,221
0
970
2,712
586
200
714
1,998
0
10,868
L
Tsukuyomi
MothB0i15
Tsukuyomi
2,494
658
0
1,723
3,311
1,134
0
1,639
1,422
0
10,643
W
Hades
435
32
0
497
712
271
1,172
0
712
13,498
0
W
Hachiman
cjc2slayer
Hachiman
2,169
1,055
0
710
2,091
360
75
566
1,525
0
9,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,685
Gold Earned
18,280
77
Minions Killed
106
0
Camps Cleared
0
366,283
Distance Traveled
450,123
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,281
656
9
2
0
81,439
1
W
Jormungandr
3,572
714
10
2
0
98,532
2
W
Cthulhu
3,538
708
19
4
0
96,834
0
L
Loki
3,429
686
27
5
0
101,973
0
L
Agni
945
189
0
0
0
0
0
W
Tsukuyomi
4,103
821
37
7
0
100,047
2
L
Anhur
3,618
724
21
4
0
77,736
0
L
Tsukuyomi
3,412
682
20
4
0
105,135
1
W
Hades
3,754
751
27
5
0
72,476
0
W
Hachiman
3,313
663
13
3
0
82,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role